Implementing automatic kick of players after a certain timeout within a game.
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@@ -285,12 +285,11 @@ public:
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void setIsKicked(bool kicked);
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bool isKicked() const;
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unsigned getActionTimeoutCounter() const;
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void incrementActionTimeoutCounter();
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void resetActionTimeoutCounter();
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bool checkIfINeedToShowCards();
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void markRemoteAction();
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unsigned getTimeSecSinceLastRemoteAction() const;
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private:
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ConfigFile *myConfig;
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@@ -336,6 +335,7 @@ private:
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unsigned m_actionTimeoutCounter;
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bool m_isSessionActive;
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bool m_isKicked;
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boost::timers::portable::microsec_timer m_lastRemoteActionTimer;
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};
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#endif
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