Trying to integrate sqlite3 for other OSes.
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+9
-15
@@ -293,6 +293,13 @@ TRANSLATIONS = ts/pokerth_af.ts \
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ts/pokerth_ta.ts \
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ts/pokerth_tr.ts \
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ts/pokerth_START_HERE.ts
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LIBS += -lpokerth_lib \
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-lpokerth_db \
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-lpokerth_protocol \
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-lcurl \
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-lsqlite3
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win32 {
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DEFINES += CURL_STATICLIB
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DEFINES += _WIN32_WINNT=0x0501
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@@ -315,13 +322,9 @@ win32 {
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../SDL_mixer/lib \
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../mysql/lib \
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../zlib
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LIBS += -lpokerth_lib \
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-lpokerth_db \
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-lpokerth_protocol \
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-lSDL_mixer \
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LIBS += -lSDL_mixer \
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-lSDL \
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-lSDLmain \
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-lcurl \
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-lz
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debug:LIBPATH += debug/lib
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release:LIBPATH += release/lib
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@@ -442,14 +445,9 @@ unix:!mac {
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UNAME = $$system(uname -s)
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BSD = $$find(UNAME, "BSD")
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kFreeBSD = $$find(UNAME, "kFreeBSD")
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LIBS += -lpokerth_lib \
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-lpokerth_db \
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-lpokerth_protocol
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LIBS += $$BOOST_LIBS
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LIBS += -lSDL_mixer \
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-lcurl \
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-lgsasl \
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-lsqlite3
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-lgsasl
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!isEmpty( BSD ):isEmpty( kFreeBSD ):LIBS += -lcrypto
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else:LIBS += -lgnutls-openssl \
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-lgcrypt
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@@ -483,9 +481,6 @@ mac {
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# on Intel-Mac you have to comment this line out or build will fail.
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# QMAKE_MAC_SDK=/Developer/SDKs/MacOSX10.4u.sdk/
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LIBPATH += lib
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LIBS += -lpokerth_lib \
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-lpokerth_db \
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-lpokerth_protocol
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# QT dynamic linked framework (see also mac_post_make.sh)
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LIBS += -framework \
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@@ -512,7 +507,6 @@ mac {
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LIBS += -lcrypto \
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-lssl \
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-lz \
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-lcurl \
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-framework \
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Carbon
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