earlier pre-action selection special for floty ;-)

This commit is contained in:
doitux
2007-11-01 18:36:14 +00:00
parent 864af81193
commit 0adcc842d3
+13 -12
View File
@@ -1534,14 +1534,6 @@ void mainWindowImpl::dealHoleCards() {
} }
} }
//fix press mouse button during bankrupt with anti-peek-mode //fix press mouse button during bankrupt with anti-peek-mode
this->mouseOverFlipCards(FALSE); this->mouseOverFlipCards(FALSE);
} }
@@ -1652,7 +1644,10 @@ void mainWindowImpl::dealFlopCards6() {
// wenn alle All In // wenn alle All In
if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealFlopCards6Timer->start(AllInDealCardsSpeed); } if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealFlopCards6Timer->start(AllInDealCardsSpeed); }
// sonst normale Variante // sonst normale Variante
else { dealFlopCards6Timer->start(postDealCardsSpeed);} else {
updateMyButtonsState();
dealFlopCards6Timer->start(postDealCardsSpeed);
}
} }
void mainWindowImpl::dealTurnCards0() { dealTurnCards0Timer->start(preDealCardsSpeed); } void mainWindowImpl::dealTurnCards0() { dealTurnCards0Timer->start(preDealCardsSpeed); }
@@ -1686,7 +1681,11 @@ void mainWindowImpl::dealTurnCards2() {
if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealTurnCards2Timer->start(AllInDealCardsSpeed); if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealTurnCards2Timer->start(AllInDealCardsSpeed);
} }
// sonst normale Variante // sonst normale Variante
else { dealTurnCards2Timer->start(postDealCardsSpeed); } else {
updateMyButtonsState();
dealTurnCards2Timer->start(postDealCardsSpeed);
}
} }
void mainWindowImpl::dealRiverCards0() { dealRiverCards0Timer->start(preDealCardsSpeed); } void mainWindowImpl::dealRiverCards0() { dealRiverCards0Timer->start(preDealCardsSpeed); }
@@ -1720,7 +1719,8 @@ void mainWindowImpl::dealRiverCards2() {
// wenn alle All In // wenn alle All In
if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealRiverCards2Timer->start(AllInDealCardsSpeed); } if(mySession->getCurrentGame()->getCurrentHand()->getAllInCondition()) { dealRiverCards2Timer->start(AllInDealCardsSpeed); }
// sonst normale Variante // sonst normale Variante
else { else {
updateMyButtonsState();
dealRiverCards2Timer->start(postDealCardsSpeed); dealRiverCards2Timer->start(postDealCardsSpeed);
} }
} }
@@ -2828,7 +2828,8 @@ void mainWindowImpl::startNewHand() {
} }
} }
void mainWindowImpl::handSwitchRounds() { mySession->getCurrentGame()->getCurrentHand()->switchRounds(); } void mainWindowImpl::handSwitchRounds() { mySession->getCurrentGame()->getCurrentHand()->switchRounds();
}
void mainWindowImpl::nextRoundCleanGui() { void mainWindowImpl::nextRoundCleanGui() {