Removed dependencies on old preflop/flop/turn/river interface from networking. Compiles, but networking is BROKEN. Also includes first try of computer players for networking, which is broken, too.
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@@ -25,7 +25,7 @@ public:
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int getMyBeRoID() const { return myBeRoID; }
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int getHighestCardsValue() const {}
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int getHighestCardsValue() const {return 0;}
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void setHighestCardsValue(int theValue) {}
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void run() {}
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@@ -11,6 +11,12 @@
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//
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#include "localberofactory.h"
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#include <localberopreflop.h>
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#include <localberoflop.h>
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#include <localberoturn.h>
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#include <localberoriver.h>
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#include <localberopostriver.h>
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using namespace std;
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LocalBeRoFactory::LocalBeRoFactory (HandInterface* hi, int id, int aP, int dP, int sB)
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@@ -21,11 +21,6 @@
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#include <berofactoryinterface.h>
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#include <berointerface.h>
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#include <handinterface.h>
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#include <localberopreflop.h>
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#include <localberoflop.h>
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#include <localberoturn.h>
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#include <localberoriver.h>
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#include <localberopostriver.h>
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/**
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@author FThauer FHammer <webmaster@pokerth.net>
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