Removed dependencies on old preflop/flop/turn/river interface from networking. Compiles, but networking is BROKEN. Also includes first try of computer players for networking, which is broken, too.
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@@ -56,22 +56,22 @@ PlayerInterface* ClientEngineFactory::createPlayer(BoardInterface *b, int id, un
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PreflopInterface* ClientEngineFactory::createPreflop(HandInterface* hi, int id, int aP, int dP, int sB)
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{
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return new ClientPreflop(hi, id, aP, dP, sB);
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return NULL;
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}
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FlopInterface* ClientEngineFactory::createFlop(HandInterface* hi, int id, int aP, int dP, int sB)
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{
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return new ClientFlop(hi, id, aP, dP, sB);
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return NULL;
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}
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TurnInterface* ClientEngineFactory::createTurn(HandInterface* hi, int id, int aP, int dP, int sB)
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{
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return new ClientTurn(hi, id, aP, dP, sB);
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return NULL;
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}
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RiverInterface* ClientEngineFactory::createRiver(HandInterface* hi, int id, int aP, int dP, int sB)
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{
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return new ClientRiver(hi, id, aP, dP, sB);
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return NULL;
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}
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BeRoFactoryInterface* ClientEngineFactory::createBeRoFactory(HandInterface* hi, int id, int aP, int dP, int sB)
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