Adding test case for the player list (in the lobby) and polishing other tests.
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@@ -46,6 +46,13 @@ public class StartNormalGameTest extends TestBase {
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false));
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PokerTHMessage msg;
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// Waiting for player list update.
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msg = receiveMessage();
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if (!msg.isPlayerListMessageSelected()) {
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failOnErrorMessage(msg);
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fail("Invalid message.");
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}
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msg = receiveMessage();
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if (!msg.isGameListMessageSelected()) {
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failOnErrorMessage(msg);
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