diff --git a/src/game.cpp b/src/game.cpp index c5598cef..540c1131 100755 --- a/src/game.cpp +++ b/src/game.cpp @@ -138,7 +138,7 @@ void Game::initHand() actualHandID++; // smallBlind alle x Runden erhöhen - if(actualHandID%(startHandsBeforeRaiseSmallBlind+1) == 0) { actualSmallBlind *= 2; } + if((actualHandID-1)%startHandsBeforeRaiseSmallBlind == 0 && actualHandID > 1) { actualSmallBlind *= 2; }