From 0b394c7a580b8200d2e29a02066bca37861758c3 Mon Sep 17 00:00:00 2001 From: doitux Date: Fri, 14 Sep 2007 08:17:44 +0000 Subject: [PATCH] raise blinds fix thx to Bernd17 --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game.cpp b/src/game.cpp index c5598cef..540c1131 100755 --- a/src/game.cpp +++ b/src/game.cpp @@ -138,7 +138,7 @@ void Game::initHand() actualHandID++; // smallBlind alle x Runden erhöhen - if(actualHandID%(startHandsBeforeRaiseSmallBlind+1) == 0) { actualSmallBlind *= 2; } + if((actualHandID-1)%startHandsBeforeRaiseSmallBlind == 0 && actualHandID > 1) { actualSmallBlind *= 2; }