From 0b5209979fccd91d77520e86f722f87a2cfbd9c0 Mon Sep 17 00:00:00 2001 From: doitux Date: Sat, 29 Sep 2007 22:25:33 +0000 Subject: [PATCH] --- data/gfx/gui/misc/lock.png | Bin 0 -> 787 bytes .../qt/gamelobbydialog/gamelobbydialogimpl.cpp | 11 ++++++++--- 2 files changed, 8 insertions(+), 3 deletions(-) create mode 100644 data/gfx/gui/misc/lock.png diff --git a/data/gfx/gui/misc/lock.png b/data/gfx/gui/misc/lock.png new file mode 100644 index 0000000000000000000000000000000000000000..46b9f656a55630a75bda9956f9b92d2b2f8e8eab GIT binary patch literal 787 zcmV+u1MK{XP)l;~?6pXIF6>GVVdRUJE-S%4I@@zoboKaYm|_S3zgk1to> zeVY7N{rl4Iw!_g6wW$=oO<^Dacdxx%o4oSjt2kwz2{GVA{CMM|uU~xs_AB=4^musw zt@kdri!##5K|lbJlTbtz5GX+0b5v(Pn7%rFKeQb9j_X_G@i+e!5evozbwKU0swlVt zYCSmc9ShKH{Y|!e7ZpJS)ViqSqmGAK9}y_>Bj|U~T)^1k_+c?<|8e0wx^ryP2@p3z z-3aabAcCkM#s%Xd(xX5j1{(u|{vjMSz&J<|BU*q_uoiJ6#2o?~f;xy3QWQ#jqMUcT z#bMiEydkt7V)76(@KJmW0V*L#2;!lI1t|(*utCu7c_te?cMfnZ1Ri)L#E&5y1#c9* z7`$O{O5l%^AMFoW^Uj5lk?G35GGjFzS}UErTs#qw!+* z&id_%E7#tz0H4)YE=~S=;Wd9`Y!qXGHkgONL&$TW|4+_oKgych&)=&7JOR%@;zuQ` RtnB~*002ovPDHLkV1j&EWP|_! literal 0 HcmV?d00001 diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index 978fa658..303cff8c 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -21,7 +21,7 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(QWidget *parent, ConfigFile *c) : QDialog(parent), myW(NULL), myConfig(c), mySession(NULL), currentGameName(""), isAdmin(false), inGame(false), myChat(NULL) { setupUi(this); - + myChat = new LobbyChat(this); connect( pushButton_CreateGame, SIGNAL( clicked() ), this, SLOT( createGame() ) ); @@ -210,10 +210,15 @@ void gameLobbyDialogImpl::updateGameItem(QTreeWidgetItem *item, unsigned gameId) item->setData(1, Qt::DisplayRole, playerStr); if (info.mode == GAME_MODE_STARTED) - item->setData(2, Qt::DisplayRole, "X"); + item->setData(2, Qt::DisplayRole, tr("running")); + else + item->setData(2, Qt::DisplayRole, tr("registering")); + QString myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str()); + +// QIcon(myAppDataPath+"lock.png") if (info.isPasswordProtected) - item->setData(3, Qt::DisplayRole, "X"); + item->setIcon(3, QIcon(myAppDataPath+"lock.png")); } void gameLobbyDialogImpl::addGame(unsigned gameId)