diff --git a/src/gui/qt/mainwindowv2/mainwindowimpl.cpp b/src/gui/qt/mainwindowv2/mainwindowimpl.cpp
deleted file mode 100755
index 9b012890..00000000
--- a/src/gui/qt/mainwindowv2/mainwindowimpl.cpp
+++ /dev/null
@@ -1,2052 +0,0 @@
-/***************************************************************************
- * Copyright (C) 2006 by FThauer FHammer *
- * f.thauer@web.de *
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program; if not, write to the *
- * Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
- ***************************************************************************/
-#include "mainwindowimpl.h"
-
-#include "newgamedialogimpl.h"
-#include "aboutpokerthimpl.h"
-#include "settingsdialogimpl.h"
-#include "joinnetworkgamedialogimpl.h"
-#include "connecttoserverdialogimpl.h"
-#include "createnetworkgamedialogimpl.h"
-#include "startnetworkgamedialogimpl.h"
-
-
-#include "startsplash.h"
-#include "mycardspixmaplabel.h"
-
-#include "playerinterface.h"
-#include "boardinterface.h"
-
-#include "game.h"
-#include "session.h"
-
-#include "log.h"
-#include "configfile.h"
-
-#define FORMATLEFT(X) "
(X)"
-#define FORMATRIGHT(X) "(X)
"
-
-// muss mit GUI übereinstimmen
-const int maxQuantityPlayersConst = 5;
-// !!! in game.h ebenfalls bei playerArray[?] setzen !!!
-// !!! in hand.h ebenfalls bei roundStartCashArray[?] setzen !!!
-
-
-using namespace std;
-
-mainWindowImpl::mainWindowImpl(QMainWindow *parent)
- : QMainWindow(parent), actualGame(0), actualHand(0), mySession(0), maxQuantityPlayers(maxQuantityPlayersConst), gameSpeed(0), debugMode(0), breakAfterActualHand(FALSE)
-{
- int i;
-
- myConfig = new ConfigFile;
-
-// Resourcen abladen
- QFile preflopValuesFile(":data/resources/data/preflopValues");
- QFile preflopValuesFileDest(QString::fromStdString(myConfig->readConfigString("DataDir")+"preflopValues"));
- if(!preflopValuesFileDest.exists()) { preflopValuesFile.copy(QString::fromStdString(myConfig->readConfigString("DataDir")+"preflopValues")); }
-
-// Schriftart laden
-#ifdef _WIN32
-
- QFont tmpFont;
- tmpFont.setFamily("Arial");
- tmpFont.setPixelSize(12);
-
-// if(this->logicalDpiX() > 105) { tmpFont.setFont("Arial",8); }
-// else { QFont tmpFont("Arial",9); }
-
-#else
- QFontDatabase::addApplicationFont (":fonts/resources/fonts/n019003l.pfb");
-// QFont tmpFont("Nimbus Sans L",9);
- QFont tmpFont;
- tmpFont.setFamily("Nimbus Sans L");
- tmpFont.setPixelSize(12);
-
-#endif
- QApplication::setFont(tmpFont);
-
- setupUi(this);
-
-// //Schriftgrößen festlegen
-// #ifdef _WIN32
-// tmpFont.setPixelSize(11);
-// textBrowser_Log->setFont(tmpFont);
-// #else
-// tmpFont.setPixelSize(10);
-// textBrowser_Log->setFont(tmpFont);
-// #endif
-// tmpFont.setPixelSize(18);
-// label_Pot->setFont(tmpFont);
-// tmpFont.setPixelSize(13);
-// label_Sets->setFont(tmpFont);
-// tmpFont.setPixelSize(14);
-// textLabel_handNumber->setFont(tmpFont);
-// textLabel_gameNumber->setFont(tmpFont);
-// textLabel_Sets->setFont(tmpFont);
-// textLabel_Cash0->setFont(tmpFont);
-// tmpFont.setPixelSize(15);
-// textLabel_Pot->setFont(tmpFont);
-// tmpFont.setPixelSize(21);
-// tmpFont.setBold(TRUE);
-// textLabel_handLabel->setFont(tmpFont);
-//
-// //Logos
-// label_logoleft = new QLabel;
-// label_logoleft->setPixmap(QPixmap(QString::fromUtf8(":/graphics/resources/graphics/logo-140-100.png")));
-// label_logoleft->hide();
-// vboxLayout->addWidget(label_logoleft);
-//
-// label_logoright = new QLabel;
-// label_logoright->setPixmap(QPixmap(QString::fromUtf8(":/graphics/resources/graphics/logo-140-100.png")));
-// label_logoright->setAlignment(Qt::AlignRight);
-// label_logoright->hide();
-// vboxLayout3->addWidget(label_logoright);
-//
-// //pixmapCardsLabel erstellen und ins Layout einfügen!
-// pixmapLabel_cardBoard0 = new MyCardsPixmapLabel(frame_5);
-// pixmapLabel_cardBoard0->setObjectName(QString::fromUtf8("pixmapLabel_cardBoard0"));
-// pixmapLabel_cardBoard0->setMinimumSize(QSize(57, 80));
-// pixmapLabel_cardBoard0->setMaximumSize(QSize(57, 80));
-// pixmapLabel_cardBoard0->setScaledContents(true);
-// gridLayout37->addWidget(pixmapLabel_cardBoard0, 0, 0, 1, 1);
-//
-// pixmapLabel_cardBoard1 = new MyCardsPixmapLabel(frame_5);
-// pixmapLabel_cardBoard1->setObjectName(QString::fromUtf8("pixmapLabel_cardBoard1"));
-// pixmapLabel_cardBoard1->setMinimumSize(QSize(57, 80));
-// pixmapLabel_cardBoard1->setMaximumSize(QSize(57, 80));
-// pixmapLabel_cardBoard1->setScaledContents(true);
-// gridLayout37->addWidget(pixmapLabel_cardBoard1, 0, 1, 1, 1);
-//
-// pixmapLabel_cardBoard2 = new MyCardsPixmapLabel(frame_5);
-// pixmapLabel_cardBoard2->setObjectName(QString::fromUtf8("pixmapLabel_cardBoard2"));
-// pixmapLabel_cardBoard2->setMinimumSize(QSize(57, 80));
-// pixmapLabel_cardBoard2->setMaximumSize(QSize(57, 80));
-// pixmapLabel_cardBoard2->setScaledContents(true);
-// gridLayout37->addWidget(pixmapLabel_cardBoard2, 0, 2, 1, 1);
-//
-// pixmapLabel_cardBoard3 = new MyCardsPixmapLabel(frame_5);
-// pixmapLabel_cardBoard3->setObjectName(QString::fromUtf8("pixmapLabel_cardBoard3"));
-// pixmapLabel_cardBoard3->setMinimumSize(QSize(57, 80));
-// pixmapLabel_cardBoard3->setMaximumSize(QSize(57, 80));
-// pixmapLabel_cardBoard3->setScaledContents(true);
-// gridLayout37->addWidget(pixmapLabel_cardBoard3, 0, 3, 1, 1);
-//
-// pixmapLabel_cardBoard4 = new MyCardsPixmapLabel(frame_5);
-// pixmapLabel_cardBoard4->setObjectName(QString::fromUtf8("pixmapLabel_cardBoard4"));
-// pixmapLabel_cardBoard4->setMinimumSize(QSize(57, 80));
-// pixmapLabel_cardBoard4->setMaximumSize(QSize(57, 80));
-// pixmapLabel_cardBoard4->setScaledContents(true);
-// gridLayout37->addWidget(pixmapLabel_cardBoard4, 0, 4, 1, 1);
-//
-// pixmapLabel_card0a = new MyCardsPixmapLabel(frame5);
-// pixmapLabel_card0a->setObjectName(QString::fromUtf8("pixmapLabel_card0a"));
-// pixmapLabel_card0a->setMinimumSize(QSize(80, 112));
-// pixmapLabel_card0a->setMaximumSize(QSize(80, 112));
-// pixmapLabel_card0a->setScaledContents(true);
-// gridLayout4->addWidget(pixmapLabel_card0a, 0, 0, 1, 1);
-//
-// pixmapLabel_card0b = new MyCardsPixmapLabel(frame5);
-// pixmapLabel_card0b->setObjectName(QString::fromUtf8("pixmapLabel_card0b"));
-// pixmapLabel_card0b->setMinimumSize(QSize(80, 112));
-// pixmapLabel_card0b->setMaximumSize(QSize(80, 112));
-// pixmapLabel_card0b->setScaledContents(true);
-// gridLayout4->addWidget(pixmapLabel_card0b, 0, 1, 1, 1);
-//
-// pixmapLabel_card1a = new MyCardsPixmapLabel(frame8_2_2_2_5);
-// pixmapLabel_card1a->setObjectName(QString::fromUtf8("pixmapLabel_card1a"));
-// pixmapLabel_card1a->setMinimumSize(QSize(57, 80));
-// pixmapLabel_card1a->setMaximumSize(QSize(57, 80));
-// pixmapLabel_card1a->setScaledContents(true);
-// gridLayout13->addWidget(pixmapLabel_card1a, 0, 0, 1, 1);
-//
-// pixmapLabel_card1b = new MyCardsPixmapLabel(frame8_2_2_2_5);
-// pixmapLabel_card1b->setObjectName(QString::fromUtf8("pixmapLabel_card1b"));
-// pixmapLabel_card1b->setMinimumSize(QSize(57, 80));
-// pixmapLabel_card1b->setMaximumSize(QSize(57, 80));
-// pixmapLabel_card1b->setScaledContents(true);
-// gridLayout13->addWidget(pixmapLabel_card1b, 0, 1, 1, 1);
-//
-// pixmapLabel_card2a = new MyCardsPixmapLabel(frame8_2_2_2_4);
-// pixmapLabel_card2a->setObjectName(QString::fromUtf8("pixmapLabel_card2a"));
-// pixmapLabel_card2a->setMinimumSize(QSize(57, 80));
-// pixmapLabel_card2a->setMaximumSize(QSize(57, 80));
-// pixmapLabel_card2a->setScaledContents(true);
-// gridLayout19->addWidget(pixmapLabel_card2a, 0, 0, 1, 1);
-//
-// pixmapLabel_card2b = new MyCardsPixmapLabel(frame8_2_2_2_4);
-// pixmapLabel_card2b->setObjectName(QString::fromUtf8("pixmapLabel_card2b"));
-// pixmapLabel_card2b->setMinimumSize(QSize(57, 80));
-// pixmapLabel_card2b->setMaximumSize(QSize(57, 80));
-// pixmapLabel_card2b->setScaledContents(true);
-// gridLayout19->addWidget(pixmapLabel_card2b, 0, 1, 1, 1);
-//
-// pixmapLabel_card3a = new MyCardsPixmapLabel(frame8_2_2_2_6);
-// pixmapLabel_card3a->setObjectName(QString::fromUtf8("pixmapLabel_card3a"));
-// pixmapLabel_card3a->setMinimumSize(QSize(57, 80));
-// pixmapLabel_card3a->setMaximumSize(QSize(57, 80));
-// pixmapLabel_card3a->setScaledContents(true);
-// gridLayout25->addWidget(pixmapLabel_card3a, 0, 0, 1, 1);
-//
-// pixmapLabel_card3b = new MyCardsPixmapLabel(frame8_2_2_2_6);
-// pixmapLabel_card3b->setObjectName(QString::fromUtf8("pixmapLabel_card3b"));
-// pixmapLabel_card3b->setMinimumSize(QSize(57, 80));
-// pixmapLabel_card3b->setMaximumSize(QSize(57, 80));
-// pixmapLabel_card3b->setScaledContents(true);
-// gridLayout25->addWidget(pixmapLabel_card3b, 0, 1, 1, 1);
-//
-// pixmapLabel_card4a = new MyCardsPixmapLabel(frame8_2_2_2_7);
-// pixmapLabel_card4a->setObjectName(QString::fromUtf8("pixmapLabel_card4a"));
-// pixmapLabel_card4a->setMinimumSize(QSize(57, 80));
-// pixmapLabel_card4a->setMaximumSize(QSize(57, 80));
-// pixmapLabel_card4a->setScaledContents(true);
-// gridLayout31->addWidget(pixmapLabel_card4a, 0, 0, 1, 1);
-//
-// pixmapLabel_card4b = new MyCardsPixmapLabel(frame8_2_2_2_7);
-// pixmapLabel_card4b->setObjectName(QString::fromUtf8("pixmapLabel_card4b"));
-// pixmapLabel_card4b->setMinimumSize(QSize(57, 80));
-// pixmapLabel_card4b->setMaximumSize(QSize(57, 80));
-// pixmapLabel_card4b->setScaledContents(true);
-// gridLayout31->addWidget(pixmapLabel_card4b, 0, 1, 1, 1);
-//
-// // pixmapLabel_card4b->setPixmap(QPixmap(":/cards/resources/graphics/cards/33.png"), FALSE);
-//
-// //Flipside festlegen;
-// flipside = new QPixmap(":/cards/resources/graphics/cards/flipside.png");
-//
-// if (myConfig->readConfigInt("FlipsideOwn") && myConfig->readConfigString("FlipsideOwnFile") != "") {
-// QPixmap tmpFlipside(QString::fromStdString(myConfig->readConfigString("FlipsideOwnFile")));
-// flipside = new QPixmap(tmpFlipside.scaled(QSize(57, 80)));
-// }
-// else { flipside->load(":/cards/resources/graphics/cards/flipside.png"); }
-//
-// //Flipside Animation noch nicht erledigt
-// flipHolecardsAllInAlreadyDone = FALSE;
-//
-//
-// //Toolboxen verstecken?
-// if (!myConfig->readConfigInt("ShowRightToolBox")) {
-// groupBox_right_tools->hide();
-// label_logoright->show();
-// }
-// if (!myConfig->readConfigInt("ShowLeftToolBox")) {
-// groupBox_left_tools->hide();
-// label_logoleft->show();
-// }
-//
-// //Intro abspielen?
-// if (myConfig->readConfigInt("ShowIntro")) {
-// // label_logo->hide();
-// QTimer::singleShot(100, this, SLOT( paintStartSplash() )); }
-//
-//
-// pushButton_raise->setDisabled(TRUE);
-// pushButton_call->setDisabled(TRUE);
-// pushButton_bet->setDisabled(TRUE);
-// pushButton_set->setDisabled(TRUE);
-// pushButton_fold->setDisabled(TRUE);
-// pushButton_allin->setDisabled(TRUE);
-// pushButton_check->setDisabled(TRUE);
-//
-// spinBox_set->setDisabled(TRUE);
-//
-// // userWidgetsArray init
-// userWidgetsArray[0] = pushButton_raise;
-// userWidgetsArray[1] = pushButton_call;
-// userWidgetsArray[2] = pushButton_bet;
-// userWidgetsArray[3] = pushButton_set;
-// userWidgetsArray[4] = pushButton_fold;
-// userWidgetsArray[5] = pushButton_allin;
-// userWidgetsArray[6] = pushButton_check;
-// userWidgetsArray[7] = spinBox_set;
-//
-// //Hintergrundfarbe der userWidgets anpassen;
-// for(i=0; i<=7; i++) {
-// QPalette tempPalette = userWidgetsArray[i]->palette();
-// QColor tempColor = tempPalette.color(QPalette::Window);
-// tempPalette.setColor(QPalette::Button, tempColor);
-// userWidgetsArray[i]->setPalette(tempPalette);
-// }
-//
-// //Timer Objekt erstellen
-// dealFlopCards0Timer = new QTimer(this);
-// dealFlopCards1Timer = new QTimer(this);
-// dealFlopCards2Timer = new QTimer(this);
-// dealFlopCards3Timer = new QTimer(this);
-// dealFlopCards4Timer = new QTimer(this);
-// dealFlopCards5Timer = new QTimer(this);
-// dealFlopCards6Timer = new QTimer(this);
-// dealTurnCards0Timer = new QTimer(this);
-// dealTurnCards1Timer = new QTimer(this);
-// dealTurnCards2Timer = new QTimer(this);
-// dealRiverCards0Timer = new QTimer(this);
-// dealRiverCards1Timer = new QTimer(this);
-// dealRiverCards2Timer = new QTimer(this);
-//
-// nextPlayerAnimationTimer = new QTimer(this);
-// preflopAnimation1Timer = new QTimer(this);
-// preflopAnimation2Timer = new QTimer(this);
-// flopAnimation1Timer = new QTimer(this);
-// flopAnimation2Timer = new QTimer(this);
-// turnAnimation1Timer = new QTimer(this);
-// turnAnimation2Timer = new QTimer(this);
-// riverAnimation1Timer = new QTimer(this);
-// riverAnimation2Timer = new QTimer(this);
-//
-// postRiverAnimation1Timer = new QTimer(this);
-// postRiverRunAnimation1Timer = new QTimer(this);
-// postRiverRunAnimation2Timer = new QTimer(this);
-// postRiverRunAnimation3Timer = new QTimer(this);
-// postRiverRunAnimation5Timer = new QTimer(this);
-// potDistributeTimer = new QTimer(this);
-// postRiverRunAnimation6Timer = new QTimer(this);
-//
-// dealFlopCards0Timer->setSingleShot(TRUE);
-// dealFlopCards1Timer->setSingleShot(TRUE);
-// dealFlopCards2Timer->setSingleShot(TRUE);
-// dealFlopCards3Timer->setSingleShot(TRUE);
-// dealFlopCards4Timer->setSingleShot(TRUE);
-// dealFlopCards5Timer->setSingleShot(TRUE);
-// dealFlopCards6Timer->setSingleShot(TRUE);
-// dealTurnCards0Timer->setSingleShot(TRUE);
-// dealTurnCards1Timer->setSingleShot(TRUE);
-// dealTurnCards2Timer->setSingleShot(TRUE);
-// dealRiverCards0Timer->setSingleShot(TRUE);
-// dealRiverCards1Timer->setSingleShot(TRUE);
-// dealRiverCards2Timer->setSingleShot(TRUE);
-//
-// nextPlayerAnimationTimer->setSingleShot(TRUE);
-// preflopAnimation1Timer->setSingleShot(TRUE);
-// preflopAnimation2Timer->setSingleShot(TRUE);
-// flopAnimation1Timer->setSingleShot(TRUE);
-// flopAnimation2Timer->setSingleShot(TRUE);
-// turnAnimation1Timer->setSingleShot(TRUE);
-// turnAnimation2Timer->setSingleShot(TRUE);
-// riverAnimation1Timer->setSingleShot(TRUE);
-// riverAnimation2Timer->setSingleShot(TRUE);
-//
-// postRiverAnimation1Timer->setSingleShot(TRUE);
-// postRiverRunAnimation1Timer->setSingleShot(TRUE);
-// postRiverRunAnimation2Timer->setSingleShot(TRUE);
-// postRiverRunAnimation3Timer->setSingleShot(TRUE);
-// postRiverRunAnimation5Timer->setSingleShot(TRUE);
-// postRiverRunAnimation6Timer->setSingleShot(TRUE);
-//
-// // buttonLabelArray init
-// buttonLabelArray[0] = textLabel_Button0;
-// buttonLabelArray[1] = textLabel_Button1;
-// buttonLabelArray[2] = textLabel_Button2;
-// buttonLabelArray[3] = textLabel_Button3;
-// buttonLabelArray[4] = textLabel_Button4;
-//
-// // cashLabelArray init
-// cashLabelArray[0] = textLabel_Cash0;
-// cashLabelArray[1] = textLabel_Cash1;
-// cashLabelArray[2] = textLabel_Cash2;
-// cashLabelArray[3] = textLabel_Cash3;
-// cashLabelArray[4] = textLabel_Cash4;
-//
-// // cashTopLabelArray init
-// cashTopLabelArray[0] = textLabel_TopCash0;
-// cashTopLabelArray[1] = textLabel_TopCash1;
-// cashTopLabelArray[2] = textLabel_TopCash2;
-// cashTopLabelArray[3] = textLabel_TopCash3;
-// cashTopLabelArray[4] = textLabel_TopCash4;
-//
-// // setLabelArray init
-// setLabelArray[0] = textLabel_Set0;
-// setLabelArray[1] = textLabel_Set1;
-// setLabelArray[2] = textLabel_Set2;
-// setLabelArray[3] = textLabel_Set3;
-// setLabelArray[4] = textLabel_Set4;
-//
-// // statusLabelArray init
-// actionLabelArray[0] = textLabel_Status0;
-// actionLabelArray[1] = textLabel_Status1;
-// actionLabelArray[2] = textLabel_Status2;
-// actionLabelArray[3] = textLabel_Status3;
-// actionLabelArray[4] = textLabel_Status4;
-//
-// // GroupBoxArray init
-// groupBoxArray[0] = groupBox0;
-// groupBoxArray[1] = groupBox1;
-// groupBoxArray[2] = groupBox2;
-// groupBoxArray[3] = groupBox3;
-// groupBoxArray[4] = groupBox4;
-//
-// // boardCardsArray init
-// boardCardsArray[0] = pixmapLabel_cardBoard0;
-// boardCardsArray[1] = pixmapLabel_cardBoard1;
-// boardCardsArray[2] = pixmapLabel_cardBoard2;
-// boardCardsArray[3] = pixmapLabel_cardBoard3;
-// boardCardsArray[4] = pixmapLabel_cardBoard4;
-//
-// // holeCardsArray int
-// holeCardsArray[0][0] = pixmapLabel_card0a;
-// holeCardsArray[0][1] = pixmapLabel_card0b;
-// holeCardsArray[1][0] = pixmapLabel_card1a;
-// holeCardsArray[1][1] = pixmapLabel_card1b;
-// holeCardsArray[2][0] = pixmapLabel_card2a;
-// holeCardsArray[2][1] = pixmapLabel_card2b;
-// holeCardsArray[3][0] = pixmapLabel_card3a;
-// holeCardsArray[3][1] = pixmapLabel_card3b;
-// holeCardsArray[4][0] = pixmapLabel_card4a;
-// holeCardsArray[4][1] = pixmapLabel_card4b;
-//
-// // Farben initalisieren
-// active.setRgb(86,170,86);
-// inactive.setRgb(83,141,107);
-// highlight.setRgb(151,214,109);
-//
-// //ShortCuts
-// // QShortcut *startNewGameKeys = new QShortcut(QKeySequence(Qt::Key_Control + Qt::Key_N), this);
-// // connect( startNewGameKeys, SIGNAL(activated() ), actionNewGame, SLOT( trigger() ) );
-//
-// //Statusbar
-// statusBar()->showMessage(tr("Ctrl+N to start a new Game"));
-//
-// //Dialoge
-// myJoinNetworkGameDialog = new joinNetworkGameDialogImpl(this);
-// myConnectToServerDialog = new connectToServerDialogImpl(this);
-// myStartNetworkGameDialog = new startNetworkGameDialogImpl(this);
-// myCreateNetworkGameDialog = new createNetworkGameDialogImpl(this);
-//
-// //Connects
-// connect(dealFlopCards0Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards1() ));
-// connect(dealFlopCards1Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards2() ));
-// connect(dealFlopCards2Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards3() ));
-// connect(dealFlopCards3Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards4() ));
-// connect(dealFlopCards4Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards5() ));
-// connect(dealFlopCards5Timer, SIGNAL(timeout()), this, SLOT( dealFlopCards6() ));
-// connect(dealFlopCards6Timer, SIGNAL(timeout()), this, SLOT( handSwitchRounds() ));
-// connect(dealTurnCards0Timer, SIGNAL(timeout()), this, SLOT( dealTurnCards1() ));
-// connect(dealTurnCards1Timer, SIGNAL(timeout()), this, SLOT( dealTurnCards2() ));
-// connect(dealTurnCards2Timer, SIGNAL(timeout()), this, SLOT( handSwitchRounds() ));
-// connect(dealRiverCards0Timer, SIGNAL(timeout()), this, SLOT( dealRiverCards1() ));
-// connect(dealRiverCards1Timer, SIGNAL(timeout()), this, SLOT( dealRiverCards2() ));
-// connect(dealRiverCards2Timer, SIGNAL(timeout()), this, SLOT( handSwitchRounds() ));
-//
-// connect(nextPlayerAnimationTimer, SIGNAL(timeout()), this, SLOT( handSwitchRounds() ));
-// connect(preflopAnimation1Timer, SIGNAL(timeout()), this, SLOT( preflopAnimation1Action() ));
-// connect(preflopAnimation2Timer, SIGNAL(timeout()), this, SLOT( preflopAnimation2Action() ));
-// connect(flopAnimation1Timer, SIGNAL(timeout()), this, SLOT( flopAnimation1Action() ));
-// connect(flopAnimation2Timer, SIGNAL(timeout()), this, SLOT( flopAnimation2Action() ));
-// connect(turnAnimation1Timer, SIGNAL(timeout()), this, SLOT( turnAnimation1Action() ));
-// connect(turnAnimation2Timer, SIGNAL(timeout()), this, SLOT( turnAnimation2Action() ));
-// connect(riverAnimation1Timer, SIGNAL(timeout()), this, SLOT( riverAnimation1Action() ));
-// connect(riverAnimation2Timer, SIGNAL(timeout()), this, SLOT( riverAnimation2Action() ));
-//
-// connect(postRiverAnimation1Timer, SIGNAL(timeout()), this, SLOT( postRiverAnimation1Action() ));
-// connect(postRiverRunAnimation1Timer, SIGNAL(timeout()), this, SLOT( postRiverRunAnimation2() ));
-// connect(postRiverRunAnimation2Timer, SIGNAL(timeout()), this, SLOT( postRiverRunAnimation3() ));
-// connect(postRiverRunAnimation3Timer, SIGNAL(timeout()), this, SLOT( postRiverRunAnimation4() ));
-// connect(potDistributeTimer, SIGNAL(timeout()), this, SLOT(postRiverRunAnimation5()));
-// connect(postRiverRunAnimation5Timer, SIGNAL(timeout()), this, SLOT( postRiverRunAnimation6() ));
-// connect(postRiverRunAnimation6Timer, SIGNAL(timeout()), this, SLOT( startNewHand() ));
-//
-// connect( actionNewGame, SIGNAL( triggered() ), this, SLOT( callNewGameDialog() ) );
-// connect( actionAboutPokerth, SIGNAL( triggered() ), this, SLOT( callAboutPokerthDialog() ) );
-// connect( actionSettings, SIGNAL( triggered() ), this, SLOT( callSettingsDialog() ) );
-// connect( actionJoin_network_Game, SIGNAL( triggered() ), this, SLOT( callJoinNetworkGameDialog() ) );
-// connect( actionCreate_network_Game, SIGNAL( triggered() ), this, SLOT( callCreateNetworkGameDialog() ) );
-// connect( actionQuit, SIGNAL( triggered() ), qApp, SLOT( quit() ) );
-// connect( actionFullScreen, SIGNAL( triggered() ), this, SLOT( switchFullscreen() ) );
-//
-// connect( pushButton_raise, SIGNAL( clicked() ), this, SLOT( myRaise() ) );
-// connect( pushButton_call, SIGNAL( clicked() ), this, SLOT( myCall() ) );
-// connect( pushButton_bet, SIGNAL( clicked() ), this, SLOT( myBet() ) );
-// connect( pushButton_set, SIGNAL( clicked() ), this, SLOT( mySet() ) );
-// connect( pushButton_fold, SIGNAL( clicked() ), this, SLOT( myFold() ) );
-// connect( pushButton_check, SIGNAL( clicked() ), this, SLOT( myCheck() ) );
-// connect( pushButton_allin, SIGNAL( clicked() ), this, SLOT( myAllIn() ) );
-//
-// connect ( horizontalSlider_speed, SIGNAL( valueChanged(int)), this, SLOT ( setGameSpeed(int) ) );
-// connect ( pushButton_break, SIGNAL( clicked()), this, SLOT ( breakButtonClicked() ) ); // auch wieder starten!!!!
-//
-// //Nachrichten Thread-Save
-// connect(this, SIGNAL(SignalNetSuccess(int)), myConnectToServerDialog, SLOT(refresh(int)));
-// connect(this, SIGNAL(SignalNetError(int, int)), myConnectToServerDialog, SLOT(error(int, int)));
-//
-// // textBrowser_Log->append(QString::number(this->pos().x(),10)+" "+QString::number(this->pos().y(),10));
-// // textBrowser_Log->append(QString::number(this->x(),10)+" "+QString::number(this->y(),10));
-
-}
-
-mainWindowImpl::~mainWindowImpl() {}
-
-// void mainWindowImpl::callNewGameDialog() {
-//
-//
-//
-// //wenn Dialogfenster gezeigt werden soll
-//
-// if(myConfig->readConfigInt("ShowGameSettingsDialogOnNewGame")){
-//
-// newGameDialogImpl *v = new newGameDialogImpl(this);
-// v->exec();
-//
-// if (v->result() == QDialog::Accepted ) {
-//
-//
-// if(actualGame) {
-// mySession->deleteGame();
-// actualGame = 0;
-// }
-//
-// guiGameSpeed = v->spinBox_gameSpeed->value();
-// // debugMode = v->checkBox_debugMode->isChecked();
-// //Speeds
-// setSpeeds();
-//
-// //restliche Singleshots killen!!!
-// stopTimer();
-//
-// label_Pot->setText("Pot Total
");
-// label_Sets->setText("Sets:
");
-//
-//
-// //Tools und Board aufhellen und enablen
-// QPalette tempPalette = groupBox_board->palette();
-// tempPalette.setColor(QPalette::Window, active);
-// groupBox_board->setPalette(tempPalette);
-// groupBox_right_tools->setDisabled(FALSE);
-// groupBox_left_tools->setDisabled(FALSE);
-//
-//
-// //positioning Slider
-// horizontalSlider_speed->setValue(guiGameSpeed);
-//
-// //Start Game!!!
-// mySession->startGame(v->spinBox_quantityPlayers->value(), v->spinBox_startCash->value(), v->spinBox_smallBlind->value());
-//
-// }
-// }
-// // sonst mit gespeicherten Werten starten
-// else {
-//
-// if(actualGame) {
-// mySession->deleteGame();
-// actualGame = 0;
-// }
-//
-// guiGameSpeed = myConfig->readConfigInt("GameSpeed");
-// //Speeds
-// setSpeeds();
-//
-// //restliche Singleshots killen!!!
-// stopTimer();
-//
-// label_Pot->setText("Pot Total
");
-// label_Sets->setText("Sets:
");
-//
-//
-// // debugMode = v->checkBox_debugMode->isChecked();
-//
-// //Tools und Board aufhellen und enablen
-// QPalette tempPalette = groupBox_board->palette();
-// tempPalette.setColor(QPalette::Window, active);
-// groupBox_board->setPalette(tempPalette);
-// groupBox_right_tools->setDisabled(FALSE);
-// groupBox_left_tools->setDisabled(FALSE);
-//
-//
-// //positioning Slider
-// horizontalSlider_speed->setValue(guiGameSpeed);
-//
-// //Start Game!!!
-// mySession->startGame(myConfig->readConfigInt("NumberOfPlayers"), myConfig->readConfigInt("StartCash"), myConfig->readConfigInt("SmallBlind"));
-//
-//
-// }
-//
-// }
-//
-// void mainWindowImpl::callAboutPokerthDialog() {
-//
-// aboutPokerthImpl *v = new aboutPokerthImpl(this);
-// v->exec();
-// }
-//
-// void mainWindowImpl::callCreateNetworkGameDialog() {
-//
-// myCreateNetworkGameDialog->showDialog();
-// //
-// if (myCreateNetworkGameDialog->result() == QDialog::Accepted ) {
-// mySession->terminateNetworkServer();
-// mySession->startNetworkServer();
-// //
-// // mySession->terminateNetworkClient();
-// //
-// // // Maybe use QUrl::toPunycode.
-// // mySession->startNetworkClient(
-// // myJoinNetworkGameDialog->lineEdit_ipAddress->text().toUtf8().constData(),
-// // myJoinNetworkGameDialog->spinBox_port->value(),
-// // myJoinNetworkGameDialog->checkBox_ipv6->isChecked(),
-// // myJoinNetworkGameDialog->lineEdit_password->text().toUtf8().constData());
-// //
-// // //Dialog mit Statusbalken
-// // myConnectToServerDialog->exec();
-// //
-// // if (myConnectToServerDialog->result() == QDialog::Rejected ) {
-// // mySession->terminateNetworkClient();
-// // actionJoin_network_Game->trigger(); // re-trigger
-// // }
-// //
-// }
-//
-// }
-//
-// void mainWindowImpl::callJoinNetworkGameDialog() {
-//
-// myJoinNetworkGameDialog->exec();
-//
-// if (myJoinNetworkGameDialog->result() == QDialog::Accepted ) {
-//
-// mySession->terminateNetworkClient();
-//
-// // Maybe use QUrl::toPunycode.
-// mySession->startNetworkClient(
-// myJoinNetworkGameDialog->lineEdit_ipAddress->text().toUtf8().constData(),
-// myJoinNetworkGameDialog->spinBox_port->value(),
-// myJoinNetworkGameDialog->checkBox_ipv6->isChecked(),
-// myJoinNetworkGameDialog->lineEdit_password->text().toUtf8().constData());
-//
-// //Dialog mit Statusbalken
-// myConnectToServerDialog->exec();
-//
-// if (myConnectToServerDialog->result() == QDialog::Rejected ) {
-// mySession->terminateNetworkClient();
-// actionJoin_network_Game->trigger(); // re-trigger
-// }
-//
-// }
-//
-// }
-//
-// void mainWindowImpl::callSettingsDialog() {
-//
-// settingsDialogImpl *v = new settingsDialogImpl(this);
-// v->exec();
-//
-// if (v->getSettingsCorrect()) {
-//
-// //Toolbox verstecken?
-// if (myConfig->readConfigInt("ShowLeftToolBox")) {
-// label_logoleft->hide();
-// groupBox_left_tools->show();
-// }
-// else {
-// groupBox_left_tools->hide();
-// label_logoleft->show();
-// }
-//
-// if (myConfig->readConfigInt("ShowRightToolBox")) {
-// label_logoright->hide();
-// groupBox_right_tools->show();
-// }
-// else {
-// groupBox_right_tools->hide();
-// label_logoright->show();
-// }
-//
-//
-//
-// //Falls Spielernamen geändert wurden --> neu zeichnen --> erst beim nächsten Neustart neu ausgelesen
-// if (v->getPlayerNickIsChanged() && actualGame) {
-//
-// actualHand->getPlayerArray()[0]->setMyName(v->lineEdit_humanPlayerName->text().toStdString());
-// actualHand->getPlayerArray()[1]->setMyName(v->lineEdit_Opponent1Name->text().toStdString());
-// actualHand->getPlayerArray()[2]->setMyName(v->lineEdit_Opponent2Name->text().toStdString());
-// actualHand->getPlayerArray()[3]->setMyName(v->lineEdit_Opponent3Name->text().toStdString());
-// actualHand->getPlayerArray()[4]->setMyName(v->lineEdit_Opponent4Name->text().toStdString());
-// v->setPlayerNickIsChanged(FALSE);
-//
-// refreshPlayerName();
-// }
-//
-// //Flipside refresh
-// if (myConfig->readConfigInt("FlipsideOwn") && myConfig->readConfigString("FlipsideOwnFile") != "") {
-//
-// QPixmap tmpFlipside(QString::fromStdString(myConfig->readConfigString("FlipsideOwnFile")));
-// flipside = new QPixmap(tmpFlipside.scaled(QSize(57, 80)));
-// }
-// else { flipside->load(":/cards/resources/graphics/cards/flipside.png"); }
-//
-// int i,j;
-//
-// for (i=1; i<=4; i++ ) {
-// for ( j=0; j<=1; j++ ) {
-// if (holeCardsArray[i][j]->getIsFlipside()) {
-// holeCardsArray[i][j]->setPixmap(*flipside, TRUE);
-// }
-// }
-// }
-// }
-// }
-//
-// void mainWindowImpl::setGame(Game *g) { actualGame = g; }
-//
-// void mainWindowImpl::setHand(HandInterface* br) { actualHand = br; }
-//
-// void mainWindowImpl::setSession(Session* s) { mySession = s; }
-//
-// void mainWindowImpl::setLog(Log* l) { myLog = l; }
-//
-// //refresh-Funktionen
-// void mainWindowImpl::refreshSet() {
-//
-//
-// int i;
-// for (i=0; igetPlayerArray()[i]->getMySet() == 0) setLabelArray[i]->setText("");
-// else setLabelArray[i]->setText("Set: "+QString::number(actualHand->getPlayerArray()[i]->getMySet(),10)+" $
");
-// }
-// }
-//
-// void mainWindowImpl::refreshButton() {
-//
-// QPixmap dealerButton(":/graphics/resources/graphics/dealerbutton.png");
-// QPixmap onePix(":/graphics/resources/graphics/1px.png");
-//
-// int i;
-// int k;
-// //Aktive Spieler zählen
-// int activePlayersCounter = 0;
-// for (k=0; kgetPlayerArray()[k]->getMyActiveStatus() == 1) activePlayersCounter++;
-// }
-//
-// for (i=0; igetStartQuantityPlayers(); i++) {
-//
-// if(activePlayersCounter > 2) {
-// if (actualHand->getPlayerArray()[i]->getMyButton()==1) {
-// buttonLabelArray[i]->setPixmap(dealerButton);
-// }
-// else {
-// buttonLabelArray[i]->setPixmap(onePix);
-// }
-// }
-// else {
-// if (actualHand->getPlayerArray()[i]->getMyButton()==3) {
-// buttonLabelArray[i]->setPixmap(dealerButton);
-// }
-// else {
-// buttonLabelArray[i]->setPixmap(onePix);
-// }
-// }
-//
-// }
-//
-// }
-//
-// void mainWindowImpl::refreshPlayerName() {
-//
-// int i;
-// for (i=1; isetTitle(QString::fromStdString(actualHand->getPlayerArray()[i]->getMyName())); }
-// }
-//
-// void mainWindowImpl::refreshAction() {
-//
-// QStringList actionArray;
-// actionArray << "" << "Fold" << "Check" << "Call" << "Bet" << "Raise" << "All-In";
-//
-// int i;
-// for (i=0; isetText(""+actionArray[actualHand->getPlayerArray()[i]->getMyAction()]+"
");
-//
-// if (actualHand->getPlayerArray()[i]->getMyAction()==1) {
-// groupBoxArray[i]->setDisabled(TRUE);
-// QPixmap onePix(":/graphics/resources/graphics/1px.png");
-// if(i != 0) {
-// holeCardsArray[i][0]->setPixmap(onePix, FALSE);
-// holeCardsArray[i][1]->setPixmap(onePix, FALSE);
-// }
-//
-// QColor c(199,199,199);
-// QPalette labelPalette = cashTopLabelArray[i]->palette();
-// labelPalette.setColor(QPalette::WindowText, c);
-// cashTopLabelArray[i]->setPalette(labelPalette);
-// cashTopLabelArray[i]->setAutoFillBackground(FALSE);
-// }
-// // else {
-// // QColor c(0,0,0);
-// // QPalette labelPalette = cashTopLabelArray[i]->palette();
-// // labelPalette.setColor(QPalette::WindowText, c);
-// // cashTopLabelArray[i]->setPalette(labelPalette);
-// // cashTopLabelArray[i]->setAutoFillBackground(FALSE);
-// // }
-// }
-//
-// }
-//
-// void mainWindowImpl::refreshCash() {
-//
-// int i;
-// for (i=0; igetPlayerArray()[i]->getMyActiveStatus()) {
-//
-// if (i==0) {
-// cashLabelArray[0]->setText(QString::number(actualHand->getPlayerArray()[i]->getMyCash(),10)+" $");
-// cashTopLabelArray[0]->setText("Cash:
");
-// }
-// else {
-// cashLabelArray[i]->setText(QString::number(actualHand->getPlayerArray()[i]->getMyCash(),10)+" $");
-// cashTopLabelArray[i]->setText("Cash:
");
-// }
-// } else {
-// cashLabelArray[i]->setText("");
-// cashTopLabelArray[i]->setText("");
-// }
-// }
-//
-// }
-//
-// void mainWindowImpl::refreshGroupbox() {
-//
-// int i;
-// for (i=0; isetEnabled(actualHand->getPlayerArray()[i]->getMyActiveStatus());
-// if (actualHand->getPlayerArray()[i]->getMyAction() == 1) groupBoxArray[i]->setDisabled(TRUE);
-//
-// if(actualHand->getPlayerArray()[i]->getMyTurn()) {
-// //Groupbox aufhellen wenn der Spiele dran ist.
-// QPalette tempPalette = groupBoxArray[i]->palette();
-// tempPalette.setColor(QPalette::Window, highlight);
-// groupBoxArray[i]->setPalette(tempPalette);
-//
-// } else {
-// //Groupbox auf Hintergrundfarbe setzen wenn der Spiele nicht dran aber aktiv ist.
-// if(actualHand->getPlayerArray()[i]->getMyActiveStatus()) {
-// QPalette tempPalette = groupBoxArray[i]->palette();
-// tempPalette.setColor(QPalette::Window, active);
-// groupBoxArray[i]->setPalette(tempPalette);
-// }
-// //Groupbox verdunkeln wenn der Spiele inactive ist.
-// else {
-// QPalette tempPalette = groupBoxArray[i]->palette();
-// tempPalette.setColor(QPalette::Window, inactive);
-// groupBoxArray[i]->setPalette(tempPalette);
-// }
-// }
-// }
-//
-// userWidgetsBackgroudColor();
-//
-//
-// }
-//
-// void mainWindowImpl::highlightRoundLabel(string tempround) {
-//
-// QString round (QString::fromStdString(tempround));
-//
-// // für PostRiverRun (alte Runden stehen lassen)
-// if(round != "") {
-//
-// QPalette tempPalette = frame_handLabel->palette();
-// tempPalette.setColor(QPalette::Window, highlight);
-// frame_handLabel->setPalette(tempPalette);
-//
-// textLabel_handLabel->setText(round);
-// textLabel_handNumber->setText("Hand: "+QString::number(actualHand->getMyID(),10));
-// textLabel_gameNumber->setText("Game: "+QString::number(actualGame->getMyGameID(),10));
-//
-//
-// }
-//
-// }
-//
-// void mainWindowImpl::refreshAll() {
-//
-// refreshSet();
-// refreshButton();
-// refreshAction();
-// refreshCash();
-// refreshGroupbox();
-//
-// }
-//
-// void mainWindowImpl::refreshChangePlayer() {
-//
-// refreshSet();
-// refreshButton();
-// refreshAction();
-// refreshCash();
-//
-// }
-//
-// void mainWindowImpl::refreshPot() {
-//
-// textLabel_Sets->setText(""+QString::number(actualHand->getBoard()->getSets(),10)+" $
");
-// textLabel_Pot->setText(""+QString::number(actualHand->getBoard()->getPot(),10)+" $
");
-//
-// }
-//
-// void mainWindowImpl::dealHoleCards() {
-//
-// QPixmap onePix(":/graphics/resources/graphics/1px.png");
-//
-// //TempArrays
-// QPixmap tempCardsPixmapArray[2];
-// int tempCardsIntArray[2];
-//
-// // Karten der Gegner austeilen
-// int i, j;
-// for(i=1; igetPlayerArray()[i]->getMyCards(tempCardsIntArray);
-// for(j=0; j<2; j++) {
-// if(actualHand->getPlayerArray()[i]->getMyActiveStatus()) {
-// if (debugMode) {
-// tempCardsPixmapArray[j].load(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png");
-// holeCardsArray[i][j]->setPixmap(tempCardsPixmapArray[j],FALSE);
-//
-// }
-// else holeCardsArray[i][j]->setPixmap(*flipside, TRUE);
-//
-// }
-// else {
-//
-// holeCardsArray[i][j]->setPixmap(onePix, FALSE);
-// // holeCardsArray[i][j]->repaint();
-// }
-//
-// }
-// }
-//
-// // eigenen Karten austeilen
-//
-// actualHand->getPlayerArray()[0]->getMyCards(tempCardsIntArray);
-// for(i=0; i<2; i++) {
-//
-// if(actualHand->getPlayerArray()[0]->getMyActiveStatus()) {
-//
-// tempCardsPixmapArray[i].load(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[i], 10)+".png");
-// holeCardsArray[0][i]->setPixmap(tempCardsPixmapArray[i], FALSE);
-//
-// }
-// else {
-//
-// holeCardsArray[0][i]->setPixmap(onePix, FALSE);
-// // holeCardsArray[i][j]->repaint();
-// }
-// }
-//
-// //Groupbox repaint() hline-bug?;
-// refreshGroupbox();
-// }
-//
-// void mainWindowImpl::dealFlopCards0() { dealFlopCards0Timer->start(preDealCardsSpeed); }
-//
-// void mainWindowImpl::dealFlopCards1() {
-//
-// boardCardsArray[0]->setPixmap(*flipside, TRUE);
-//
-// dealFlopCards1Timer->start(dealCardsSpeed);
-// }
-//
-// void mainWindowImpl::dealFlopCards2() {
-//
-// boardCardsArray[1]->setPixmap(*flipside, TRUE);
-//
-// dealFlopCards2Timer->start(dealCardsSpeed);
-//
-// }
-//
-// void mainWindowImpl::dealFlopCards3() {
-//
-//
-// boardCardsArray[2]->setPixmap(*flipside, TRUE);
-//
-// dealFlopCards3Timer->start(dealCardsSpeed);
-//
-// }
-//
-// void mainWindowImpl::dealFlopCards4() {
-//
-// int tempBoardCardsArray[5];
-// QPixmap tempCardsPixmap;
-// actualHand->getBoard()->getMyCards(tempBoardCardsArray);
-// tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[0], 10)+".png");
-// QPixmap card(tempCardsPixmap);
-//
-// //Config? mit oder ohne Eye-Candy?
-// if(myConfig->readConfigInt("ShowFlipCardsAnimation")) {
-// //mit Eye-Candy
-// boardCardsArray[0]->startFlipCards(guiGameSpeed, card, flipside);
-// }
-// else {
-// //ohne Eye-Candy
-// boardCardsArray[0]->setPixmap(card, FALSE);
-// }
-// dealFlopCards4Timer->start(dealCardsSpeed);
-// }
-//
-// void mainWindowImpl::dealFlopCards5() {
-//
-// int tempBoardCardsArray[5];
-// QPixmap tempCardsPixmap;
-// actualHand->getBoard()->getMyCards(tempBoardCardsArray);
-// tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[1], 10)+".png");
-// QPixmap card(tempCardsPixmap);
-//
-// //Config? mit oder ohne Eye-Candy?
-// if(myConfig->readConfigInt("ShowFlipCardsAnimation")) {
-// //mit Eye-Candy
-// boardCardsArray[1]->startFlipCards(guiGameSpeed, card, flipside);
-// }
-// else {
-// //ohne Eye-Candy
-// boardCardsArray[1]->setPixmap(card, FALSE);
-// }
-// dealFlopCards5Timer->start(dealCardsSpeed);
-//
-// }
-//
-// void mainWindowImpl::dealFlopCards6() {
-//
-// int tempBoardCardsArray[5];
-// QPixmap tempCardsPixmap;
-// actualHand->getBoard()->getMyCards(tempBoardCardsArray);
-// tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[2], 10)+".png");
-// QPixmap card(tempCardsPixmap);
-//
-// //Config? mit oder ohne Eye-Candy?
-// if(myConfig->readConfigInt("ShowFlipCardsAnimation")) {
-// //mit Eye-Candy
-// boardCardsArray[2]->startFlipCards(guiGameSpeed, card, flipside);
-// }
-// else {
-// //ohne Eye-Candy
-// boardCardsArray[2]->setPixmap(card, FALSE);
-// }
-//
-// myLog->logDealBoardCardsMsg(1, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2]);
-// // stable
-// // wenn alle All In
-// if(actualHand->getAllInCondition()) { dealFlopCards6Timer->start(AllInDealCardsSpeed); }
-// // sonst normale Variante
-// else { dealFlopCards6Timer->start(postDealCardsSpeed);}
-//
-// }
-//
-// void mainWindowImpl::dealTurnCards0() { dealTurnCards0Timer->start(preDealCardsSpeed); }
-//
-// void mainWindowImpl::dealTurnCards1() {
-//
-// boardCardsArray[3]->setPixmap(*flipside, TRUE);
-// dealTurnCards1Timer->start(dealCardsSpeed);
-//
-// }
-//
-// void mainWindowImpl::dealTurnCards2() {
-//
-// int tempBoardCardsArray[5];
-// QPixmap tempCardsPixmap;
-// actualHand->getBoard()->getMyCards(tempBoardCardsArray);
-// tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[3], 10)+".png");
-// QPixmap card(tempCardsPixmap);
-//
-// //Config? mit oder ohne Eye-Candy?
-// if(myConfig->readConfigInt("ShowFlipCardsAnimation")) {
-// //mit Eye-Candy
-// boardCardsArray[3]->startFlipCards(guiGameSpeed, card, flipside);
-// }
-// else {
-// //ohne Eye-Candy
-// boardCardsArray[3]->setPixmap(card, FALSE);
-// }
-//
-// myLog->logDealBoardCardsMsg(2, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2], tempBoardCardsArray[3]);
-// // stable
-// // wenn alle All In
-// if(actualHand->getAllInCondition()) { dealTurnCards2Timer->start(AllInDealCardsSpeed);
-// }
-// // sonst normale Variante
-// else { dealTurnCards2Timer->start(postDealCardsSpeed); }
-// }
-//
-// void mainWindowImpl::dealRiverCards0() { dealRiverCards0Timer->start(preDealCardsSpeed); }
-//
-// void mainWindowImpl::dealRiverCards1() {
-//
-// boardCardsArray[4]->setPixmap(*flipside, TRUE);
-// // QTimer::singleShot(dealCardsSpeed, this, SLOT( dealRiverCards2() ));
-// dealRiverCards1Timer->start(dealCardsSpeed);
-//
-// }
-//
-// void mainWindowImpl::dealRiverCards2() {
-//
-// int tempBoardCardsArray[5];
-// QPixmap tempCardsPixmap;
-// actualHand->getBoard()->getMyCards(tempBoardCardsArray);
-// tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[4], 10)+".png");
-// QPixmap card(tempCardsPixmap);
-//
-// //Config? mit oder ohne Eye-Candy?
-// if(myConfig->readConfigInt("ShowFlipCardsAnimation")) {
-// //mit Eye-Candy
-// boardCardsArray[4]->startFlipCards(guiGameSpeed, card, flipside);
-// }
-// else {
-// //ohne Eye-Candy
-// boardCardsArray[4]->setPixmap(card, FALSE);
-// }
-//
-// myLog->logDealBoardCardsMsg(3, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2], tempBoardCardsArray[3], tempBoardCardsArray[4]);
-// // stable
-// // wenn alle All In
-// if(actualHand->getAllInCondition()) { dealRiverCards2Timer->start(AllInDealCardsSpeed); }
-// // sonst normale Variante
-// else {
-// dealRiverCards2Timer->start(postDealCardsSpeed);
-// }
-//
-//
-// }
-//
-// void mainWindowImpl::meInAction() {
-//
-//
-// switch (actualHand->getActualRound()) {
-//
-// case 0: {
-// if (actualHand->getPlayerArray()[0]->getMyCash()+actualHand->getPlayerArray()[0]->getMySet() > actualHand->getPreflop()->getHighestSet()) { pushButton_raise->setEnabled(TRUE); }
-//
-// if ( actualHand->getPlayerArray()[0]->getMySet()== actualHand->getPreflop()->getHighestSet() && actualHand->getPlayerArray()[0]->getMyButton() == 3) { pushButton_check->setEnabled(TRUE); }
-// else { pushButton_call->setEnabled(TRUE); }
-// pushButton_fold->setEnabled(TRUE);
-// }
-// break;
-// case 1: {
-//
-// pushButton_fold->setEnabled(TRUE);
-//
-// // cout << "highestSet in meInAction " << actualHand->getFlop()->getHighestSet() << endl;
-// if (actualHand->getFlop()->getHighestSet() == 0) {
-// pushButton_check->setEnabled(TRUE);
-// pushButton_bet->setEnabled(TRUE);
-// }
-// if (actualHand->getFlop()->getHighestSet() > 0 && actualHand->getFlop()->getHighestSet() > actualHand->getPlayerArray()[0]->getMySet()) {
-// pushButton_call->setEnabled(TRUE);
-// if (actualHand->getPlayerArray()[0]->getMyCash()+actualHand->getPlayerArray()[0]->getMySet() > actualHand->getPreflop()->getHighestSet()) { pushButton_raise->setEnabled(TRUE); }
-// }
-//
-//
-//
-// }
-// break;
-// case 2: {
-//
-// pushButton_fold->setEnabled(TRUE);
-//
-// // cout << "highestSet in meInAction " << actualHand->getFlop()->getHighestSet() << endl;
-// if (actualHand->getTurn()->getHighestSet() == 0) {
-// pushButton_check->setEnabled(TRUE);
-// pushButton_bet->setEnabled(TRUE);
-// }
-// if (actualHand->getTurn()->getHighestSet() > 0 && actualHand->getTurn()->getHighestSet() > actualHand->getPlayerArray()[0]->getMySet()) {
-// pushButton_call->setEnabled(TRUE);
-// if (actualHand->getPlayerArray()[0]->getMyCash()+actualHand->getPlayerArray()[0]->getMySet() > actualHand->getPreflop()->getHighestSet()) { pushButton_raise->setEnabled(TRUE); }
-// }
-//
-//
-//
-// }
-// break;
-// case 3: {
-//
-// pushButton_fold->setEnabled(TRUE);
-//
-// // cout << "highestSet in meInAction " << actualHand->getFlop()->getHighestSet() << endl;
-// if (actualHand->getRiver()->getHighestSet() == 0) {
-// pushButton_check->setEnabled(TRUE);
-// pushButton_bet->setEnabled(TRUE);
-// }
-// if (actualHand->getRiver()->getHighestSet() > 0 && actualHand->getRiver()->getHighestSet() > actualHand->getPlayerArray()[0]->getMySet()) {
-// pushButton_call->setEnabled(TRUE);
-// if (actualHand->getPlayerArray()[0]->getMyCash()+actualHand->getPlayerArray()[0]->getMySet() > actualHand->getPreflop()->getHighestSet()) { pushButton_raise->setEnabled(TRUE); }
-// }
-//
-//
-//
-// }
-// break;
-// default: {}
-//
-// }
-//
-// //Hintergrundfarbe der userWidgets anpassen;
-// userWidgetsBackgroudColor();
-//
-// }
-//
-// void mainWindowImpl::disableMyButtons() {
-//
-// pushButton_raise->setDisabled(TRUE);
-// pushButton_call->setDisabled(TRUE);
-// pushButton_bet->setDisabled(TRUE);
-// pushButton_set->setDisabled(TRUE);
-// pushButton_fold->setDisabled(TRUE);
-// pushButton_allin->setDisabled(TRUE);
-// pushButton_check->setDisabled(TRUE);
-// spinBox_set->setMinimum(0);
-// spinBox_set->setValue(0);
-// spinBox_set->setDisabled(TRUE);
-//
-// userWidgetsBackgroudColor();
-// }
-//
-// void mainWindowImpl::myFold(){
-//
-// actualHand->getPlayerArray()[0]->setMyAction(1);
-// actualHand->getPlayerArray()[0]->setMyTurn(0);
-//
-// //Action in LogWindow
-// myLog->logPlayerActionMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
-//
-// disableMyButtons();
-//
-// //Spiel läuft weiter
-// nextPlayerAnimation();
-// }
-//
-// void mainWindowImpl::myCheck() {
-//
-// actualHand->getPlayerArray()[0]->setMyAction(2);
-// actualHand->getPlayerArray()[0]->setMyTurn(0);
-//
-// //Action in LogWindow
-// myLog->logPlayerActionMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
-//
-// disableMyButtons();
-//
-// //Spiel läuft weiter
-// nextPlayerAnimation();
-// }
-//
-// void mainWindowImpl::myCall(){
-//
-// int tempHighestSet = 0;
-// switch (actualHand->getActualRound()) {
-//
-// case 0: {tempHighestSet = actualHand->getPreflop()->getHighestSet();}
-// break;
-// case 1: {tempHighestSet = actualHand->getFlop()->getHighestSet();}
-// break;
-// case 2: {tempHighestSet = actualHand->getTurn()->getHighestSet();}
-// break;
-// case 3: {tempHighestSet = actualHand->getRiver()->getHighestSet();}
-// break;
-// default: {}
-// }
-//
-// if (actualHand->getPlayerArray()[0]->getMyCash()+actualHand->getPlayerArray()[0]->getMySet() <= tempHighestSet) {
-//
-// actualHand->getPlayerArray()[0]->setMyAction(6);
-// actualHand->getPlayerArray()[0]->setMySet(actualHand->getPlayerArray()[0]->getMyCash());
-// actualHand->getPlayerArray()[0]->setMyCash(0);
-// }
-// else {
-// actualHand->getPlayerArray()[0]->setMySet(tempHighestSet - actualHand->getPlayerArray()[0]->getMySet());
-// actualHand->getPlayerArray()[0]->setMyAction(3);
-// }
-// actualHand->getPlayerArray()[0]->setMyTurn(0);
-//
-// actualHand->getBoard()->collectSets();
-// refreshPot();
-//
-// //Action in LogWindow
-// myLog->logPlayerActionMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
-//
-// disableMyButtons();
-//
-// //Spiel läuft weiter
-// nextPlayerAnimation();
-// }
-//
-// void mainWindowImpl::myBet(){
-//
-// pushButton_bet->setDisabled(TRUE);
-//
-// pushButton_set->setEnabled(TRUE);
-// pushButton_allin->setEnabled(TRUE);
-// spinBox_set->setEnabled(TRUE);
-//
-// //Hintergrundfarbe anpassen;
-// userWidgetsBackgroudColor();
-//
-//
-// if (actualHand->getActualRound() <= 2 ) { spinBox_set->setMinimum(actualHand->getSmallBlind()*2); }
-// else { spinBox_set->setMinimum(actualHand->getSmallBlind()*4); }
-//
-// spinBox_set->setMaximum(actualHand->getPlayerArray()[0]->getMyCash());
-// spinBox_set->setValue(spinBox_set->minimum());
-// spinBox_set->setFocus();
-// spinBox_set->selectAll();
-//
-// actualHand->getPlayerArray()[0]->setMyAction(4);
-//
-// }
-//
-// void mainWindowImpl::myRaise(){
-//
-// pushButton_raise->setDisabled(TRUE);
-//
-// pushButton_set->setEnabled(TRUE);
-// pushButton_allin->setEnabled(TRUE);
-// spinBox_set->setEnabled(TRUE);
-//
-// //Hintergrundfarbe der userWidgets anpassen;
-// userWidgetsBackgroudColor();
-//
-//
-// int tempHighestSet = 0;
-// switch (actualHand->getActualRound()) {
-//
-// case 0: {tempHighestSet = actualHand->getPreflop()->getHighestSet();}
-// break;
-// case 1: {tempHighestSet = actualHand->getFlop()->getHighestSet();}
-// break;
-// case 2: {tempHighestSet = actualHand->getTurn()->getHighestSet();}
-// break;
-// case 3: {tempHighestSet = actualHand->getRiver()->getHighestSet();}
-// break;
-// default: {}
-// }
-//
-// spinBox_set->setMinimum(tempHighestSet*2 - actualHand->getPlayerArray()[0]->getMySet());
-// spinBox_set->setMaximum(actualHand->getPlayerArray()[0]->getMyCash());
-// spinBox_set->setValue(spinBox_set->minimum());
-// spinBox_set->setFocus();
-// spinBox_set->selectAll();
-//
-// actualHand->getPlayerArray()[0]->setMyAction(5);
-//
-// }
-//
-// void mainWindowImpl::mySet(){
-//
-// int tempCash = actualHand->getPlayerArray()[0]->getMyCash();
-//
-// // cout << "Set-Value " << spinBox_set->value() << endl;
-// actualHand->getPlayerArray()[0]->setMySet(spinBox_set->value());
-// // cout << "MySET " << actualHand->getPlayerArray()[0]->getMySet() << endl;
-// if (spinBox_set->value() >= tempCash ) {
-//
-// actualHand->getPlayerArray()[0]->setMyAction(6);
-// actualHand->getPlayerArray()[0]->setMySet(actualHand->getPlayerArray()[0]->getMyCash());
-// actualHand->getPlayerArray()[0]->setMyCash(0);
-//
-// }
-//
-// switch (actualHand->getActualRound()) {
-//
-// case 0: {actualHand->getPreflop()->setHighestSet(actualHand->getPlayerArray()[0]->getMySet());}
-// break;
-// case 1: {actualHand->getFlop()->setHighestSet( actualHand->getPlayerArray()[0]->getMySet());}
-// break;
-// case 2: {actualHand->getTurn()->setHighestSet( actualHand->getPlayerArray()[0]->getMySet());}
-// break;
-// case 3: {actualHand->getRiver()->setHighestSet( actualHand->getPlayerArray()[0]->getMySet());}
-// break;
-// default: {}
-// }
-//
-//
-// actualHand->getPlayerArray()[0]->setMyTurn(0);
-//
-// actualHand->getBoard()->collectSets();
-// refreshPot();
-//
-// //Action in LogWindow
-// myLog->logPlayerActionMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
-//
-// disableMyButtons();
-//
-// //Spiel läuft weiter
-// nextPlayerAnimation();
-// }
-//
-// void mainWindowImpl::myAllIn(){
-//
-// actualHand->getPlayerArray()[0]->setMyAction(6);
-// actualHand->getPlayerArray()[0]->setMySet(actualHand->getPlayerArray()[0]->getMyCash());
-// actualHand->getPlayerArray()[0]->setMyCash(0);
-//
-// switch (actualHand->getActualRound()) {
-//
-// case 0: {if(actualHand->getPlayerArray()[0]->getMySet() > actualHand->getPreflop()->getHighestSet()) actualHand->getPreflop()->setHighestSet(actualHand->getPlayerArray()[0]->getMySet());}
-// break;
-// case 1: {if(actualHand->getPlayerArray()[0]->getMySet() > actualHand->getFlop()->getHighestSet()) actualHand->getFlop()->setHighestSet(actualHand->getPlayerArray()[0]->getMySet());}
-// break;
-// case 2: {if(actualHand->getPlayerArray()[0]->getMySet() > actualHand->getTurn()->getHighestSet()) actualHand->getTurn()->setHighestSet(actualHand->getPlayerArray()[0]->getMySet());}
-// break;
-// case 3: {if(actualHand->getPlayerArray()[0]->getMySet() > actualHand->getRiver()->getHighestSet()) actualHand->getRiver()->setHighestSet(actualHand->getPlayerArray()[0]->getMySet());}
-// break;
-// default: {}
-// }
-//
-// actualHand->getPlayerArray()[0]->setMyTurn(0);
-//
-// actualHand->getBoard()->collectSets();
-// refreshPot();
-//
-// //Action in LogWindow
-// myLog->logPlayerActionMsg(actualHand->getPlayerArray()[0]->getMyName(), actualHand->getPlayerArray()[0]->getMyAction(), actualHand->getPlayerArray()[0]->getMySet());
-//
-// disableMyButtons();
-//
-// //Spiel läuft weiter
-// nextPlayerAnimation();
-// }
-//
-// void mainWindowImpl::nextPlayerAnimation() {
-//
-// refreshChangePlayer();
-// nextPlayerAnimationTimer->start(nextPlayerSpeed1);
-// }
-//
-// void mainWindowImpl::preflopAnimation1() { preflopAnimation1Timer->start(nextPlayerSpeed2); }
-// void mainWindowImpl::preflopAnimation1Action() { actualHand->getPreflop()->preflopRun(); }
-//
-// void mainWindowImpl::preflopAnimation2() { preflopAnimation2Timer->start(preflopNextPlayerSpeed); }
-// void mainWindowImpl::preflopAnimation2Action() { actualHand->getPreflop()->nextPlayer2(); }
-//
-//
-// void mainWindowImpl::flopAnimation1() { flopAnimation1Timer->start(nextPlayerSpeed2); }
-// void mainWindowImpl::flopAnimation1Action() { actualHand->getFlop()->flopRun(); }
-//
-// void mainWindowImpl::flopAnimation2() { flopAnimation2Timer->start(nextPlayerSpeed3); }
-// void mainWindowImpl::flopAnimation2Action() { actualHand->getFlop()->nextPlayer2(); }
-//
-//
-// void mainWindowImpl::turnAnimation1() { turnAnimation1Timer->start(nextPlayerSpeed2); }
-// void mainWindowImpl::turnAnimation1Action() { actualHand->getTurn()->turnRun(); }
-//
-// void mainWindowImpl::turnAnimation2() { turnAnimation2Timer->start(nextPlayerSpeed3); }
-// void mainWindowImpl::turnAnimation2Action() { actualHand->getTurn()->nextPlayer2(); }
-//
-//
-// void mainWindowImpl::riverAnimation1() { riverAnimation1Timer->start(nextPlayerSpeed2); }
-// void mainWindowImpl::riverAnimation1Action() { actualHand->getRiver()->riverRun(); }
-//
-// void mainWindowImpl::riverAnimation2() { riverAnimation2Timer->start(nextPlayerSpeed3); }
-// void mainWindowImpl::riverAnimation2Action() { actualHand->getRiver()->nextPlayer2(); }
-//
-//
-// void mainWindowImpl::postRiverAnimation1() { postRiverAnimation1Timer->start(nextPlayerSpeed2); }
-// void mainWindowImpl::postRiverAnimation1Action() { actualHand->getRiver()->postRiverRun(); }
-//
-//
-// void mainWindowImpl::postRiverRunAnimation1() {
-//
-// //RoundsLabel mit "River" dunkel machen
-// QPalette tempPalette = frame_handLabel->palette();
-// tempPalette.setColor(QPalette::Window, active);
-// frame_handLabel->setPalette(tempPalette);
-//
-// //PotLabel aufhellen!
-// tempPalette = frame_Pot->palette();
-// tempPalette.setColor(QPalette::Window, highlight);
-// frame_Pot->setPalette(tempPalette);
-//
-//
-//
-// postRiverRunAnimation1Timer->start(postRiverRunAnimationSpeed);
-//
-// }
-//
-// void mainWindowImpl::postRiverRunAnimation2() {
-//
-// int i;
-//
-// //Aktive Spieler zählen --> wenn nur noch einer nicht-folded dann keine Karten umdrehen
-// int activePlayersCounter = 0;
-// for (i=0; igetPlayerArray()[i]->getMyAction() != 1 && actualHand->getPlayerArray()[i]->getMyActiveStatus() == 1) activePlayersCounter++;
-// }
-//
-// if(activePlayersCounter!=1) {
-//
-// if(!flipHolecardsAllInAlreadyDone) {
-//
-// //Config? mit oder ohne Eye-Candy?
-// if(myConfig->readConfigInt("ShowFlipCardsAnimation")) {
-// // mit Eye-Candy
-//
-// //TempArrays
-// int tempCardsIntArray[2];
-//
-// int i, j;
-//
-// for(i=1; igetPlayerArray()[i]->getMyCards(tempCardsIntArray);
-// if(actualHand->getPlayerArray()[i]->getMyActiveStatus() && actualHand->getPlayerArray()[i]->getMyAction() != 1) {
-// if(i) {
-// for(j=0; j<2; j++) {
-//
-// holeCardsArray[i][j]->startFlipCards(guiGameSpeed, QPixmap(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png"), flipside);
-// }
-// }
-// //Karten umdrehen Loggen
-// myLog->logFlipHoleCardsMsg(actualHand->getPlayerArray()[i]->getMyName(), tempCardsIntArray[0], tempCardsIntArray[1], actualHand->getPlayerArray()[i]->getMyCardsValueInt());
-//
-// actualHand->getPlayerArray()[i]->setMyCardsFlip(1);
-// }
-// }
-// }
-// else {
-// //Ohne Eye-Candy
-//
-// //Karten der aktiven Spieler umdrehen
-// QPixmap onePix(":/graphics/cards/1px.png");
-//
-// //TempArrays
-// QPixmap tempCardsPixmapArray[2];
-// int tempCardsIntArray[2];
-//
-// int i, j;
-// for(i=1; igetPlayerArray()[i]->getMyCards(tempCardsIntArray);
-// if(actualHand->getPlayerArray()[i]->getMyActiveStatus() && actualHand->getPlayerArray()[i]->getMyAction() != 1) {
-// if(i) {
-// for(j=0; j<2; j++) {
-// tempCardsPixmapArray[j].load(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png");
-// holeCardsArray[i][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
-//
-// }
-// }
-// //Karten umdrehen Loggen
-// myLog->logFlipHoleCardsMsg(actualHand->getPlayerArray()[i]->getMyName(), tempCardsIntArray[0], tempCardsIntArray[1], actualHand->getPlayerArray()[i]->getMyCardsValueInt() );
-//
-// actualHand->getPlayerArray()[i]->setMyCardsFlip(1);
-// }
-// }
-// }
-//
-// //Wenn einmal umgedreht dann fertig!!
-// flipHolecardsAllInAlreadyDone = TRUE;
-// }
-// postRiverRunAnimation2Timer->start(postRiverRunAnimationSpeed);
-// }
-// else { postRiverRunAnimation3(); }
-//
-// }
-//
-// void mainWindowImpl::postRiverRunAnimation3() {
-//
-// int i;
-//
-// // cout << "Neue Runde" << endl;
-//
-// //Alle Winner erhellen und "Winner" schreiben
-// for(i=0; igetPlayerArray()[i]->getMyActiveStatus() && actualHand->getPlayerArray()[i]->getMyAction() != 1 && actualHand->getPlayerArray()[i]->getMyCardsValueInt() == actualHand->getRiver()->getHighestCardsValue() ) {
-//
-// QPalette tempPalette = groupBoxArray[i]->palette();
-// tempPalette.setColor(QPalette::Window, highlight);
-// groupBoxArray[i]->setPalette(tempPalette);
-// actionLabelArray[i]->setText("- Winner -
");
-//
-// //nicht gewonnene Karten ausblenden
-// if ( actualHand->getActivePlayersCounter() != 1 && myConfig->readConfigInt("ShowFadeOutCardsAnimation")) {
-//
-// int j;
-//
-// //index 0 testen --> Karte darf nicht im MyBestHand Position Array drin sein, es darf nicht nur ein Spieler Aktiv sein, die Config fordert die Animation
-// bool index0 = TRUE;
-// for(j=0; j<=4; j++) {
-// // cout << (actualHand->getPlayerArray()[i]->getMyBestHandPosition())[j] << endl;
-// if ((actualHand->getPlayerArray()[i]->getMyBestHandPosition())[j] == 0 ) { index0 = FALSE; }
-// }
-// if (index0) { holeCardsArray[i][0]->startFadeOut(guiGameSpeed); /*cout << "Fade Out index0" << endl;*/}
-// //index 1 testen
-// bool index1 = TRUE;
-// for(j=0; j<=4; j++) {
-// if ((actualHand->getPlayerArray()[i]->getMyBestHandPosition())[j] == 1 ) { index1 = FALSE; }
-// }
-// if (index1) { holeCardsArray[i][1]->startFadeOut(guiGameSpeed); /*cout << "Fade Out index1" << endl;*/}
-// //index 2 testen
-// bool index2 = TRUE;
-// for(j=0; j<=4; j++) {
-// if ((actualHand->getPlayerArray()[i]->getMyBestHandPosition())[j] == 2 ) { index2 = FALSE; }
-// }
-// if (index2) { boardCardsArray[0]->startFadeOut(guiGameSpeed); /*cout << "Fade Out index2" << endl;*/}
-// //index 3 testen
-// bool index3 = TRUE;
-// for(j=0; j<=4; j++) {
-// if ((actualHand->getPlayerArray()[i]->getMyBestHandPosition())[j] == 3 ) { index3 = FALSE; }
-// }
-// if (index3) { boardCardsArray[1]->startFadeOut(guiGameSpeed); /*cout << "Fade Out index3" << endl;*/}
-// //index 4 testen
-// bool index4 = TRUE;
-// for(j=0; j<=4; j++) {
-// if ((actualHand->getPlayerArray()[i]->getMyBestHandPosition())[j] == 4 ) { index4 = FALSE; }
-// }
-// if (index4) { boardCardsArray[2]->startFadeOut(guiGameSpeed); /*cout << "Fade Out index4" << endl;*/}
-// //index 5 testen
-// bool index5 = TRUE;
-// for(j=0; j<=4; j++) {
-// if ((actualHand->getPlayerArray()[i]->getMyBestHandPosition())[j] == 5 ) { index5 = FALSE; }
-// }
-// if (index5) { boardCardsArray[3]->startFadeOut(guiGameSpeed); /*cout << "Fade Out index5" << endl;*/}
-// //index 6 testen
-// bool index6 = TRUE;
-// for(j=0; j<=4; j++) {
-// if ((actualHand->getPlayerArray()[i]->getMyBestHandPosition())[j] == 6 ) { index6 = FALSE; }
-// }
-// if (index6) { boardCardsArray[4]->startFadeOut(guiGameSpeed); /*cout << "Fade Out index6" << endl;*/}
-// }
-//
-// //Pot-Verteilung Loggen
-// //Pro Spieler den Cash aus dem Player und dem Label auslesen. Player_cash - Label_cash = Gewinnsumme
-// bool toIntBool = TRUE;
-// int pot = actualHand->getPlayerArray()[i]->getMyCash() - cashLabelArray[i]->text().remove(" $").toInt(&toIntBool,10) ;
-// //Wenn River dann auch das Blatt loggen!
-// // if (textLabel_handLabel->text() == "River") {
-// myLog->logPlayerWinsMsg(i, pot);
-// // }
-// // else {
-// // myLog->logPlayerWinsMsg(i, pot);
-// // }
-// //
-//
-// }
-// else {
-//
-// if( actualHand->getActivePlayersCounter() != 1 && actualHand->getPlayerArray()[i]->getMyAction() != 1 && actualHand->getPlayerArray()[i]->getMyActiveStatus() && myConfig->readConfigInt("ShowFadeOutCardsAnimation") ) {
-//
-// //aufgedeckte Gegner auch ausblenden
-// holeCardsArray[i][0]->startFadeOut(guiGameSpeed);
-// holeCardsArray[i][1]->startFadeOut(guiGameSpeed);
-// }
-//
-//
-//
-// }
-// }
-//
-//
-// //Hintergrundfarbe der userWidgets anpassen;
-// userWidgetsBackgroudColor();
-//
-// postRiverRunAnimation3Timer->start(postRiverRunAnimationSpeed/2);
-//
-// }
-//
-// void mainWindowImpl::postRiverRunAnimation4() {
-//
-// distributePotAnimCounter=0;
-// potDistributeTimer->start(winnerBlinkSpeed);
-// }
-//
-// void mainWindowImpl::postRiverRunAnimation5() {
-//
-// int i;
-//
-// //CashTopLabel und PotLabel blinken lassen
-// if (distributePotAnimCounter<10) {
-//
-// if (distributePotAnimCounter==0 || distributePotAnimCounter==2 || distributePotAnimCounter==4 || distributePotAnimCounter==6 || distributePotAnimCounter==8) {
-//
-// QPalette labelPalette = label_Pot->palette();
-// labelPalette.setColor(QPalette::WindowText, highlight);
-// label_Pot->setPalette(labelPalette);
-//
-// for(i=0; igetPlayerArray()[i]->getMyActiveStatus() && actualHand->getPlayerArray()[i]->getMyAction() != 1 && actualHand->getPlayerArray()[i]->getMyCardsValueInt() == actualHand->getRiver()->getHighestCardsValue() ) {
-//
-// cashTopLabelArray[i]->setAutoFillBackground(TRUE);
-// QPalette labelPalette = cashTopLabelArray[i]->palette();
-// labelPalette.setColor(QPalette::WindowText, highlight);
-// cashTopLabelArray[i]->setPalette(labelPalette);
-//
-// }
-// }
-// }
-// else {
-//
-// QColor c(0,0,0);
-// QPalette labelPalette = label_Pot->palette();
-// labelPalette.setColor(QPalette::WindowText, c);
-// label_Pot->setPalette(labelPalette);
-//
-// for(i=0; igetPlayerArray()[i]->getMyActiveStatus() && actualHand->getPlayerArray()[i]->getMyAction() != 1 && actualHand->getPlayerArray()[i]->getMyCardsValueInt() == actualHand->getRiver()->getHighestCardsValue() ) {
-//
-// QPalette labelPalette = cashTopLabelArray[i]->palette();
-// labelPalette.setColor(QPalette::WindowText, c);
-// cashTopLabelArray[i]->setPalette(labelPalette);
-// cashTopLabelArray[i]->setAutoFillBackground(FALSE);
-// }
-// }
-// }
-//
-// distributePotAnimCounter++;
-// }
-// else {
-// potDistributeTimer->stop();
-// postRiverRunAnimation5Timer->start(gameSpeed);
-// }
-//
-// }
-//
-// void mainWindowImpl::postRiverRunAnimation6() {
-//
-//
-// int i;
-// refreshCash();
-// refreshPot();
-//
-// // wenn nur noch ein Spieler aktive "neues Spiel"-Dialog anzeigen
-// int playersPositiveCashCounter = 0;
-// for (i=0; igetStartQuantityPlayers(); i++) {
-//
-// if (actualHand->getPlayerArray()[i]->getMyCash() > 0) playersPositiveCashCounter++;
-// }
-// if (playersPositiveCashCounter==1) {
-//
-// callNewGameDialog();
-// //Bei Cancel nichts machen!!!
-// return;
-// }
-//
-// postRiverRunAnimation6Timer->start(newRoundSpeed);
-// }
-//
-// void mainWindowImpl::flipHolecardsAllIn() {
-//
-//
-// int i;
-//
-// if(!flipHolecardsAllInAlreadyDone) {
-// //Aktive Spieler zählen --> wenn nur noch einer nicht-folded dann keine Karten umdrehen
-// int activePlayersCounter = 0;
-// for (i=0; igetPlayerArray()[i]->getMyAction() != 1 && actualHand->getPlayerArray()[i]->getMyActiveStatus() == 1) activePlayersCounter++;
-// }
-//
-// if(activePlayersCounter!=1) {
-//
-// //Config? mit oder ohne Eye-Candy?
-// if(myConfig->readConfigInt("ShowFlipCardsAnimation")) {
-// // mit Eye-Candy
-//
-// //TempArrays
-// int tempCardsIntArray[2];
-//
-// int i, j;
-//
-// for(i=0; igetPlayerArray()[i]->getMyCards(tempCardsIntArray);
-// if(actualHand->getPlayerArray()[i]->getMyActiveStatus() && actualHand->getPlayerArray()[i]->getMyAction() != 1) {
-// if(i) {
-// for(j=0; j<2; j++) {
-// holeCardsArray[i][j]->startFlipCards(guiGameSpeed, QPixmap(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png"), flipside);
-// }
-// }
-// //Karten umdrehen Loggen
-// myLog->logFlipHoleCardsMsg(actualHand->getPlayerArray()[i]->getMyName(), tempCardsIntArray[0], tempCardsIntArray[1]);
-//
-// actualHand->getPlayerArray()[i]->setMyCardsFlip(1);
-//
-// }
-// }
-// }
-// else {
-// //Ohne Eye-Candy
-//
-// //Karten der aktiven Spieler umdrehen
-// QPixmap onePix(":/graphics/cards/1px.png");
-//
-// //TempArrays
-// QPixmap tempCardsPixmapArray[2];
-// int temp2CardsIntArray[2];
-//
-// int i, j;
-// for(i=1; igetPlayerArray()[i]->getMyCards(temp2CardsIntArray);
-// if(actualHand->getPlayerArray()[i]->getMyActiveStatus() && actualHand->getPlayerArray()[i]->getMyAction() != 1) {
-// if(i) {
-// for(j=0; j<2; j++) {
-//
-// tempCardsPixmapArray[j].load(":/cards/resources/graphics/cards/"+QString::number(temp2CardsIntArray[j], 10)+".png");
-// holeCardsArray[i][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
-// }
-// }
-// //Karten umdrehen Loggen
-// myLog->logFlipHoleCardsMsg(actualHand->getPlayerArray()[i]->getMyName(), temp2CardsIntArray[0], temp2CardsIntArray[1] );
-//
-// actualHand->getPlayerArray()[i]->setMyCardsFlip(1);
-// }
-// }
-// }
-// }
-// }
-//
-// //Wenn einmal umgedreht dann fertig!!
-// flipHolecardsAllInAlreadyDone = TRUE;
-// }
-//
-// void mainWindowImpl::showMyCards() {
-//
-// //TempArrays
-// int tempCardsIntArray[2];
-//
-// actualHand->getPlayerArray()[0]->getMyCards(tempCardsIntArray);
-// if( actualHand->getPlayerArray()[0]->getMyCardsFlip() == 0 && actualHand->getActualRound() == 4 && actualHand->getPlayerArray()[0]->getMyActiveStatus() && actualHand->getPlayerArray()[0]->getMyAction() != 1) {
-// //Karten umdrehen Loggen
-// myLog->logFlipHoleCardsMsg(actualHand->getPlayerArray()[0]->getMyName(), tempCardsIntArray[0], tempCardsIntArray[1], actualHand->getPlayerArray()[0]->getMyCardsValueInt() );
-//
-// actualHand->getPlayerArray()[0]->setMyCardsFlip(1);
-// }
-// }
-//
-//
-// void mainWindowImpl::startNewHand() {
-//
-// if( !breakAfterActualHand){ actualGame->startHand();
-// }
-// else {
-// pushButton_break->setDisabled(FALSE);
-// pushButton_break->setText("Start");
-// breakAfterActualHand=FALSE;
-// }
-//
-//
-// }
-//
-// void mainWindowImpl::handSwitchRounds() { actualHand->switchRounds(); }
-//
-// void mainWindowImpl::nextRoundCleanGui() {
-//
-// int i,j;
-//
-// // GUI bereinigen - Bilder löschen, Animationen unterbrechen
-// QPixmap onePix(":/graphics/cards/1px.png");
-// for (i=0; i<5; i++ ) {
-// boardCardsArray[i]->setPixmap(onePix, FALSE);
-// boardCardsArray[i]->setFadeOutAction(FALSE);
-//
-// }
-// for (i=1; i<=4; i++ ) {
-// for ( j=0; j<=1; j++ ) { holeCardsArray[i][j]->setFadeOutAction(FALSE);}
-// }
-//
-//
-//
-// QColor c(0,0,0);
-// for(i=0; ipalette();
-// labelPalette.setColor(QPalette::WindowText, c);
-// cashTopLabelArray[i]->setPalette(labelPalette);
-// }
-//
-// QPalette labelPalette = label_Pot->palette();
-// labelPalette.setColor(QPalette::WindowText, c);
-// label_Pot->setPalette(labelPalette);
-//
-// disableMyButtons();
-//
-// QPalette tempPalette = frame_Pot->palette();
-// tempPalette.setColor(QPalette::Window, active);
-// frame_Pot->setPalette(tempPalette);
-//
-// textLabel_handLabel->setText("");
-//
-// tempPalette = frame_handLabel->palette();
-// tempPalette.setColor(QPalette::Window, active);
-// frame_handLabel->setPalette(tempPalette);
-//
-// refreshAll();
-//
-// flipHolecardsAllInAlreadyDone = FALSE;
-//
-// //Wenn Pause zwischen den Hands in der Konfiguration steht den Stop Button drücken!
-// if (myConfig->readConfigInt("PauseBetweenHands")) { pushButton_break->click(); }
-// else {
-// //FIX STRG+N Bug
-// pushButton_break->setEnabled(TRUE);
-// breakAfterActualHand=FALSE;
-// }
-//
-// //Clear Statusbarmessage
-// statusBar()->clearMessage();
-// }
-//
-// void mainWindowImpl::stopTimer() {
-//
-// dealFlopCards0Timer->stop();
-// dealFlopCards1Timer->stop();
-// dealFlopCards2Timer->stop();
-// dealFlopCards3Timer->stop();
-// dealFlopCards4Timer->stop();
-// dealFlopCards5Timer->stop();
-// dealFlopCards6Timer->stop();
-// dealTurnCards0Timer->stop();
-// dealTurnCards1Timer->stop();
-// dealTurnCards2Timer->stop();
-// dealRiverCards0Timer->stop();
-// dealRiverCards1Timer->stop();
-// dealRiverCards2Timer->stop();
-//
-// nextPlayerAnimationTimer->stop();
-// preflopAnimation1Timer->stop();
-// preflopAnimation2Timer->stop();
-// flopAnimation1Timer->stop();
-// flopAnimation2Timer->stop();
-// turnAnimation1Timer->stop();
-// turnAnimation2Timer->stop();
-// riverAnimation1Timer->stop();
-// riverAnimation2Timer->stop();
-//
-// postRiverAnimation1Timer->stop();
-// postRiverRunAnimation1Timer->stop();
-// postRiverRunAnimation2Timer->stop();
-// postRiverRunAnimation3Timer->stop();
-// postRiverRunAnimation5Timer->stop();
-// postRiverRunAnimation6Timer->stop();
-// potDistributeTimer->stop();
-//
-// }
-//
-// void mainWindowImpl::userWidgetsBackgroudColor() {
-//
-//
-// int i;
-// for(i=0; i<=7; i++) {
-//
-// QPalette tempPalette = userWidgetsArray[i]->palette();
-//
-// if (actualHand->getPlayerArray()[0]->getMyTurn() && userWidgetsArray[i]->isEnabled()) {
-// //Farbe der Buttons wenn der Spieler dran ist.
-// QColor tempColor(203,237,180);
-// tempPalette.setColor(QPalette::Button, tempColor);
-// }
-// else {
-// QColor tempColor = tempPalette.color(QPalette::Window);
-// tempPalette.setColor(QPalette::Button, tempColor);
-//
-// }
-// userWidgetsArray[i]->setPalette(tempPalette);
-// }
-// }
-//
-// void mainWindowImpl::setSpeeds() {
-//
-// gameSpeed = (11-guiGameSpeed)*10;
-// dealCardsSpeed = (gameSpeed/2)*10; //milliseconds
-// preDealCardsSpeed = dealCardsSpeed*2; //Zeit for Karten aufdecken auf dem Board (Flop, Turn, River)
-// postDealCardsSpeed = dealCardsSpeed*2; //Zeit nach Karten aufdecken auf dem Board (Flop, Turn, River)
-// AllInDealCardsSpeed = dealCardsSpeed*4; //Zeit nach Karten aufdecken auf dem Board (Flop, Turn, River) bei AllIn
-// postRiverRunAnimationSpeed = gameSpeed*18;
-// winnerBlinkSpeed = gameSpeed*3; //milliseconds
-// newRoundSpeed = gameSpeed*35;
-// nextPlayerSpeed1 = gameSpeed*10; // Zeit zwischen dem Setzen des Spielers und dem Verdunkeln
-// nextPlayerSpeed2 = gameSpeed*4; // Zeit zwischen Verdunkeln des einen und aufhellen des anderen Spielers
-// nextPlayerSpeed3 = gameSpeed*7; // Zeit bis zwischen Aufhellen und Aktion
-// preflopNextPlayerSpeed = gameSpeed*10; // Zeit bis zwischen Aufhellen und Aktion im Preflop (etwas langsamer da nicht gerechnet wird. )
-// }
-//
-// void mainWindowImpl::breakButtonClicked() {
-//
-// if (pushButton_break->text() == "Stop") {
-// pushButton_break->setDisabled(TRUE);
-// breakAfterActualHand=TRUE;
-// }
-// else {
-// pushButton_break->setText("Stop");
-// startNewHand();
-// }
-// }
-//
-// void mainWindowImpl::paintStartSplash() {
-//
-// StartSplash *mySplash = new StartSplash(this);
-//
-// // mySplash->setMaximumSize(400,250);
-// // mySplash->setMinimumSize(400,250);
-//
-// mySplash->setGeometry(this->pos().x()+237,this->pos().y()+210,400,250);
-// // mySplash->setWindowFlags(Qt::SplashScreen);
-// mySplash->show();
-// }
-//
-// void mainWindowImpl::keyPressEvent ( QKeyEvent * event ) {
-//
-// // cout << event->key() << endl;
-//
-// bool ctrlPressed = FALSE;
-//
-// if (event->key() == 16777220) { if(spinBox_set->hasFocus()) pushButton_set->click(); } //ENTER
-// if (event->key() == 16777265) { switchLeftToolBox(); } //F2
-// if (event->key() == 16777266) { switchRightToolBox(); } //F3
-// if (event->key() == Qt::Key_F) { switchFullscreen(); } //f
-// if (event->key() == Qt::Key_S) { showMyCards(); } //f
-// if (event->key() == 16777249) {
-// pushButton_break->click();
-// ctrlPressed = TRUE;
-// // QTimer::SingleShot
-// } //CTRL
-// // if (event->key() == 65) { paintStartSplash();
-//
-//
-// // if (event->key() == 66) { label_logo->hide(); }
-//
-// }
-//
-// void mainWindowImpl::switchLeftToolBox() {
-//
-// if (groupBox_left_tools->isHidden()) {
-// label_logoleft->hide();
-// groupBox_left_tools->show();
-// }
-// else {
-// groupBox_left_tools->hide();
-// label_logoleft->show();
-// }
-//
-// }
-//
-// void mainWindowImpl::switchRightToolBox() {
-//
-// if (groupBox_right_tools->isHidden()) {
-// label_logoright->hide();
-// groupBox_right_tools->show();
-// }
-// else {
-// groupBox_right_tools->hide();
-// label_logoright->show();
-// }
-//
-// }
-//
-// void mainWindowImpl::switchFullscreen() {
-//
-// if (this->isFullScreen()) {
-// this->showNormal();
-// }
-// else {
-// this->showFullScreen();
-// }
-//
-// }
diff --git a/src/gui/qt/mainwindowv2/mainwindowimpl.h b/src/gui/qt/mainwindowv2/mainwindowimpl.h
deleted file mode 100755
index d64aa9f1..00000000
--- a/src/gui/qt/mainwindowv2/mainwindowimpl.h
+++ /dev/null
@@ -1,295 +0,0 @@
-/***************************************************************************
- * Copyright (C) 2006 by FThauer FHammer *
- * f.thauer@web.de *
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program; if not, write to the *
- * Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
- ***************************************************************************/
-#ifndef MAINWINDOWIMPL_H
-#define MAINWINDOWIMPL_H
-
-#include "ui_mainwindowv2.h"
-#include
-#include
-
-#include
-#include
-
-#include "handinterface.h"
-
-class Game;
-class Session;
-class Log;
-class ConfigFile;
-
-class BoardInterface;
-// class HandInterface;
-class PlayerInterface;
-class MyCardsPixmapLabel;
-class joinNetworkGameDialogImpl;
-class connectToServerDialogImpl;
-class createNetworkGameDialogImpl;
-class startNetworkGameDialogImpl;
-
-class QColor;
-
-
-class mainWindowImpl: public QMainWindow, public Ui::mainWindow {
-Q_OBJECT
-
-public:
- mainWindowImpl(QMainWindow *parent = 0 );
-
- ~mainWindowImpl();
-
- void setGame(Game*);
- void setHand(HandInterface*);
- void setSession(Session*);
- void setLog(Log*);
-
- int getMaxQuantityPlayers() const { return maxQuantityPlayers; }
-
- void setActualHand(HandInterface* theValue) { actualHand = theValue;}
- HandInterface* getActualHand() const { return actualHand;}
-
-
- //refresh-Funktionen
- void refreshSet();
- void refreshButton();
- void refreshPlayerName();
- void refreshAction();
- void refreshCash();
- void refreshGroupbox();
- void refreshAll();
- void refreshChangePlayer();
- void refreshPot();
-
- // Karten-Funktionen
- void dealHoleCards();
-
- //Spieler-Funktionen
- void meInAction();
- void disableMyButtons();
-
- void highlightRoundLabel(std::string);
-
- void setSpeeds();
-
-signals:
- void SignalNetSuccess(int actionID);
- void SignalNetError(int errorID, int osErrorID);
-
-public slots:
-
- void setGameSpeed(const int theValue) { guiGameSpeed = theValue; setSpeeds(); } // Achtung Faktor 10!!!
-
- void callNewGameDialog() ;
- void callAboutPokerthDialog();
- void callSettingsDialog();
- void callCreateNetworkGameDialog();
- void callJoinNetworkGameDialog();
-
- void myFold();
- void myCheck();
- void myCall();
- void myBet();
- void mySet();
- void myRaise();
- void myAllIn();
-
- void dealFlopCards0();
- void dealFlopCards1();
- void dealFlopCards2();
- void dealFlopCards3();
- void dealFlopCards4();
- void dealFlopCards5();
- void dealFlopCards6();
-
- void dealTurnCards0();
- void dealTurnCards1();
- void dealTurnCards2();
-
- void dealRiverCards0();
- void dealRiverCards1();
- void dealRiverCards2();
-
- void nextPlayerAnimation();
-
- void preflopAnimation1();
- void preflopAnimation1Action();
- void preflopAnimation2();
- void preflopAnimation2Action();
-
- void flopAnimation1();
- void flopAnimation1Action();
- void flopAnimation2();
- void flopAnimation2Action();
-
- void turnAnimation1();
- void turnAnimation1Action();
- void turnAnimation2();
- void turnAnimation2Action();
-
- void riverAnimation1();
- void riverAnimation1Action();
- void riverAnimation2();
- void riverAnimation2Action();
-
- void postRiverAnimation1();
- void postRiverAnimation1Action();
-
- void postRiverRunAnimation1();
- void postRiverRunAnimation2();
- void postRiverRunAnimation3();
- void postRiverRunAnimation4();
- void postRiverRunAnimation5();
- void postRiverRunAnimation6();
-
- void flipHolecardsAllIn();
- void showMyCards();
-
- void handSwitchRounds();
-
- void startNewHand();
-
- void stopTimer();
-
- void nextRoundCleanGui();
-
- void userWidgetsBackgroudColor();
- void breakButtonClicked();
-
- void keyPressEvent ( QKeyEvent * event );
- void switchLeftToolBox();
- void switchRightToolBox();
- void switchFullscreen();
-
- void paintStartSplash();
-
-
-private:
-
- Game *actualGame;
- HandInterface *actualHand;
- Session *mySession;
- Log *myLog;
- ConfigFile *myConfig;
-
- //Logo
- QLabel *label_logoleft;
- QLabel *label_logoright;
-
- //MyPixmapCardsLabel
- MyCardsPixmapLabel *pixmapLabel_cardBoard0;
- MyCardsPixmapLabel *pixmapLabel_cardBoard1;
- MyCardsPixmapLabel *pixmapLabel_cardBoard2;
- MyCardsPixmapLabel *pixmapLabel_cardBoard3;
- MyCardsPixmapLabel *pixmapLabel_cardBoard4;
- MyCardsPixmapLabel *pixmapLabel_card0a;
- MyCardsPixmapLabel *pixmapLabel_card0b;
- MyCardsPixmapLabel *pixmapLabel_card1a;
- MyCardsPixmapLabel *pixmapLabel_card1b;
- MyCardsPixmapLabel *pixmapLabel_card2a;
- MyCardsPixmapLabel *pixmapLabel_card2b;
- MyCardsPixmapLabel *pixmapLabel_card3a;
- MyCardsPixmapLabel *pixmapLabel_card3b;
- MyCardsPixmapLabel *pixmapLabel_card4a;
- MyCardsPixmapLabel *pixmapLabel_card4b;
- //Timer
- QTimer *potDistributeTimer;
- QTimer *timer;
- QTimer *dealFlopCards0Timer;
- QTimer *dealFlopCards1Timer;
- QTimer *dealFlopCards2Timer;
- QTimer *dealFlopCards3Timer;
- QTimer *dealFlopCards4Timer;
- QTimer *dealFlopCards5Timer;
- QTimer *dealFlopCards6Timer;
- QTimer *dealTurnCards0Timer;
- QTimer *dealTurnCards1Timer;
- QTimer *dealTurnCards2Timer;
- QTimer *dealRiverCards0Timer;
- QTimer *dealRiverCards1Timer;
- QTimer *dealRiverCards2Timer;
-
- QTimer *nextPlayerAnimationTimer;
- QTimer *preflopAnimation1Timer;
- QTimer *preflopAnimation2Timer;
- QTimer *flopAnimation1Timer;
- QTimer *flopAnimation2Timer;
- QTimer *turnAnimation1Timer;
- QTimer *turnAnimation2Timer;
- QTimer *riverAnimation1Timer;
- QTimer *riverAnimation2Timer;
-
- QTimer *postRiverAnimation1Timer;
- QTimer *postRiverRunAnimation1Timer;
- QTimer *postRiverRunAnimation2Timer;
- QTimer *postRiverRunAnimation3Timer;
- QTimer *postRiverRunAnimation5Timer;
- QTimer *postRiverRunAnimation6Timer;
-
- QWidget *userWidgetsArray[8];
- QLabel *buttonLabelArray[5];
- QLabel *cashLabelArray[5];
- QLabel *cashTopLabelArray[5];
- QLabel *setLabelArray[5];
- QLabel *actionLabelArray[5];
- QGroupBox *groupBoxArray[5];
- MyCardsPixmapLabel *boardCardsArray[5];
- MyCardsPixmapLabel *holeCardsArray[5][2];
-
- QPixmap *flipside;
-
- //Dialoge
- joinNetworkGameDialogImpl *myJoinNetworkGameDialog;
- connectToServerDialogImpl *myConnectToServerDialog;
- startNetworkGameDialogImpl *myStartNetworkGameDialog;
- createNetworkGameDialogImpl *myCreateNetworkGameDialog;
-
- int maxQuantityPlayers;
-
- int distributePotAnimCounter;
-
- //Speed
- int guiGameSpeed;
- int gameSpeed;
- int dealCardsSpeed;
- int preDealCardsSpeed;
- int postDealCardsSpeed;
- int AllInDealCardsSpeed;
- int postRiverRunAnimationSpeed;
- int winnerBlinkSpeed;
- int newRoundSpeed;
- int nextPlayerSpeed1;
- int nextPlayerSpeed2;
- int nextPlayerSpeed3;
- int preflopNextPlayerSpeed;
- int nextOpponentSpeed;
-
-
- bool debugMode;
- bool breakAfterActualHand;
-
- bool flipHolecardsAllInAlreadyDone;
-
- QColor active;
- QColor inactive;
- QColor highlight;
-
-friend class GuiWrapper;
-};
-
-#endif
diff --git a/src/gui/qt/mainwindowv2/mycardspixmaplabel.cpp b/src/gui/qt/mainwindowv2/mycardspixmaplabel.cpp
deleted file mode 100644
index 2c682f65..00000000
--- a/src/gui/qt/mainwindowv2/mycardspixmaplabel.cpp
+++ /dev/null
@@ -1,179 +0,0 @@
-//
-// C++ Implementation: mycardspixmaplabel
-//
-// Description:
-//
-//
-// Author: FThauer FHammer , (C) 2007
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-#include "mycardspixmaplabel.h"
-
-// using namespace std;
-
-MyCardsPixmapLabel::MyCardsPixmapLabel(QFrame* parent)
- : QLabel(parent)
-{
- fadeOutAction = FALSE;
- flipCardsAction1 = FALSE;
- flipCardsAction2 = FALSE;
-
-
-
-// rotationIntervall = 0.03;
-
- isFlipside = FALSE;
-
- front = new QPixmap;
- flipside = new QPixmap;
-
- fadeOutTimer = new QTimer;
- connect(fadeOutTimer, SIGNAL(timeout()), this, SLOT(nextFadeOutFrame()));
- flipCardsTimer = new QTimer;
- connect(flipCardsTimer, SIGNAL(timeout()), this, SLOT(nextFlipCardsFrame()));
-}
-
-
-MyCardsPixmapLabel::~MyCardsPixmapLabel()
-{
-}
-
-void MyCardsPixmapLabel::startFadeOut(int speed) {
-
-
- frameOpacity = 0.0;
-
- if(speed <= 4) { opacityRaiseIntervall = 0.01; }
- if(speed > 4 && speed <= 7) { opacityRaiseIntervall = 0.02; }
- if(speed > 7 && speed <= 10) { opacityRaiseIntervall = 0.04; }
-
- if(speed != 11) {
- fadeOutAction = TRUE;
- frameOpacity = 0.0;
- fadeOutTimer->start(40);
- }
-
-}
-
-
-void MyCardsPixmapLabel::nextFadeOutFrame() {
-
- if (frameOpacity < 0.65) {
- frameOpacity += opacityRaiseIntervall;
- update();
- }
- else {
- fadeOutTimer->stop();
- fadeOutAction = FALSE;
- }
-
-}
-
-void MyCardsPixmapLabel::startFlipCards(int speed, QPixmap frontPix, QPixmap *flipsidePix) {
-
- QLabel::setPixmap(frontPix);
-
- frameFlipCardsAction1Size = 1.0;
- frameFlipCardsAction2Size = 0.0;
-
- *front = frontPix;
- flipside = flipsidePix;
-
- if(speed <= 4) { flipCardsScaleIntervall = 0.1; }
- if(speed > 4 && speed <= 6) { flipCardsScaleIntervall = 0.20; }
- if(speed > 6 && speed <= 8) { flipCardsScaleIntervall = 0.25; }
- if(speed > 8 && speed <= 10) { flipCardsScaleIntervall = 0.5; }
-//
-
- if(speed != 11) {
- flipCardsAction1 = TRUE;
- flipCardsTimer->start(40);
- }
-
-}
-
-void MyCardsPixmapLabel::nextFlipCardsFrame() {
-
- if (frameFlipCardsAction1Size > 0.1 ) {
- //erst flipside verkleinern
- frameFlipCardsAction1Size -= flipCardsScaleIntervall;
- update();
- }
- else {
- if(flipCardsAction1) {
- flipCardsAction1 = FALSE;
- flipCardsAction2 = TRUE;
- }
- else {
- //dann front vergrößern
- if (frameFlipCardsAction2Size < 0.9 ) {
-
- frameFlipCardsAction2Size += flipCardsScaleIntervall;
- update();
- }
- else {
- flipCardsAction2 = FALSE;
- flipCardsTimer->stop();
- }
-
- }
- }
-}
-
-void MyCardsPixmapLabel::setPixmap(const QPixmap &pic, const bool flipsideIs) {
-
- QLabel::setPixmap(pic);
- isFlipside = flipsideIs;
-
-}
-
-void MyCardsPixmapLabel::paintEvent(QPaintEvent * event) {
-
- if (!(flipCardsAction1 || flipCardsAction2)) {
- QLabel::paintEvent(event);
- }
-
- if (fadeOutAction) {
-
- QPainter painter(this);
-// painter.setPen(QColor(74,131,83));
- painter.setBrush(QColor(74,131,83));
-// painter.setBrush(palette().color(QPalette::Background));
- // painter.setBrush(QColor(0,0,0));
-
- painter.setOpacity(frameOpacity);
- // painter.drawRect(this->geometry());
- if(objectName()=="pixmapLabel_card0b" || objectName()=="pixmapLabel_card0a")
- painter.drawRect(-1,-1,81,113);
- else
- painter.drawRect(-1,-1,58,81);
-
- }
-
- if (flipCardsAction1) {
- QPainter painter2(this);
- QPixmap tmpFlipside = flipside->scaled(width(), height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
- QPointF center(tmpFlipside.width()/2.0, tmpFlipside.height()/2.0);
-
- painter2.translate(center);
- painter2.scale(frameFlipCardsAction1Size ,1);
- painter2.translate(-center);
- painter2.drawPixmap(0,0, tmpFlipside);
- }
-
- if (flipCardsAction2) {
- QPainter painter3(this);
- QPixmap tmpFront = front->scaled(width(), height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
- QPointF center(tmpFront.width()/2.0, tmpFront.height()/2.0);
-
- painter3.translate(center);
- painter3.scale(frameFlipCardsAction2Size ,1);
- painter3.translate(-center);
-
- painter3.drawPixmap(0,0, tmpFront);
- }
-
-
-}
diff --git a/src/gui/qt/mainwindowv2/mycardspixmaplabel.h b/src/gui/qt/mainwindowv2/mycardspixmaplabel.h
deleted file mode 100644
index e83a952f..00000000
--- a/src/gui/qt/mainwindowv2/mycardspixmaplabel.h
+++ /dev/null
@@ -1,70 +0,0 @@
-//
-// C++ Interface: mycardspixmaplabel
-//
-// Description:
-//
-//
-// Author: FThauer FHammer , (C) 2007
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-#ifndef MYCARDSPIXMAPLABEL_H
-#define MYCARDSPIXMAPLABEL_H
-
-#include
-#include
-
-#include
-
-class MyCardsPixmapLabel : public QLabel
-{
-Q_OBJECT
-public:
- MyCardsPixmapLabel(QFrame*);
-
- ~MyCardsPixmapLabel();
-
- void setIsFlipside(bool theValue){ isFlipside = theValue;}
- bool getIsFlipside() const{ return isFlipside;}
-
- void setFadeOutAction(bool theValue) { fadeOutAction = theValue; }
- bool getFadeOutAction() const { return fadeOutAction;}
-
- void startFadeOut(int);
- void startFlipCards(int, QPixmap, QPixmap*);
-
- void paintEvent(QPaintEvent * event);
-
- QPixmap *front;
- QPixmap *flipside;
-
-
-public slots:
-
- void setPixmap ( const QPixmap &, const bool );
- void nextFadeOutFrame();
- void nextFlipCardsFrame();
-
-
-
-private:
-
- qreal frameOpacity;
- qreal opacityRaiseIntervall;
-
- qreal flipCardsScaleIntervall;
- qreal frameFlipCardsAction1Size;
- qreal frameFlipCardsAction2Size;
-
- QTimer *fadeOutTimer;
- QTimer *flipCardsTimer;
-
-
- bool isFlipside;
- bool fadeOutAction;
- bool flipCardsAction1;
- bool flipCardsAction2;
-};
-
-#endif
diff --git a/src/gui/qt/mainwindowv2/startsplash/startsplash.cpp b/src/gui/qt/mainwindowv2/startsplash/startsplash.cpp
deleted file mode 100644
index 530151f4..00000000
--- a/src/gui/qt/mainwindowv2/startsplash/startsplash.cpp
+++ /dev/null
@@ -1,258 +0,0 @@
-/***************************************************************************
- * Copyright (C) 2006 by FThauer FHammer *
- * f.thauer@web.de *
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program; if not, write to the *
- * Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
- ***************************************************************************/
-#include "startsplash.h"
-
-StartSplash::StartSplash(mainWindowImpl *parent)
- : QSplashScreen(parent), myW(parent)
-{
- QFontDatabase::addApplicationFont (":fonts/resources/fonts/c059013l.pfb");
- QFontDatabase::addApplicationFont (":fonts/resources/fonts/andybold.ttf");
-
- frameNo = 52;
- opacityCounter = 13;
- opacity = 1.0;
-
- QTimer *timer = new QTimer;
- connect(timer, SIGNAL(timeout()), this, SLOT(nextAnimationFrame()));
- timer->start(40);
-}
-
-
-StartSplash::~StartSplash()
-{
-}
-
-void StartSplash::nextAnimationFrame() {
-
- ++frameNo;
- update();
- }
-
-void StartSplash::paintEvent(QPaintEvent * event) {
-
- QPainter painter(this);
-
-#ifdef _WIN32
- QFont welcomeFont;
- welcomeFont.setFamily("Times New Roman");
- welcomeFont.setPixelSize(42);
-#else
- QFont welcomeFont;
- welcomeFont.setFamily("Century Schoolbook L");
- welcomeFont.setPixelSize(35);
-#endif
- QFont haveFont;
- haveFont.setFamily("Andy MT");
- haveFont.setPixelSize(36);
-
- QPixmap logo(":/graphics/resources/graphics/logo-140-100.png");
-
- if(frameNo >= 52 && frameNo < 65) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
- }
-
- if(frameNo >= 65 && frameNo < 68) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"W");
-
- }
-
- if(frameNo >= 68 && frameNo < 71) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"We");
-
- }
-
- if(frameNo >= 71 && frameNo < 74) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Wel");
-
- }
-
- if(frameNo >= 74 && frameNo < 77) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welc");
-
- }
-
- if(frameNo >= 77 && frameNo < 80) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welco");
-
- }
-
- if(frameNo >= 80 && frameNo < 83) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welcom");
-
- }
-
- if(frameNo >= 83 && frameNo < 92) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welcome");
-
- }
-
- if(frameNo >= 92 && frameNo < 95) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welcome t");
-
- }
-
- if(frameNo >= 95 && frameNo < 120 ) {
-
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welcome to");
-
- }
-
- if(frameNo >= 120 && frameNo < 132) {
-//
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welcome to");
-
- --opacityCounter;
-// std::cout << opacity << " " << opacityCounter << "\n";
- opacity = 1.0/opacityCounter;
-// std::cout << opacity << "\n";
- painter.setOpacity(opacity);
- painter.drawPixmap(130,85,140,100,logo);
-
- }
-
- if(frameNo >= 132 && frameNo < 155) {
-//
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welcome to");
-
- painter.drawPixmap(130,85,140,100,logo);
-
- }
-
- if(frameNo >= 155 && frameNo < 195) {
-//
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welcome to");
-
- painter.drawPixmap(130,85,140,100,logo);
-
- painter.setFont(haveFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(3,190,390,40,4,"Have a lot of fun!");
-
- }
-
- if(frameNo >= 195 && frameNo < 245) {
-//
- painter.setBrush(QColor(40,80,46));
- painter.drawRect(0,0,399,249);
-
- painter.setRenderHint(QPainter::Antialiasing, TRUE);
- painter.setFont(welcomeFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(48,30,300,40,4,"Welcome to");
-
- painter.drawPixmap(130,85,140,100,logo);
-
- painter.setFont(haveFont);
- painter.setPen(QColor(255,255,255));
- painter.drawText(3,190,390,40,4,"Have a lot of fun! ;-)");
-
- }
-
- if(frameNo >= 245) {
- this->hide();
-// myW->label_logo->show();
-
- }
-
-}
-
diff --git a/src/gui/qt/mainwindowv2/startsplash/startsplash.h b/src/gui/qt/mainwindowv2/startsplash/startsplash.h
deleted file mode 100644
index a4ea5305..00000000
--- a/src/gui/qt/mainwindowv2/startsplash/startsplash.h
+++ /dev/null
@@ -1,46 +0,0 @@
-//
-// C++ Interface: startsplash
-//
-// Description:
-//
-//
-// Author: FThauer FHammer , (C) 2007
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-#ifndef STARTSPLASH_H
-#define STARTSPLASH_H
-
-#include
-
-#include "mainwindowimpl.h"
-
-#include
-#include
-
-class StartSplash : public QSplashScreen
-{
-Q_OBJECT
-public:
- StartSplash(mainWindowImpl *);
-
- ~StartSplash();
-
- int frameNo;
- int opacityCounter;
- qreal opacity;
-
- void paintEvent(QPaintEvent * event);
-
-public slots:
-
- void nextAnimationFrame();
-
-private:
-
- mainWindowImpl *myW;
-
-};
-
-#endif
diff --git a/src/gui/qt/mainwindowv2/ui_mainwindowv2.h b/src/gui/qt/mainwindowv2/ui_mainwindowv2.h
deleted file mode 100644
index def7b33b..00000000
--- a/src/gui/qt/mainwindowv2/ui_mainwindowv2.h
+++ /dev/null
@@ -1,2097 +0,0 @@
-/********************************************************************************
-** Form generated from reading ui file 'mainwindow.ui'
-**
-** Created: Wed Mar 14 01:42:49 2007
-** by: Qt User Interface Compiler version 4.2.2
-**
-** WARNING! All changes made in this file will be lost when recompiling ui file!
-********************************************************************************/
-
-#ifndef UI_MAINWINDOW_H
-#define UI_MAINWINDOW_H
-
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-
-class Ui_mainWindow
-{
-public:
- QAction *actionNewGame;
- QAction *actionQuit;
- QAction *actionAboutPokerth;
- QAction *actionSettings;
- QAction *actionCreate_network_Game;
- QAction *actionJoin_network_Game;
- QAction *actionFullScreen;
- QWidget *centralwidget;
- QGridLayout *gridLayout;
- QHBoxLayout *hboxLayout;
- QVBoxLayout *vboxLayout;
- QSpacerItem *spacerItem;
- QSpacerItem *spacerItem1;
- QGroupBox *groupBox_left_tools;
- QGridLayout *gridLayout1;
- QTabWidget *tabWidget_2;
- QWidget *tab_log_2;
- QGridLayout *gridLayout2;
- QLabel *label_3;
- QSpacerItem *spacerItem2;
- QGroupBox *groupBox0;
- QGridLayout *gridLayout3;
- QHBoxLayout *hboxLayout1;
- QVBoxLayout *vboxLayout1;
- QPushButton *pushButton_raise;
- QPushButton *pushButton_bet;
- QPushButton *pushButton_call;
- QPushButton *pushButton_check;
- QPushButton *pushButton_fold;
- QFrame *frame5;
- QGridLayout *gridLayout4;
- QLabel *label_p0b;
- QLabel *label_p0a;
- QVBoxLayout *vboxLayout2;
- QGridLayout *gridLayout5;
- QPushButton *pushButton_set;
- QPushButton *pushButton_allin;
- QSpinBox *spinBox_set;
- QFrame *frame_6;
- QGridLayout *gridLayout6;
- QLabel *textLabel_Cash0;
- QLabel *textLabel_TopCash0;
- QFrame *line9;
- QHBoxLayout *hboxLayout2;
- QFrame *frame57;
- QGridLayout *gridLayout7;
- QLabel *textLabel_Button0;
- QFrame *frame_10;
- QGridLayout *gridLayout8;
- QLabel *textLabel_Status0;
- QFrame *frame_Set0;
- QGridLayout *gridLayout9;
- QLabel *textLabel_Set0;
- QSpacerItem *spacerItem3;
- QVBoxLayout *vboxLayout3;
- QSpacerItem *spacerItem4;
- QSpacerItem *spacerItem5;
- QGroupBox *groupBox_right_tools;
- QGridLayout *gridLayout10;
- QTabWidget *tabWidget;
- QWidget *tab_log;
- QGridLayout *gridLayout11;
- QTextBrowser *textBrowser_Log;
- QPushButton *pushButton_break;
- QSlider *horizontalSlider_speed;
- QHBoxLayout *hboxLayout3;
- QLabel *label;
- QLabel *label_2;
- QSpacerItem *spacerItem6;
- QHBoxLayout *hboxLayout4;
- QGroupBox *groupBox1;
- QGridLayout *gridLayout12;
- QFrame *frame8_2_2_2_5;
- QGridLayout *gridLayout13;
- QLabel *label_p1a;
- QLabel *label_p1b;
- QFrame *frame_3;
- QGridLayout *gridLayout14;
- QLabel *textLabel_Cash1;
- QLabel *textLabel_TopCash1;
- QHBoxLayout *hboxLayout5;
- QFrame *frame_7;
- QGridLayout *gridLayout15;
- QLabel *textLabel_Button1;
- QFrame *frame_8;
- QGridLayout *gridLayout16;
- QLabel *textLabel_Status1;
- QFrame *frame_Set1;
- QGridLayout *gridLayout17;
- QLabel *textLabel_Set1;
- QFrame *line2_2_5;
- QSpacerItem *spacerItem7;
- QGroupBox *groupBox2;
- QGridLayout *gridLayout18;
- QFrame *frame8_2_2_2_4;
- QGridLayout *gridLayout19;
- QLabel *label_p2a;
- QLabel *label_p2b;
- QSpacerItem *spacerItem8;
- QFrame *line2_2_4;
- QHBoxLayout *hboxLayout6;
- QFrame *frame_2;
- QGridLayout *gridLayout20;
- QLabel *textLabel_Button2;
- QFrame *frame;
- QGridLayout *gridLayout21;
- QLabel *textLabel_Status2;
- QFrame *frame_Set2;
- QGridLayout *gridLayout22;
- QLabel *textLabel_Set2;
- QFrame *frame_9;
- QGridLayout *gridLayout23;
- QLabel *textLabel_TopCash2;
- QLabel *textLabel_Cash2;
- QGroupBox *groupBox3;
- QGridLayout *gridLayout24;
- QFrame *frame8_2_2_2_6;
- QGridLayout *gridLayout25;
- QLabel *label_p3a;
- QLabel *label_p3b;
- QFrame *line2_2_6;
- QHBoxLayout *hboxLayout7;
- QFrame *frame_13;
- QGridLayout *gridLayout26;
- QLabel *textLabel_Button3;
- QFrame *frame_14;
- QGridLayout *gridLayout27;
- QLabel *textLabel_Status3;
- QFrame *frame_Set3;
- QGridLayout *gridLayout28;
- QLabel *textLabel_Set3;
- QSpacerItem *spacerItem9;
- QFrame *frame_12;
- QGridLayout *gridLayout29;
- QLabel *textLabel_TopCash3;
- QLabel *textLabel_Cash3;
- QGroupBox *groupBox4;
- QGridLayout *gridLayout30;
- QFrame *frame8_2_2_2_7;
- QGridLayout *gridLayout31;
- QLabel *label_p4a;
- QLabel *label_p4b;
- QHBoxLayout *hboxLayout8;
- QFrame *frame_16;
- QGridLayout *gridLayout32;
- QLabel *textLabel_Button4;
- QFrame *frame_17;
- QGridLayout *gridLayout33;
- QLabel *textLabel_Status4;
- QFrame *frame_Set4;
- QGridLayout *gridLayout34;
- QLabel *textLabel_Set4;
- QFrame *line2_2_7;
- QSpacerItem *spacerItem10;
- QFrame *frame_15;
- QGridLayout *gridLayout35;
- QLabel *textLabel_TopCash4;
- QLabel *textLabel_Cash4;
- QHBoxLayout *hboxLayout9;
- QSpacerItem *spacerItem11;
- QGroupBox *groupBox_board;
- QGridLayout *gridLayout36;
- QFrame *frame_5;
- QGridLayout *gridLayout37;
- QLabel *label_bc3;
- QLabel *label_bc2;
- QLabel *label_bc4;
- QLabel *label_bc1;
- QLabel *label_bc5;
- QFrame *frame_4;
- QGridLayout *gridLayout38;
- QFrame *frame_Pot;
- QGridLayout *gridLayout39;
- QLabel *label_Pot;
- QLabel *textLabel_Pot;
- QHBoxLayout *hboxLayout10;
- QLabel *label_Sets;
- QLabel *textLabel_Sets;
- QGridLayout *gridLayout40;
- QFrame *frame_11;
- QGridLayout *gridLayout41;
- QLabel *textLabel_handNumber;
- QLabel *textLabel_gameNumber;
- QFrame *frame_handLabel;
- QGridLayout *gridLayout42;
- QLabel *textLabel_handLabel;
- QSpacerItem *spacerItem12;
- QSpacerItem *spacerItem13;
- QMenuBar *menubar;
- QMenu *menuView;
- QMenu *menuSpiel;
- QStatusBar *statusbar;
-
- void setupUi(QMainWindow *mainWindow)
- {
- mainWindow->setObjectName(QString::fromUtf8("mainWindow"));
- QSizePolicy sizePolicy(static_cast(0), static_cast(0));
- sizePolicy.setHorizontalStretch(0);
- sizePolicy.setVerticalStretch(0);
- sizePolicy.setHeightForWidth(mainWindow->sizePolicy().hasHeightForWidth());
- mainWindow->setSizePolicy(sizePolicy);
- mainWindow->setMinimumSize(QSize(874, 670));
- QPalette palette;
- QBrush brush(QColor(0, 0, 0, 255));
- brush.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::WindowText, brush);
- QBrush brush1(QColor(221, 223, 228, 255));
- brush1.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Button, brush1);
- QBrush brush2(QColor(255, 255, 255, 255));
- brush2.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Light, brush2);
- QBrush brush3(QColor(255, 255, 255, 255));
- brush3.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Midlight, brush3);
- QBrush brush4(QColor(85, 85, 85, 255));
- brush4.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Dark, brush4);
- QBrush brush5(QColor(199, 199, 199, 255));
- brush5.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Mid, brush5);
- QBrush brush6(QColor(0, 0, 0, 255));
- brush6.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Text, brush6);
- QBrush brush7(QColor(255, 255, 255, 255));
- brush7.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::BrightText, brush7);
- QBrush brush8(QColor(0, 0, 0, 255));
- brush8.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::ButtonText, brush8);
- QBrush brush9(QColor(74, 131, 83, 255));
- brush9.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Base, brush9);
- QBrush brush10(QColor(74, 131, 83, 255));
- brush10.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Window, brush10);
- QBrush brush11(QColor(0, 0, 0, 255));
- brush11.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Shadow, brush11);
- QBrush brush12(QColor(103, 141, 178, 255));
- brush12.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Highlight, brush12);
- QBrush brush13(QColor(255, 255, 255, 255));
- brush13.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::HighlightedText, brush13);
- QBrush brush14(QColor(0, 0, 238, 255));
- brush14.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::Link, brush14);
- QBrush brush15(QColor(82, 24, 139, 255));
- brush15.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::LinkVisited, brush15);
- QBrush brush16(QColor(232, 232, 232, 255));
- brush16.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Active, QPalette::AlternateBase, brush16);
- QBrush brush17(QColor(0, 0, 0, 255));
- brush17.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::WindowText, brush17);
- QBrush brush18(QColor(221, 223, 228, 255));
- brush18.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Button, brush18);
- QBrush brush19(QColor(255, 255, 255, 255));
- brush19.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Light, brush19);
- QBrush brush20(QColor(255, 255, 255, 255));
- brush20.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Midlight, brush20);
- QBrush brush21(QColor(85, 85, 85, 255));
- brush21.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Dark, brush21);
- QBrush brush22(QColor(199, 199, 199, 255));
- brush22.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Mid, brush22);
- QBrush brush23(QColor(0, 0, 0, 255));
- brush23.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Text, brush23);
- QBrush brush24(QColor(255, 255, 255, 255));
- brush24.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::BrightText, brush24);
- QBrush brush25(QColor(0, 0, 0, 255));
- brush25.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::ButtonText, brush25);
- QBrush brush26(QColor(74, 131, 83, 255));
- brush26.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Base, brush26);
- QBrush brush27(QColor(74, 131, 83, 255));
- brush27.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Window, brush27);
- QBrush brush28(QColor(0, 0, 0, 255));
- brush28.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Shadow, brush28);
- QBrush brush29(QColor(103, 141, 178, 255));
- brush29.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Highlight, brush29);
- QBrush brush30(QColor(255, 255, 255, 255));
- brush30.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::HighlightedText, brush30);
- QBrush brush31(QColor(0, 0, 238, 255));
- brush31.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::Link, brush31);
- QBrush brush32(QColor(82, 24, 139, 255));
- brush32.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::LinkVisited, brush32);
- QBrush brush33(QColor(232, 232, 232, 255));
- brush33.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Inactive, QPalette::AlternateBase, brush33);
- QBrush brush34(QColor(128, 128, 128, 255));
- brush34.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::WindowText, brush34);
- QBrush brush35(QColor(221, 223, 228, 255));
- brush35.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Button, brush35);
- QBrush brush36(QColor(255, 255, 255, 255));
- brush36.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Light, brush36);
- QBrush brush37(QColor(255, 255, 255, 255));
- brush37.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Midlight, brush37);
- QBrush brush38(QColor(85, 85, 85, 255));
- brush38.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Dark, brush38);
- QBrush brush39(QColor(199, 199, 199, 255));
- brush39.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Mid, brush39);
- QBrush brush40(QColor(199, 199, 199, 255));
- brush40.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Text, brush40);
- QBrush brush41(QColor(255, 255, 255, 255));
- brush41.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::BrightText, brush41);
- QBrush brush42(QColor(128, 128, 128, 255));
- brush42.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::ButtonText, brush42);
- QBrush brush43(QColor(74, 131, 83, 255));
- brush43.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Base, brush43);
- QBrush brush44(QColor(74, 131, 83, 255));
- brush44.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Window, brush44);
- QBrush brush45(QColor(0, 0, 0, 255));
- brush45.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Shadow, brush45);
- QBrush brush46(QColor(86, 117, 148, 255));
- brush46.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Highlight, brush46);
- QBrush brush47(QColor(255, 255, 255, 255));
- brush47.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::HighlightedText, brush47);
- QBrush brush48(QColor(0, 0, 238, 255));
- brush48.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::Link, brush48);
- QBrush brush49(QColor(82, 24, 139, 255));
- brush49.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::LinkVisited, brush49);
- QBrush brush50(QColor(232, 232, 232, 255));
- brush50.setStyle(Qt::SolidPattern);
- palette.setBrush(QPalette::Disabled, QPalette::AlternateBase, brush50);
- mainWindow->setPalette(palette);
- mainWindow->setFocusPolicy(Qt::ClickFocus);
- mainWindow->setAutoFillBackground(true);
- actionNewGame = new QAction(mainWindow);
- actionNewGame->setObjectName(QString::fromUtf8("actionNewGame"));
- actionQuit = new QAction(mainWindow);
- actionQuit->setObjectName(QString::fromUtf8("actionQuit"));
- actionAboutPokerth = new QAction(mainWindow);
- actionAboutPokerth->setObjectName(QString::fromUtf8("actionAboutPokerth"));
- actionSettings = new QAction(mainWindow);
- actionSettings->setObjectName(QString::fromUtf8("actionSettings"));
- actionCreate_network_Game = new QAction(mainWindow);
- actionCreate_network_Game->setObjectName(QString::fromUtf8("actionCreate_network_Game"));
- actionJoin_network_Game = new QAction(mainWindow);
- actionJoin_network_Game->setObjectName(QString::fromUtf8("actionJoin_network_Game"));
- actionFullScreen = new QAction(mainWindow);
- actionFullScreen->setObjectName(QString::fromUtf8("actionFullScreen"));
- centralwidget = new QWidget(mainWindow);
- centralwidget->setObjectName(QString::fromUtf8("centralwidget"));
-
-/*
- gridLayout = new QGridLayout(centralwidget);
- gridLayout->setSpacing(6);
- gridLayout->setMargin(9);
- gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
- hboxLayout = new QHBoxLayout();
- hboxLayout->setSpacing(0);
- hboxLayout->setMargin(0);
- hboxLayout->setObjectName(QString::fromUtf8("hboxLayout"));
- vboxLayout = new QVBoxLayout();
- vboxLayout->setSpacing(0);
- vboxLayout->setMargin(0);
- vboxLayout->setObjectName(QString::fromUtf8("vboxLayout"));
- spacerItem = new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding);
-
- vboxLayout->addItem(spacerItem);
-
- spacerItem1 = new QSpacerItem(211, 0, QSizePolicy::Fixed, QSizePolicy::Minimum);
-
- vboxLayout->addItem(spacerItem1);
-
- groupBox_left_tools = new QGroupBox(centralwidget);
- groupBox_left_tools->setObjectName(QString::fromUtf8("groupBox_left_tools"));
- groupBox_left_tools->setEnabled(false);
- groupBox_left_tools->setMinimumSize(QSize(211, 190));
- groupBox_left_tools->setMaximumSize(QSize(211, 190));
- QPalette palette1;
- QBrush brush51(QColor(255, 255, 255, 255));
- brush51.setStyle(Qt::SolidPattern);
- palette1.setBrush(QPalette::Active, QPalette::Base, brush51);
- QBrush brush52(QColor(86, 170, 86, 255));
- brush52.setStyle(Qt::SolidPattern);
- palette1.setBrush(QPalette::Active, QPalette::Window, brush52);
- QBrush brush53(QColor(255, 255, 255, 255));
- brush53.setStyle(Qt::SolidPattern);
- palette1.setBrush(QPalette::Inactive, QPalette::Base, brush53);
- QBrush brush54(QColor(86, 170, 86, 255));
- brush54.setStyle(Qt::SolidPattern);
- palette1.setBrush(QPalette::Inactive, QPalette::Window, brush54);
- QBrush brush55(QColor(86, 170, 86, 255));
- brush55.setStyle(Qt::SolidPattern);
- palette1.setBrush(QPalette::Disabled, QPalette::Base, brush55);
- QBrush brush56(QColor(86, 170, 86, 255));
- brush56.setStyle(Qt::SolidPattern);
- palette1.setBrush(QPalette::Disabled, QPalette::Window, brush56);
- groupBox_left_tools->setPalette(palette1);
- groupBox_left_tools->setAutoFillBackground(true);
- gridLayout1 = new QGridLayout(groupBox_left_tools);
- gridLayout1->setSpacing(3);
- gridLayout1->setMargin(6);
- gridLayout1->setObjectName(QString::fromUtf8("gridLayout1"));
- tabWidget_2 = new QTabWidget(groupBox_left_tools);
- tabWidget_2->setObjectName(QString::fromUtf8("tabWidget_2"));
- QPalette palette2;
- QBrush brush57(QColor(255, 255, 255, 255));
- brush57.setStyle(Qt::SolidPattern);
- palette2.setBrush(QPalette::Active, QPalette::Base, brush57);
- QBrush brush58(QColor(86, 170, 86, 255));
- brush58.setStyle(Qt::SolidPattern);
- palette2.setBrush(QPalette::Active, QPalette::Window, brush58);
- QBrush brush59(QColor(255, 255, 255, 255));
- brush59.setStyle(Qt::SolidPattern);
- palette2.setBrush(QPalette::Inactive, QPalette::Base, brush59);
- QBrush brush60(QColor(86, 170, 86, 255));
- brush60.setStyle(Qt::SolidPattern);
- palette2.setBrush(QPalette::Inactive, QPalette::Window, brush60);
- QBrush brush61(QColor(86, 170, 86, 255));
- brush61.setStyle(Qt::SolidPattern);
- palette2.setBrush(QPalette::Disabled, QPalette::Base, brush61);
- QBrush brush62(QColor(86, 170, 86, 255));
- brush62.setStyle(Qt::SolidPattern);
- palette2.setBrush(QPalette::Disabled, QPalette::Window, brush62);
- tabWidget_2->setPalette(palette2);
- tab_log_2 = new QWidget();
- tab_log_2->setObjectName(QString::fromUtf8("tab_log_2"));
- gridLayout2 = new QGridLayout(tab_log_2);
- gridLayout2->setSpacing(0);
- gridLayout2->setMargin(5);
- gridLayout2->setObjectName(QString::fromUtf8("gridLayout2"));
- label_3 = new QLabel(tab_log_2);
- label_3->setObjectName(QString::fromUtf8("label_3"));
- label_3->setPixmap(QPixmap(QString::fromUtf8(":/graphics/resources/graphics/handRanking_release.png")));
-
- gridLayout2->addWidget(label_3, 0, 0, 1, 1);
-
- tabWidget_2->addTab(tab_log_2, QApplication::translate("mainWindow", "Hands", 0, QApplication::UnicodeUTF8));
-
- gridLayout1->addWidget(tabWidget_2, 0, 0, 1, 1);
-
-
- vboxLayout->addWidget(groupBox_left_tools);
-
-
- hboxLayout->addLayout(vboxLayout);
-
- spacerItem2 = new QSpacerItem(23, 40, QSizePolicy::MinimumExpanding, QSizePolicy::Minimum);
-
- hboxLayout->addItem(spacerItem2);
-
- groupBox0 = new QGroupBox(centralwidget);
- groupBox0->setObjectName(QString::fromUtf8("groupBox0"));
- groupBox0->setEnabled(true);
- groupBox0->setMinimumSize(QSize(382, 212));
- groupBox0->setMaximumSize(QSize(382, 212));
- QPalette palette3;
- QBrush brush63(QColor(0, 0, 0, 255));
- brush63.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::WindowText, brush63);
- QBrush brush64(QColor(221, 223, 228, 255));
- brush64.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Button, brush64);
- QBrush brush65(QColor(255, 255, 255, 255));
- brush65.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Light, brush65);
- QBrush brush66(QColor(255, 255, 255, 255));
- brush66.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Midlight, brush66);
- QBrush brush67(QColor(85, 85, 85, 255));
- brush67.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Dark, brush67);
- QBrush brush68(QColor(199, 199, 199, 255));
- brush68.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Mid, brush68);
- QBrush brush69(QColor(0, 0, 0, 255));
- brush69.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Text, brush69);
- QBrush brush70(QColor(255, 255, 255, 255));
- brush70.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::BrightText, brush70);
- QBrush brush71(QColor(0, 0, 0, 255));
- brush71.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::ButtonText, brush71);
- QBrush brush72(QColor(255, 255, 255, 255));
- brush72.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Base, brush72);
- QBrush brush73(QColor(86, 170, 86, 255));
- brush73.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Window, brush73);
- QBrush brush74(QColor(0, 0, 0, 255));
- brush74.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Shadow, brush74);
- QBrush brush75(QColor(103, 141, 178, 255));
- brush75.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Highlight, brush75);
- QBrush brush76(QColor(255, 255, 255, 255));
- brush76.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::HighlightedText, brush76);
- QBrush brush77(QColor(0, 0, 238, 255));
- brush77.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::Link, brush77);
- QBrush brush78(QColor(82, 24, 139, 255));
- brush78.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::LinkVisited, brush78);
- QBrush brush79(QColor(232, 232, 232, 255));
- brush79.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Active, QPalette::AlternateBase, brush79);
- QBrush brush80(QColor(0, 0, 0, 255));
- brush80.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::WindowText, brush80);
- QBrush brush81(QColor(221, 223, 228, 255));
- brush81.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Button, brush81);
- QBrush brush82(QColor(255, 255, 255, 255));
- brush82.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Light, brush82);
- QBrush brush83(QColor(255, 255, 255, 255));
- brush83.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Midlight, brush83);
- QBrush brush84(QColor(85, 85, 85, 255));
- brush84.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Dark, brush84);
- QBrush brush85(QColor(199, 199, 199, 255));
- brush85.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Mid, brush85);
- QBrush brush86(QColor(0, 0, 0, 255));
- brush86.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Text, brush86);
- QBrush brush87(QColor(255, 255, 255, 255));
- brush87.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::BrightText, brush87);
- QBrush brush88(QColor(0, 0, 0, 255));
- brush88.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::ButtonText, brush88);
- QBrush brush89(QColor(255, 255, 255, 255));
- brush89.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Base, brush89);
- QBrush brush90(QColor(86, 170, 86, 255));
- brush90.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Window, brush90);
- QBrush brush91(QColor(0, 0, 0, 255));
- brush91.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Shadow, brush91);
- QBrush brush92(QColor(103, 141, 178, 255));
- brush92.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Highlight, brush92);
- QBrush brush93(QColor(255, 255, 255, 255));
- brush93.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::HighlightedText, brush93);
- QBrush brush94(QColor(0, 0, 238, 255));
- brush94.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::Link, brush94);
- QBrush brush95(QColor(82, 24, 139, 255));
- brush95.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::LinkVisited, brush95);
- QBrush brush96(QColor(232, 232, 232, 255));
- brush96.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Inactive, QPalette::AlternateBase, brush96);
- QBrush brush97(QColor(128, 128, 128, 255));
- brush97.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::WindowText, brush97);
- QBrush brush98(QColor(221, 223, 228, 255));
- brush98.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Button, brush98);
- QBrush brush99(QColor(255, 255, 255, 255));
- brush99.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Light, brush99);
- QBrush brush100(QColor(255, 255, 255, 255));
- brush100.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Midlight, brush100);
- QBrush brush101(QColor(85, 85, 85, 255));
- brush101.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Dark, brush101);
- QBrush brush102(QColor(199, 199, 199, 255));
- brush102.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Mid, brush102);
- QBrush brush103(QColor(199, 199, 199, 255));
- brush103.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Text, brush103);
- QBrush brush104(QColor(255, 255, 255, 255));
- brush104.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::BrightText, brush104);
- QBrush brush105(QColor(128, 128, 128, 255));
- brush105.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::ButtonText, brush105);
- QBrush brush106(QColor(86, 170, 86, 255));
- brush106.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Base, brush106);
- QBrush brush107(QColor(86, 170, 86, 255));
- brush107.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Window, brush107);
- QBrush brush108(QColor(0, 0, 0, 255));
- brush108.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Shadow, brush108);
- QBrush brush109(QColor(86, 117, 148, 255));
- brush109.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Highlight, brush109);
- QBrush brush110(QColor(255, 255, 255, 255));
- brush110.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::HighlightedText, brush110);
- QBrush brush111(QColor(0, 0, 238, 255));
- brush111.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::Link, brush111);
- QBrush brush112(QColor(82, 24, 139, 255));
- brush112.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::LinkVisited, brush112);
- QBrush brush113(QColor(232, 232, 232, 255));
- brush113.setStyle(Qt::SolidPattern);
- palette3.setBrush(QPalette::Disabled, QPalette::AlternateBase, brush113);
- groupBox0->setPalette(palette3);
- groupBox0->setAutoFillBackground(true);
- gridLayout3 = new QGridLayout(groupBox0);
- gridLayout3->setSpacing(6);
- gridLayout3->setMargin(9);
- gridLayout3->setObjectName(QString::fromUtf8("gridLayout3"));
- hboxLayout1 = new QHBoxLayout();
- hboxLayout1->setSpacing(6);
- hboxLayout1->setMargin(0);
- hboxLayout1->setObjectName(QString::fromUtf8("hboxLayout1"));
- vboxLayout1 = new QVBoxLayout();
- vboxLayout1->setSpacing(2);
- vboxLayout1->setMargin(0);
- vboxLayout1->setObjectName(QString::fromUtf8("vboxLayout1"));
- pushButton_raise = new QPushButton(groupBox0);
- pushButton_raise->setObjectName(QString::fromUtf8("pushButton_raise"));
- pushButton_raise->setMaximumSize(QSize(55, 25));
-
- vboxLayout1->addWidget(pushButton_raise);
-
- pushButton_bet = new QPushButton(groupBox0);
- pushButton_bet->setObjectName(QString::fromUtf8("pushButton_bet"));
- pushButton_bet->setMaximumSize(QSize(55, 25));
-
- vboxLayout1->addWidget(pushButton_bet);
-
- pushButton_call = new QPushButton(groupBox0);
- pushButton_call->setObjectName(QString::fromUtf8("pushButton_call"));
- pushButton_call->setMaximumSize(QSize(55, 25));
-
- vboxLayout1->addWidget(pushButton_call);
-
- pushButton_check = new QPushButton(groupBox0);
- pushButton_check->setObjectName(QString::fromUtf8("pushButton_check"));
- pushButton_check->setMaximumSize(QSize(55, 25));
-
- vboxLayout1->addWidget(pushButton_check);
-
- pushButton_fold = new QPushButton(groupBox0);
- pushButton_fold->setObjectName(QString::fromUtf8("pushButton_fold"));
- pushButton_fold->setMaximumSize(QSize(55, 25));
-
- vboxLayout1->addWidget(pushButton_fold);
-
-
- hboxLayout1->addLayout(vboxLayout1);
-
- frame5 = new QFrame(groupBox0);
- frame5->setObjectName(QString::fromUtf8("frame5"));
- frame5->setMinimumSize(QSize(192, 142));
- frame5->setMaximumSize(QSize(192, 142));
- frame5->setFrameShape(QFrame::StyledPanel);
- frame5->setFrameShadow(QFrame::Raised);
- gridLayout4 = new QGridLayout(frame5);
- gridLayout4->setSpacing(6);
- gridLayout4->setMargin(9);
- gridLayout4->setObjectName(QString::fromUtf8("gridLayout4"));
- label_p0b = new QLabel(frame5);
- label_p0b->setObjectName(QString::fromUtf8("label_p0b"));
-
- gridLayout4->addWidget(label_p0b, 0, 1, 1, 1);
-
- label_p0a = new QLabel(frame5);
- label_p0a->setObjectName(QString::fromUtf8("label_p0a"));
-
- gridLayout4->addWidget(label_p0a, 0, 0, 1, 1);
-
-
- hboxLayout1->addWidget(frame5);
-
- vboxLayout2 = new QVBoxLayout();
- vboxLayout2->setSpacing(6);
- vboxLayout2->setMargin(0);
- vboxLayout2->setObjectName(QString::fromUtf8("vboxLayout2"));
- gridLayout5 = new QGridLayout();
- gridLayout5->setSpacing(3);
- gridLayout5->setMargin(0);
- gridLayout5->setObjectName(QString::fromUtf8("gridLayout5"));
- pushButton_set = new QPushButton(groupBox0);
- pushButton_set->setObjectName(QString::fromUtf8("pushButton_set"));
- pushButton_set->setMaximumSize(QSize(34, 25));
-
- gridLayout5->addWidget(pushButton_set, 0, 0, 1, 1);
-
- pushButton_allin = new QPushButton(groupBox0);
- pushButton_allin->setObjectName(QString::fromUtf8("pushButton_allin"));
-
- gridLayout5->addWidget(pushButton_allin, 1, 0, 1, 2);
-
- spinBox_set = new QSpinBox(groupBox0);
- spinBox_set->setObjectName(QString::fromUtf8("spinBox_set"));
- spinBox_set->setMinimumSize(QSize(40, 0));
-
- gridLayout5->addWidget(spinBox_set, 0, 1, 1, 1);
-
-
- vboxLayout2->addLayout(gridLayout5);
-
- frame_6 = new QFrame(groupBox0);
- frame_6->setObjectName(QString::fromUtf8("frame_6"));
- frame_6->setMinimumSize(QSize(16, 76));
- frame_6->setMaximumSize(QSize(903343, 76));
- frame_6->setFrameShape(QFrame::StyledPanel);
- frame_6->setFrameShadow(QFrame::Raised);
- gridLayout6 = new QGridLayout(frame_6);
- gridLayout6->setSpacing(0);
- gridLayout6->setMargin(8);
- gridLayout6->setObjectName(QString::fromUtf8("gridLayout6"));
- textLabel_Cash0 = new QLabel(frame_6);
- textLabel_Cash0->setObjectName(QString::fromUtf8("textLabel_Cash0"));
- textLabel_Cash0->setAlignment(Qt::AlignCenter);
-
- gridLayout6->addWidget(textLabel_Cash0, 1, 0, 1, 1);
-
- textLabel_TopCash0 = new QLabel(frame_6);
- textLabel_TopCash0->setObjectName(QString::fromUtf8("textLabel_TopCash0"));
-
- gridLayout6->addWidget(textLabel_TopCash0, 0, 0, 1, 1);
-
-
- vboxLayout2->addWidget(frame_6);
-
-
- hboxLayout1->addLayout(vboxLayout2);
-
-
- gridLayout3->addLayout(hboxLayout1, 2, 0, 1, 1);
-
- line9 = new QFrame(groupBox0);
- line9->setObjectName(QString::fromUtf8("line9"));
- line9->setFrameShape(QFrame::HLine);
- line9->setFrameShadow(QFrame::Sunken);
- line9->setFrameShape(QFrame::HLine);
- line9->setFrameShadow(QFrame::Sunken);
-
- gridLayout3->addWidget(line9, 1, 0, 1, 1);
-
- hboxLayout2 = new QHBoxLayout();
- hboxLayout2->setSpacing(6);
- hboxLayout2->setMargin(0);
- hboxLayout2->setObjectName(QString::fromUtf8("hboxLayout2"));
- frame57 = new QFrame(groupBox0);
- frame57->setObjectName(QString::fromUtf8("frame57"));
- frame57->setMaximumSize(QSize(56, 29));
- frame57->setFrameShape(QFrame::StyledPanel);
- frame57->setFrameShadow(QFrame::Raised);
- gridLayout7 = new QGridLayout(frame57);
- gridLayout7->setSpacing(0);
- gridLayout7->setMargin(0);
- gridLayout7->setObjectName(QString::fromUtf8("gridLayout7"));
- textLabel_Button0 = new QLabel(frame57);
- textLabel_Button0->setObjectName(QString::fromUtf8("textLabel_Button0"));
- textLabel_Button0->setAlignment(Qt::AlignCenter);
-
- gridLayout7->addWidget(textLabel_Button0, 0, 0, 1, 1);
-
-
- hboxLayout2->addWidget(frame57);
-
- frame_10 = new QFrame(groupBox0);
- frame_10->setObjectName(QString::fromUtf8("frame_10"));
- frame_10->setMaximumSize(QSize(16777215, 29));
- frame_10->setFrameShape(QFrame::StyledPanel);
- frame_10->setFrameShadow(QFrame::Raised);
- gridLayout8 = new QGridLayout(frame_10);
- gridLayout8->setSpacing(0);
- gridLayout8->setMargin(0);
- gridLayout8->setObjectName(QString::fromUtf8("gridLayout8"));
- textLabel_Status0 = new QLabel(frame_10);
- textLabel_Status0->setObjectName(QString::fromUtf8("textLabel_Status0"));
- textLabel_Status0->setAlignment(Qt::AlignCenter);
-
- gridLayout8->addWidget(textLabel_Status0, 0, 0, 1, 2);
-
-
- hboxLayout2->addWidget(frame_10);
-
- frame_Set0 = new QFrame(groupBox0);
- frame_Set0->setObjectName(QString::fromUtf8("frame_Set0"));
- frame_Set0->setMaximumSize(QSize(16777215, 29));
- frame_Set0->setFrameShape(QFrame::StyledPanel);
- frame_Set0->setFrameShadow(QFrame::Raised);
- gridLayout9 = new QGridLayout(frame_Set0);
- gridLayout9->setSpacing(0);
- gridLayout9->setMargin(0);
- gridLayout9->setObjectName(QString::fromUtf8("gridLayout9"));
- textLabel_Set0 = new QLabel(frame_Set0);
- textLabel_Set0->setObjectName(QString::fromUtf8("textLabel_Set0"));
- textLabel_Set0->setAlignment(Qt::AlignCenter);
-
- gridLayout9->addWidget(textLabel_Set0, 0, 0, 1, 1);
-
-
- hboxLayout2->addWidget(frame_Set0);
-
-
- gridLayout3->addLayout(hboxLayout2, 0, 0, 1, 1);
-
-
- hboxLayout->addWidget(groupBox0);
-
- spacerItem3 = new QSpacerItem(23, 40, QSizePolicy::MinimumExpanding, QSizePolicy::Minimum);
-
- hboxLayout->addItem(spacerItem3);
-
- vboxLayout3 = new QVBoxLayout();
- vboxLayout3->setSpacing(0);
- vboxLayout3->setMargin(0);
- vboxLayout3->setObjectName(QString::fromUtf8("vboxLayout3"));
- spacerItem4 = new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding);
-
- vboxLayout3->addItem(spacerItem4);
-
- spacerItem5 = new QSpacerItem(211, 0, QSizePolicy::Fixed, QSizePolicy::Minimum);
-
- vboxLayout3->addItem(spacerItem5);
-
- groupBox_right_tools = new QGroupBox(centralwidget);
- groupBox_right_tools->setObjectName(QString::fromUtf8("groupBox_right_tools"));
- groupBox_right_tools->setEnabled(false);
- groupBox_right_tools->setMinimumSize(QSize(211, 190));
- groupBox_right_tools->setMaximumSize(QSize(211, 190));
- QPalette palette4;
- QBrush brush114(QColor(255, 255, 255, 255));
- brush114.setStyle(Qt::SolidPattern);
- palette4.setBrush(QPalette::Active, QPalette::Base, brush114);
- QBrush brush115(QColor(86, 170, 86, 255));
- brush115.setStyle(Qt::SolidPattern);
- palette4.setBrush(QPalette::Active, QPalette::Window, brush115);
- QBrush brush116(QColor(255, 255, 255, 255));
- brush116.setStyle(Qt::SolidPattern);
- palette4.setBrush(QPalette::Inactive, QPalette::Base, brush116);
- QBrush brush117(QColor(86, 170, 86, 255));
- brush117.setStyle(Qt::SolidPattern);
- palette4.setBrush(QPalette::Inactive, QPalette::Window, brush117);
- QBrush brush118(QColor(86, 170, 86, 255));
- brush118.setStyle(Qt::SolidPattern);
- palette4.setBrush(QPalette::Disabled, QPalette::Base, brush118);
- QBrush brush119(QColor(86, 170, 86, 255));
- brush119.setStyle(Qt::SolidPattern);
- palette4.setBrush(QPalette::Disabled, QPalette::Window, brush119);
- groupBox_right_tools->setPalette(palette4);
- groupBox_right_tools->setAutoFillBackground(true);
- gridLayout10 = new QGridLayout(groupBox_right_tools);
- gridLayout10->setSpacing(3);
- gridLayout10->setMargin(6);
- gridLayout10->setObjectName(QString::fromUtf8("gridLayout10"));
- tabWidget = new QTabWidget(groupBox_right_tools);
- tabWidget->setObjectName(QString::fromUtf8("tabWidget"));
- QPalette palette5;
- QBrush brush120(QColor(255, 255, 255, 255));
- brush120.setStyle(Qt::SolidPattern);
- palette5.setBrush(QPalette::Active, QPalette::Base, brush120);
- QBrush brush121(QColor(86, 170, 86, 255));
- brush121.setStyle(Qt::SolidPattern);
- palette5.setBrush(QPalette::Active, QPalette::Window, brush121);
- QBrush brush122(QColor(255, 255, 255, 255));
- brush122.setStyle(Qt::SolidPattern);
- palette5.setBrush(QPalette::Inactive, QPalette::Base, brush122);
- QBrush brush123(QColor(86, 170, 86, 255));
- brush123.setStyle(Qt::SolidPattern);
- palette5.setBrush(QPalette::Inactive, QPalette::Window, brush123);
- QBrush brush124(QColor(86, 170, 86, 255));
- brush124.setStyle(Qt::SolidPattern);
- palette5.setBrush(QPalette::Disabled, QPalette::Base, brush124);
- QBrush brush125(QColor(86, 170, 86, 255));
- brush125.setStyle(Qt::SolidPattern);
- palette5.setBrush(QPalette::Disabled, QPalette::Window, brush125);
- tabWidget->setPalette(palette5);
- tab_log = new QWidget();
- tab_log->setObjectName(QString::fromUtf8("tab_log"));
- gridLayout11 = new QGridLayout(tab_log);
- gridLayout11->setSpacing(0);
- gridLayout11->setMargin(5);
- gridLayout11->setObjectName(QString::fromUtf8("gridLayout11"));
- textBrowser_Log = new QTextBrowser(tab_log);
- textBrowser_Log->setObjectName(QString::fromUtf8("textBrowser_Log"));
- textBrowser_Log->setMinimumSize(QSize(181, 110));
- textBrowser_Log->setMaximumSize(QSize(181, 110));
- QPalette palette6;
- QBrush brush126(QColor(203, 237, 180, 255));
- brush126.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Active, QPalette::Button, brush126);
- QBrush brush127(QColor(203, 237, 180, 255));
- brush127.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Active, QPalette::Text, brush127);
- QBrush brush128(QColor(36, 72, 36, 255));
- brush128.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Active, QPalette::Base, brush128);
- QBrush brush129(QColor(203, 237, 180, 255));
- brush129.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Active, QPalette::Highlight, brush129);
- QBrush brush130(QColor(203, 237, 180, 255));
- brush130.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Inactive, QPalette::Button, brush130);
- QBrush brush131(QColor(203, 237, 180, 255));
- brush131.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Inactive, QPalette::Text, brush131);
- QBrush brush132(QColor(36, 72, 36, 255));
- brush132.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Inactive, QPalette::Base, brush132);
- QBrush brush133(QColor(203, 237, 180, 255));
- brush133.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Inactive, QPalette::Highlight, brush133);
- QBrush brush134(QColor(203, 237, 180, 255));
- brush134.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Disabled, QPalette::Button, brush134);
- QBrush brush135(QColor(199, 199, 199, 255));
- brush135.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Disabled, QPalette::Text, brush135);
- QBrush brush136(QColor(86, 170, 86, 255));
- brush136.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Disabled, QPalette::Base, brush136);
- QBrush brush137(QColor(86, 117, 148, 255));
- brush137.setStyle(Qt::SolidPattern);
- palette6.setBrush(QPalette::Disabled, QPalette::Highlight, brush137);
- textBrowser_Log->setPalette(palette6);
- textBrowser_Log->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
-
- gridLayout11->addWidget(textBrowser_Log, 0, 0, 1, 1);
-
- tabWidget->addTab(tab_log, QApplication::translate("mainWindow", "Log", 0, QApplication::UnicodeUTF8));
-
- gridLayout10->addWidget(tabWidget, 0, 0, 1, 3);
-
- pushButton_break = new QPushButton(groupBox_right_tools);
- pushButton_break->setObjectName(QString::fromUtf8("pushButton_break"));
- pushButton_break->setMaximumSize(QSize(40, 20));
- QPalette palette7;
- QBrush brush138(QColor(203, 237, 180, 255));
- brush138.setStyle(Qt::SolidPattern);
- palette7.setBrush(QPalette::Active, QPalette::Button, brush138);
- QBrush brush139(QColor(203, 237, 180, 255));
- brush139.setStyle(Qt::SolidPattern);
- palette7.setBrush(QPalette::Inactive, QPalette::Button, brush139);
- QBrush brush140(QColor(203, 237, 180, 255));
- brush140.setStyle(Qt::SolidPattern);
- palette7.setBrush(QPalette::Disabled, QPalette::Button, brush140);
- pushButton_break->setPalette(palette7);
- pushButton_break->setCheckable(false);
-
- gridLayout10->addWidget(pushButton_break, 1, 2, 1, 1);
-
- horizontalSlider_speed = new QSlider(groupBox_right_tools);
- horizontalSlider_speed->setObjectName(QString::fromUtf8("horizontalSlider_speed"));
- QPalette palette8;
- QBrush brush141(QColor(203, 237, 180, 255));
- brush141.setStyle(Qt::SolidPattern);
- palette8.setBrush(QPalette::Active, QPalette::Button, brush141);
- QBrush brush142(QColor(203, 237, 180, 255));
- brush142.setStyle(Qt::SolidPattern);
- palette8.setBrush(QPalette::Inactive, QPalette::Button, brush142);
- QBrush brush143(QColor(203, 237, 180, 255));
- brush143.setStyle(Qt::SolidPattern);
- palette8.setBrush(QPalette::Disabled, QPalette::Button, brush143);
- horizontalSlider_speed->setPalette(palette8);
- horizontalSlider_speed->setMinimum(1);
- horizontalSlider_speed->setMaximum(11);
- horizontalSlider_speed->setSliderPosition(5);
- horizontalSlider_speed->setOrientation(Qt::Horizontal);
-
- gridLayout10->addWidget(horizontalSlider_speed, 1, 1, 1, 1);
-
- hboxLayout3 = new QHBoxLayout();
- hboxLayout3->setSpacing(6);
- hboxLayout3->setMargin(0);
- hboxLayout3->setObjectName(QString::fromUtf8("hboxLayout3"));
- label = new QLabel(groupBox_right_tools);
- label->setObjectName(QString::fromUtf8("label"));
-
- hboxLayout3->addWidget(label);
-
- label_2 = new QLabel(groupBox_right_tools);
- label_2->setObjectName(QString::fromUtf8("label_2"));
- label_2->setMinimumSize(QSize(16, 0));
-
- hboxLayout3->addWidget(label_2);
-
-
- gridLayout10->addLayout(hboxLayout3, 1, 0, 1, 1);
-
-
- vboxLayout3->addWidget(groupBox_right_tools);
-
-
- hboxLayout->addLayout(vboxLayout3);
-
-
- gridLayout->addLayout(hboxLayout, 4, 0, 1, 1);
-
- spacerItem6 = new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::MinimumExpanding);
-
- gridLayout->addItem(spacerItem6, 1, 0, 1, 1);
-
- hboxLayout4 = new QHBoxLayout();
- hboxLayout4->setSpacing(6);
- hboxLayout4->setMargin(0);
- hboxLayout4->setObjectName(QString::fromUtf8("hboxLayout4"));
- groupBox1 = new QGroupBox(centralwidget);
- groupBox1->setObjectName(QString::fromUtf8("groupBox1"));
- groupBox1->setEnabled(false);
- groupBox1->setMinimumSize(QSize(209, 162));
- groupBox1->setMaximumSize(QSize(209, 5555555));
- groupBox1->setAutoFillBackground(true);
- gridLayout12 = new QGridLayout(groupBox1);
- gridLayout12->setSpacing(6);
- gridLayout12->setMargin(9);
- gridLayout12->setObjectName(QString::fromUtf8("gridLayout12"));
- frame8_2_2_2_5 = new QFrame(groupBox1);
- frame8_2_2_2_5->setObjectName(QString::fromUtf8("frame8_2_2_2_5"));
- frame8_2_2_2_5->setMinimumSize(QSize(127, 92));
- frame8_2_2_2_5->setMaximumSize(QSize(127, 92));
- frame8_2_2_2_5->setFrameShape(QFrame::StyledPanel);
- frame8_2_2_2_5->setFrameShadow(QFrame::Raised);
- gridLayout13 = new QGridLayout(frame8_2_2_2_5);
- gridLayout13->setSpacing(3);
- gridLayout13->setMargin(0);
- gridLayout13->setObjectName(QString::fromUtf8("gridLayout13"));
- label_p1a = new QLabel(frame8_2_2_2_5);
- label_p1a->setObjectName(QString::fromUtf8("label_p1a"));
-
- gridLayout13->addWidget(label_p1a, 0, 0, 1, 1);
-
- label_p1b = new QLabel(frame8_2_2_2_5);
- label_p1b->setObjectName(QString::fromUtf8("label_p1b"));
-
- gridLayout13->addWidget(label_p1b, 0, 1, 1, 1);
-
-
- gridLayout12->addWidget(frame8_2_2_2_5, 0, 1, 2, 1);
-
- frame_3 = new QFrame(groupBox1);
- frame_3->setObjectName(QString::fromUtf8("frame_3"));
- frame_3->setMinimumSize(QSize(54, 60));
- frame_3->setMaximumSize(QSize(16777215, 60));
- frame_3->setFrameShape(QFrame::StyledPanel);
- frame_3->setFrameShadow(QFrame::Raised);
- gridLayout14 = new QGridLayout(frame_3);
- gridLayout14->setSpacing(0);
- gridLayout14->setMargin(3);
- gridLayout14->setObjectName(QString::fromUtf8("gridLayout14"));
- textLabel_Cash1 = new QLabel(frame_3);
- textLabel_Cash1->setObjectName(QString::fromUtf8("textLabel_Cash1"));
- textLabel_Cash1->setMinimumSize(QSize(35, 0));
- textLabel_Cash1->setAlignment(Qt::AlignCenter);
-
- gridLayout14->addWidget(textLabel_Cash1, 1, 0, 1, 1);
-
- textLabel_TopCash1 = new QLabel(frame_3);
- textLabel_TopCash1->setObjectName(QString::fromUtf8("textLabel_TopCash1"));
- textLabel_TopCash1->setMinimumSize(QSize(35, 0));
-
- gridLayout14->addWidget(textLabel_TopCash1, 0, 0, 1, 1);
-
-
- gridLayout12->addWidget(frame_3, 0, 0, 1, 1);
-
- hboxLayout5 = new QHBoxLayout();
- hboxLayout5->setSpacing(6);
- hboxLayout5->setMargin(0);
- hboxLayout5->setObjectName(QString::fromUtf8("hboxLayout5"));
- frame_7 = new QFrame(groupBox1);
- frame_7->setObjectName(QString::fromUtf8("frame_7"));
- frame_7->setMinimumSize(QSize(16, 28));
- frame_7->setMaximumSize(QSize(28, 16777215));
- frame_7->setAutoFillBackground(false);
- frame_7->setFrameShape(QFrame::StyledPanel);
- frame_7->setFrameShadow(QFrame::Raised);
- gridLayout15 = new QGridLayout(frame_7);
- gridLayout15->setSpacing(0);
- gridLayout15->setMargin(2);
- gridLayout15->setObjectName(QString::fromUtf8("gridLayout15"));
- textLabel_Button1 = new QLabel(frame_7);
- textLabel_Button1->setObjectName(QString::fromUtf8("textLabel_Button1"));
- textLabel_Button1->setMinimumSize(QSize(0, 20));
- textLabel_Button1->setMaximumSize(QSize(20, 16777215));
- textLabel_Button1->setAutoFillBackground(true);
-
- gridLayout15->addWidget(textLabel_Button1, 0, 0, 1, 1);
-
-
- hboxLayout5->addWidget(frame_7);
-
- frame_8 = new QFrame(groupBox1);
- frame_8->setObjectName(QString::fromUtf8("frame_8"));
- frame_8->setMinimumSize(QSize(16, 28));
- frame_8->setFrameShape(QFrame::StyledPanel);
- frame_8->setFrameShadow(QFrame::Raised);
- gridLayout16 = new QGridLayout(frame_8);
- gridLayout16->setSpacing(0);
- gridLayout16->setMargin(2);
- gridLayout16->setObjectName(QString::fromUtf8("gridLayout16"));
- textLabel_Status1 = new QLabel(frame_8);
- textLabel_Status1->setObjectName(QString::fromUtf8("textLabel_Status1"));
- textLabel_Status1->setMinimumSize(QSize(0, 20));
- textLabel_Status1->setAlignment(Qt::AlignCenter);
-
- gridLayout16->addWidget(textLabel_Status1, 0, 0, 1, 1);
-
-
- hboxLayout5->addWidget(frame_8);
-
- frame_Set1 = new QFrame(groupBox1);
- frame_Set1->setObjectName(QString::fromUtf8("frame_Set1"));
- frame_Set1->setMinimumSize(QSize(16, 28));
- frame_Set1->setAutoFillBackground(true);
- frame_Set1->setFrameShape(QFrame::StyledPanel);
- frame_Set1->setFrameShadow(QFrame::Raised);
- gridLayout17 = new QGridLayout(frame_Set1);
- gridLayout17->setSpacing(0);
- gridLayout17->setMargin(2);
- gridLayout17->setObjectName(QString::fromUtf8("gridLayout17"));
- textLabel_Set1 = new QLabel(frame_Set1);
- textLabel_Set1->setObjectName(QString::fromUtf8("textLabel_Set1"));
- textLabel_Set1->setMinimumSize(QSize(0, 20));
- textLabel_Set1->setAlignment(Qt::AlignCenter);
-
- gridLayout17->addWidget(textLabel_Set1, 0, 0, 1, 1);
-
-
- hboxLayout5->addWidget(frame_Set1);
-
-
- gridLayout12->addLayout(hboxLayout5, 3, 0, 1, 2);
-
- line2_2_5 = new QFrame(groupBox1);
- line2_2_5->setObjectName(QString::fromUtf8("line2_2_5"));
- line2_2_5->setFrameShape(QFrame::HLine);
- line2_2_5->setFrameShadow(QFrame::Sunken);
- line2_2_5->setFrameShape(QFrame::HLine);
- line2_2_5->setFrameShadow(QFrame::Sunken);
-
- gridLayout12->addWidget(line2_2_5, 2, 0, 1, 2);
-
- spacerItem7 = new QSpacerItem(46, 28, QSizePolicy::Minimum, QSizePolicy::Fixed);
-
- gridLayout12->addItem(spacerItem7, 1, 0, 1, 1);
-
-
- hboxLayout4->addWidget(groupBox1);
-
- groupBox2 = new QGroupBox(centralwidget);
- groupBox2->setObjectName(QString::fromUtf8("groupBox2"));
- groupBox2->setEnabled(false);
- groupBox2->setMinimumSize(QSize(209, 162));
- groupBox2->setMaximumSize(QSize(209, 5555555));
- groupBox2->setAutoFillBackground(true);
- gridLayout18 = new QGridLayout(groupBox2);
- gridLayout18->setSpacing(6);
- gridLayout18->setMargin(9);
- gridLayout18->setObjectName(QString::fromUtf8("gridLayout18"));
- frame8_2_2_2_4 = new QFrame(groupBox2);
- frame8_2_2_2_4->setObjectName(QString::fromUtf8("frame8_2_2_2_4"));
- frame8_2_2_2_4->setMinimumSize(QSize(127, 92));
- frame8_2_2_2_4->setMaximumSize(QSize(127, 92));
- frame8_2_2_2_4->setFrameShape(QFrame::StyledPanel);
- frame8_2_2_2_4->setFrameShadow(QFrame::Raised);
- gridLayout19 = new QGridLayout(frame8_2_2_2_4);
- gridLayout19->setSpacing(3);
- gridLayout19->setMargin(0);
- gridLayout19->setObjectName(QString::fromUtf8("gridLayout19"));
- label_p2a = new QLabel(frame8_2_2_2_4);
- label_p2a->setObjectName(QString::fromUtf8("label_p2a"));
-
- gridLayout19->addWidget(label_p2a, 0, 0, 1, 1);
-
- label_p2b = new QLabel(frame8_2_2_2_4);
- label_p2b->setObjectName(QString::fromUtf8("label_p2b"));
-
- gridLayout19->addWidget(label_p2b, 0, 1, 1, 1);
-
-
- gridLayout18->addWidget(frame8_2_2_2_4, 0, 1, 2, 1);
-
- spacerItem8 = new QSpacerItem(46, 28, QSizePolicy::Minimum, QSizePolicy::Fixed);
-
- gridLayout18->addItem(spacerItem8, 1, 0, 1, 1);
-
- line2_2_4 = new QFrame(groupBox2);
- line2_2_4->setObjectName(QString::fromUtf8("line2_2_4"));
- line2_2_4->setFrameShape(QFrame::HLine);
- line2_2_4->setFrameShadow(QFrame::Sunken);
- line2_2_4->setFrameShape(QFrame::HLine);
- line2_2_4->setFrameShadow(QFrame::Sunken);
-
- gridLayout18->addWidget(line2_2_4, 2, 0, 1, 2);
-
- hboxLayout6 = new QHBoxLayout();
- hboxLayout6->setSpacing(6);
- hboxLayout6->setMargin(0);
- hboxLayout6->setObjectName(QString::fromUtf8("hboxLayout6"));
- frame_2 = new QFrame(groupBox2);
- frame_2->setObjectName(QString::fromUtf8("frame_2"));
- frame_2->setMinimumSize(QSize(16, 28));
- frame_2->setMaximumSize(QSize(28, 16777215));
- frame_2->setFrameShape(QFrame::StyledPanel);
- frame_2->setFrameShadow(QFrame::Raised);
- gridLayout20 = new QGridLayout(frame_2);
- gridLayout20->setSpacing(0);
- gridLayout20->setMargin(2);
- gridLayout20->setObjectName(QString::fromUtf8("gridLayout20"));
- textLabel_Button2 = new QLabel(frame_2);
- textLabel_Button2->setObjectName(QString::fromUtf8("textLabel_Button2"));
- textLabel_Button2->setMinimumSize(QSize(0, 20));
- textLabel_Button2->setMaximumSize(QSize(20, 16777215));
-
- gridLayout20->addWidget(textLabel_Button2, 0, 0, 1, 1);
-
-
- hboxLayout6->addWidget(frame_2);
-
- frame = new QFrame(groupBox2);
- frame->setObjectName(QString::fromUtf8("frame"));
- frame->setMinimumSize(QSize(16, 28));
- frame->setFrameShape(QFrame::StyledPanel);
- frame->setFrameShadow(QFrame::Raised);
- gridLayout21 = new QGridLayout(frame);
- gridLayout21->setSpacing(0);
- gridLayout21->setMargin(2);
- gridLayout21->setObjectName(QString::fromUtf8("gridLayout21"));
- textLabel_Status2 = new QLabel(frame);
- textLabel_Status2->setObjectName(QString::fromUtf8("textLabel_Status2"));
- textLabel_Status2->setMinimumSize(QSize(0, 20));
- textLabel_Status2->setAlignment(Qt::AlignCenter);
-
- gridLayout21->addWidget(textLabel_Status2, 0, 0, 1, 1);
-
-
- hboxLayout6->addWidget(frame);
-
- frame_Set2 = new QFrame(groupBox2);
- frame_Set2->setObjectName(QString::fromUtf8("frame_Set2"));
- frame_Set2->setMinimumSize(QSize(16, 28));
- frame_Set2->setAutoFillBackground(true);
- frame_Set2->setFrameShape(QFrame::StyledPanel);
- frame_Set2->setFrameShadow(QFrame::Raised);
- gridLayout22 = new QGridLayout(frame_Set2);
- gridLayout22->setSpacing(0);
- gridLayout22->setMargin(2);
- gridLayout22->setObjectName(QString::fromUtf8("gridLayout22"));
- textLabel_Set2 = new QLabel(frame_Set2);
- textLabel_Set2->setObjectName(QString::fromUtf8("textLabel_Set2"));
- textLabel_Set2->setMinimumSize(QSize(0, 20));
- textLabel_Set2->setAlignment(Qt::AlignCenter);
-
- gridLayout22->addWidget(textLabel_Set2, 0, 0, 1, 1);
-
-
- hboxLayout6->addWidget(frame_Set2);
-
-
- gridLayout18->addLayout(hboxLayout6, 3, 0, 1, 2);
-
- frame_9 = new QFrame(groupBox2);
- frame_9->setObjectName(QString::fromUtf8("frame_9"));
- frame_9->setMinimumSize(QSize(54, 60));
- frame_9->setMaximumSize(QSize(16777215, 60));
- frame_9->setFrameShape(QFrame::StyledPanel);
- frame_9->setFrameShadow(QFrame::Raised);
- gridLayout23 = new QGridLayout(frame_9);
- gridLayout23->setSpacing(0);
- gridLayout23->setMargin(3);
- gridLayout23->setObjectName(QString::fromUtf8("gridLayout23"));
- textLabel_TopCash2 = new QLabel(frame_9);
- textLabel_TopCash2->setObjectName(QString::fromUtf8("textLabel_TopCash2"));
- textLabel_TopCash2->setMinimumSize(QSize(35, 0));
-
- gridLayout23->addWidget(textLabel_TopCash2, 0, 0, 1, 1);
-
- textLabel_Cash2 = new QLabel(frame_9);
- textLabel_Cash2->setObjectName(QString::fromUtf8("textLabel_Cash2"));
- textLabel_Cash2->setMinimumSize(QSize(35, 0));
- textLabel_Cash2->setAlignment(Qt::AlignCenter);
-
- gridLayout23->addWidget(textLabel_Cash2, 1, 0, 1, 1);
-
-
- gridLayout18->addWidget(frame_9, 0, 0, 1, 1);
-
-
- hboxLayout4->addWidget(groupBox2);
-
- groupBox3 = new QGroupBox(centralwidget);
- groupBox3->setObjectName(QString::fromUtf8("groupBox3"));
- groupBox3->setEnabled(false);
- groupBox3->setMinimumSize(QSize(209, 162));
- groupBox3->setMaximumSize(QSize(209, 5555555));
- groupBox3->setAutoFillBackground(true);
- gridLayout24 = new QGridLayout(groupBox3);
- gridLayout24->setSpacing(6);
- gridLayout24->setMargin(9);
- gridLayout24->setObjectName(QString::fromUtf8("gridLayout24"));
- frame8_2_2_2_6 = new QFrame(groupBox3);
- frame8_2_2_2_6->setObjectName(QString::fromUtf8("frame8_2_2_2_6"));
- frame8_2_2_2_6->setMinimumSize(QSize(127, 92));
- frame8_2_2_2_6->setMaximumSize(QSize(127, 92));
- frame8_2_2_2_6->setFrameShape(QFrame::StyledPanel);
- frame8_2_2_2_6->setFrameShadow(QFrame::Raised);
- gridLayout25 = new QGridLayout(frame8_2_2_2_6);
- gridLayout25->setSpacing(3);
- gridLayout25->setMargin(0);
- gridLayout25->setObjectName(QString::fromUtf8("gridLayout25"));
- label_p3a = new QLabel(frame8_2_2_2_6);
- label_p3a->setObjectName(QString::fromUtf8("label_p3a"));
-
- gridLayout25->addWidget(label_p3a, 0, 0, 1, 1);
-
- label_p3b = new QLabel(frame8_2_2_2_6);
- label_p3b->setObjectName(QString::fromUtf8("label_p3b"));
-
- gridLayout25->addWidget(label_p3b, 0, 1, 1, 1);
-
-
- gridLayout24->addWidget(frame8_2_2_2_6, 0, 1, 2, 1);
-
- line2_2_6 = new QFrame(groupBox3);
- line2_2_6->setObjectName(QString::fromUtf8("line2_2_6"));
- line2_2_6->setFrameShape(QFrame::HLine);
- line2_2_6->setFrameShadow(QFrame::Sunken);
- line2_2_6->setFrameShape(QFrame::HLine);
- line2_2_6->setFrameShadow(QFrame::Sunken);
-
- gridLayout24->addWidget(line2_2_6, 2, 0, 1, 2);
-
- hboxLayout7 = new QHBoxLayout();
- hboxLayout7->setSpacing(6);
- hboxLayout7->setMargin(0);
- hboxLayout7->setObjectName(QString::fromUtf8("hboxLayout7"));
- frame_13 = new QFrame(groupBox3);
- frame_13->setObjectName(QString::fromUtf8("frame_13"));
- frame_13->setMinimumSize(QSize(16, 28));
- frame_13->setMaximumSize(QSize(28, 16777215));
- frame_13->setFrameShape(QFrame::StyledPanel);
- frame_13->setFrameShadow(QFrame::Raised);
- gridLayout26 = new QGridLayout(frame_13);
- gridLayout26->setSpacing(0);
- gridLayout26->setMargin(2);
- gridLayout26->setObjectName(QString::fromUtf8("gridLayout26"));
- textLabel_Button3 = new QLabel(frame_13);
- textLabel_Button3->setObjectName(QString::fromUtf8("textLabel_Button3"));
- textLabel_Button3->setMinimumSize(QSize(0, 20));
- textLabel_Button3->setMaximumSize(QSize(20, 16777215));
-
- gridLayout26->addWidget(textLabel_Button3, 0, 0, 1, 1);
-
-
- hboxLayout7->addWidget(frame_13);
-
- frame_14 = new QFrame(groupBox3);
- frame_14->setObjectName(QString::fromUtf8("frame_14"));
- frame_14->setMinimumSize(QSize(16, 28));
- frame_14->setFrameShape(QFrame::StyledPanel);
- frame_14->setFrameShadow(QFrame::Raised);
- gridLayout27 = new QGridLayout(frame_14);
- gridLayout27->setSpacing(0);
- gridLayout27->setMargin(2);
- gridLayout27->setObjectName(QString::fromUtf8("gridLayout27"));
- textLabel_Status3 = new QLabel(frame_14);
- textLabel_Status3->setObjectName(QString::fromUtf8("textLabel_Status3"));
- textLabel_Status3->setMinimumSize(QSize(0, 20));
- textLabel_Status3->setAlignment(Qt::AlignCenter);
-
- gridLayout27->addWidget(textLabel_Status3, 0, 0, 1, 1);
-
-
- hboxLayout7->addWidget(frame_14);
-
- frame_Set3 = new QFrame(groupBox3);
- frame_Set3->setObjectName(QString::fromUtf8("frame_Set3"));
- frame_Set3->setMinimumSize(QSize(16, 28));
- frame_Set3->setAutoFillBackground(true);
- frame_Set3->setFrameShape(QFrame::StyledPanel);
- frame_Set3->setFrameShadow(QFrame::Raised);
- gridLayout28 = new QGridLayout(frame_Set3);
- gridLayout28->setSpacing(0);
- gridLayout28->setMargin(2);
- gridLayout28->setObjectName(QString::fromUtf8("gridLayout28"));
- textLabel_Set3 = new QLabel(frame_Set3);
- textLabel_Set3->setObjectName(QString::fromUtf8("textLabel_Set3"));
- textLabel_Set3->setMinimumSize(QSize(0, 20));
- textLabel_Set3->setAlignment(Qt::AlignCenter);
-
- gridLayout28->addWidget(textLabel_Set3, 0, 0, 1, 1);
-
-
- hboxLayout7->addWidget(frame_Set3);
-
-
- gridLayout24->addLayout(hboxLayout7, 3, 0, 1, 2);
-
- spacerItem9 = new QSpacerItem(46, 28, QSizePolicy::Minimum, QSizePolicy::Fixed);
-
- gridLayout24->addItem(spacerItem9, 1, 0, 1, 1);
-
- frame_12 = new QFrame(groupBox3);
- frame_12->setObjectName(QString::fromUtf8("frame_12"));
- frame_12->setMinimumSize(QSize(54, 60));
- frame_12->setMaximumSize(QSize(16777215, 60));
- frame_12->setFrameShape(QFrame::StyledPanel);
- frame_12->setFrameShadow(QFrame::Raised);
- gridLayout29 = new QGridLayout(frame_12);
- gridLayout29->setSpacing(0);
- gridLayout29->setMargin(3);
- gridLayout29->setObjectName(QString::fromUtf8("gridLayout29"));
- textLabel_TopCash3 = new QLabel(frame_12);
- textLabel_TopCash3->setObjectName(QString::fromUtf8("textLabel_TopCash3"));
- textLabel_TopCash3->setMinimumSize(QSize(35, 0));
-
- gridLayout29->addWidget(textLabel_TopCash3, 0, 0, 1, 1);
-
- textLabel_Cash3 = new QLabel(frame_12);
- textLabel_Cash3->setObjectName(QString::fromUtf8("textLabel_Cash3"));
- textLabel_Cash3->setMinimumSize(QSize(35, 0));
- textLabel_Cash3->setAlignment(Qt::AlignCenter);
-
- gridLayout29->addWidget(textLabel_Cash3, 1, 0, 1, 1);
-
-
- gridLayout24->addWidget(frame_12, 0, 0, 1, 1);
-
-
- hboxLayout4->addWidget(groupBox3);
-
- groupBox4 = new QGroupBox(centralwidget);
- groupBox4->setObjectName(QString::fromUtf8("groupBox4"));
- groupBox4->setEnabled(false);
- groupBox4->setMinimumSize(QSize(209, 162));
- groupBox4->setMaximumSize(QSize(209, 7777777));
- groupBox4->setAutoFillBackground(true);
- gridLayout30 = new QGridLayout(groupBox4);
- gridLayout30->setSpacing(6);
- gridLayout30->setMargin(9);
- gridLayout30->setObjectName(QString::fromUtf8("gridLayout30"));
- frame8_2_2_2_7 = new QFrame(groupBox4);
- frame8_2_2_2_7->setObjectName(QString::fromUtf8("frame8_2_2_2_7"));
- frame8_2_2_2_7->setMinimumSize(QSize(127, 92));
- frame8_2_2_2_7->setMaximumSize(QSize(127, 92));
- frame8_2_2_2_7->setFrameShape(QFrame::StyledPanel);
- frame8_2_2_2_7->setFrameShadow(QFrame::Raised);
- gridLayout31 = new QGridLayout(frame8_2_2_2_7);
- gridLayout31->setSpacing(3);
- gridLayout31->setMargin(0);
- gridLayout31->setObjectName(QString::fromUtf8("gridLayout31"));
- label_p4a = new QLabel(frame8_2_2_2_7);
- label_p4a->setObjectName(QString::fromUtf8("label_p4a"));
-
- gridLayout31->addWidget(label_p4a, 0, 0, 1, 1);
-
- label_p4b = new QLabel(frame8_2_2_2_7);
- label_p4b->setObjectName(QString::fromUtf8("label_p4b"));
-
- gridLayout31->addWidget(label_p4b, 0, 1, 1, 1);
-
-
- gridLayout30->addWidget(frame8_2_2_2_7, 0, 1, 2, 1);
-
- hboxLayout8 = new QHBoxLayout();
- hboxLayout8->setSpacing(6);
- hboxLayout8->setMargin(0);
- hboxLayout8->setObjectName(QString::fromUtf8("hboxLayout8"));
- frame_16 = new QFrame(groupBox4);
- frame_16->setObjectName(QString::fromUtf8("frame_16"));
- frame_16->setMinimumSize(QSize(16, 28));
- frame_16->setMaximumSize(QSize(28, 16777215));
- frame_16->setFrameShape(QFrame::StyledPanel);
- frame_16->setFrameShadow(QFrame::Raised);
- gridLayout32 = new QGridLayout(frame_16);
- gridLayout32->setSpacing(0);
- gridLayout32->setMargin(2);
- gridLayout32->setObjectName(QString::fromUtf8("gridLayout32"));
- textLabel_Button4 = new QLabel(frame_16);
- textLabel_Button4->setObjectName(QString::fromUtf8("textLabel_Button4"));
- textLabel_Button4->setMinimumSize(QSize(0, 20));
- textLabel_Button4->setMaximumSize(QSize(20, 16777215));
-
- gridLayout32->addWidget(textLabel_Button4, 0, 0, 1, 1);
-
-
- hboxLayout8->addWidget(frame_16);
-
- frame_17 = new QFrame(groupBox4);
- frame_17->setObjectName(QString::fromUtf8("frame_17"));
- frame_17->setMinimumSize(QSize(16, 28));
- frame_17->setFrameShape(QFrame::StyledPanel);
- frame_17->setFrameShadow(QFrame::Raised);
- gridLayout33 = new QGridLayout(frame_17);
- gridLayout33->setSpacing(0);
- gridLayout33->setMargin(2);
- gridLayout33->setObjectName(QString::fromUtf8("gridLayout33"));
- textLabel_Status4 = new QLabel(frame_17);
- textLabel_Status4->setObjectName(QString::fromUtf8("textLabel_Status4"));
- textLabel_Status4->setMinimumSize(QSize(0, 20));
- textLabel_Status4->setAlignment(Qt::AlignCenter);
-
- gridLayout33->addWidget(textLabel_Status4, 0, 0, 1, 1);
-
-
- hboxLayout8->addWidget(frame_17);
-
- frame_Set4 = new QFrame(groupBox4);
- frame_Set4->setObjectName(QString::fromUtf8("frame_Set4"));
- frame_Set4->setMinimumSize(QSize(16, 28));
- frame_Set4->setAutoFillBackground(true);
- frame_Set4->setFrameShape(QFrame::StyledPanel);
- frame_Set4->setFrameShadow(QFrame::Raised);
- gridLayout34 = new QGridLayout(frame_Set4);
- gridLayout34->setSpacing(0);
- gridLayout34->setMargin(2);
- gridLayout34->setObjectName(QString::fromUtf8("gridLayout34"));
- textLabel_Set4 = new QLabel(frame_Set4);
- textLabel_Set4->setObjectName(QString::fromUtf8("textLabel_Set4"));
- textLabel_Set4->setMinimumSize(QSize(0, 20));
- textLabel_Set4->setAlignment(Qt::AlignCenter);
-
- gridLayout34->addWidget(textLabel_Set4, 0, 0, 1, 1);
-
-
- hboxLayout8->addWidget(frame_Set4);
-
-
- gridLayout30->addLayout(hboxLayout8, 3, 0, 1, 2);
-
- line2_2_7 = new QFrame(groupBox4);
- line2_2_7->setObjectName(QString::fromUtf8("line2_2_7"));
- line2_2_7->setFrameShape(QFrame::HLine);
- line2_2_7->setFrameShadow(QFrame::Sunken);
- line2_2_7->setFrameShape(QFrame::HLine);
- line2_2_7->setFrameShadow(QFrame::Sunken);
-
- gridLayout30->addWidget(line2_2_7, 2, 0, 1, 2);
-
- spacerItem10 = new QSpacerItem(46, 28, QSizePolicy::Minimum, QSizePolicy::Fixed);
-
- gridLayout30->addItem(spacerItem10, 1, 0, 1, 1);
-
- frame_15 = new QFrame(groupBox4);
- frame_15->setObjectName(QString::fromUtf8("frame_15"));
- frame_15->setMinimumSize(QSize(54, 60));
- frame_15->setMaximumSize(QSize(16777215, 60));
- frame_15->setFrameShape(QFrame::StyledPanel);
- frame_15->setFrameShadow(QFrame::Raised);
- gridLayout35 = new QGridLayout(frame_15);
- gridLayout35->setSpacing(0);
- gridLayout35->setMargin(3);
- gridLayout35->setObjectName(QString::fromUtf8("gridLayout35"));
- textLabel_TopCash4 = new QLabel(frame_15);
- textLabel_TopCash4->setObjectName(QString::fromUtf8("textLabel_TopCash4"));
- textLabel_TopCash4->setMinimumSize(QSize(35, 0));
-
- gridLayout35->addWidget(textLabel_TopCash4, 0, 0, 1, 1);
-
- textLabel_Cash4 = new QLabel(frame_15);
- textLabel_Cash4->setObjectName(QString::fromUtf8("textLabel_Cash4"));
- textLabel_Cash4->setMinimumSize(QSize(35, 0));
- textLabel_Cash4->setAlignment(Qt::AlignCenter);
-
- gridLayout35->addWidget(textLabel_Cash4, 1, 0, 1, 1);
-
-
- gridLayout30->addWidget(frame_15, 0, 0, 1, 1);
-
-
- hboxLayout4->addWidget(groupBox4);
-
-
- gridLayout->addLayout(hboxLayout4, 0, 0, 1, 1);
-
- hboxLayout9 = new QHBoxLayout();
- hboxLayout9->setSpacing(6);
- hboxLayout9->setMargin(0);
- hboxLayout9->setObjectName(QString::fromUtf8("hboxLayout9"));
- spacerItem11 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
-
- hboxLayout9->addItem(spacerItem11);
-
- groupBox_board = new QGroupBox(centralwidget);
- groupBox_board->setObjectName(QString::fromUtf8("groupBox_board"));
- groupBox_board->setMinimumSize(QSize(566, 136));
- groupBox_board->setMaximumSize(QSize(566, 136));
- QPalette palette9;
- QBrush brush144(QColor(0, 0, 0, 255));
- brush144.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::WindowText, brush144);
- QBrush brush145(QColor(221, 223, 228, 255));
- brush145.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Button, brush145);
- QBrush brush146(QColor(255, 255, 255, 255));
- brush146.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Light, brush146);
- QBrush brush147(QColor(255, 255, 255, 255));
- brush147.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Midlight, brush147);
- QBrush brush148(QColor(85, 85, 85, 255));
- brush148.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Dark, brush148);
- QBrush brush149(QColor(199, 199, 199, 255));
- brush149.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Mid, brush149);
- QBrush brush150(QColor(0, 0, 0, 255));
- brush150.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Text, brush150);
- QBrush brush151(QColor(255, 255, 255, 255));
- brush151.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::BrightText, brush151);
- QBrush brush152(QColor(0, 0, 0, 255));
- brush152.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::ButtonText, brush152);
- QBrush brush153(QColor(255, 255, 255, 255));
- brush153.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Base, brush153);
- QBrush brush154(QColor(74, 131, 83, 255));
- brush154.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Window, brush154);
- QBrush brush155(QColor(0, 0, 0, 255));
- brush155.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Shadow, brush155);
- QBrush brush156(QColor(103, 141, 178, 255));
- brush156.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Highlight, brush156);
- QBrush brush157(QColor(255, 255, 255, 255));
- brush157.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::HighlightedText, brush157);
- QBrush brush158(QColor(0, 0, 238, 255));
- brush158.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::Link, brush158);
- QBrush brush159(QColor(82, 24, 139, 255));
- brush159.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::LinkVisited, brush159);
- QBrush brush160(QColor(232, 232, 232, 255));
- brush160.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Active, QPalette::AlternateBase, brush160);
- QBrush brush161(QColor(0, 0, 0, 255));
- brush161.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::WindowText, brush161);
- QBrush brush162(QColor(221, 223, 228, 255));
- brush162.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Button, brush162);
- QBrush brush163(QColor(255, 255, 255, 255));
- brush163.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Light, brush163);
- QBrush brush164(QColor(255, 255, 255, 255));
- brush164.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Midlight, brush164);
- QBrush brush165(QColor(85, 85, 85, 255));
- brush165.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Dark, brush165);
- QBrush brush166(QColor(199, 199, 199, 255));
- brush166.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Mid, brush166);
- QBrush brush167(QColor(0, 0, 0, 255));
- brush167.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Text, brush167);
- QBrush brush168(QColor(255, 255, 255, 255));
- brush168.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::BrightText, brush168);
- QBrush brush169(QColor(0, 0, 0, 255));
- brush169.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::ButtonText, brush169);
- QBrush brush170(QColor(255, 255, 255, 255));
- brush170.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Base, brush170);
- QBrush brush171(QColor(74, 131, 83, 255));
- brush171.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Window, brush171);
- QBrush brush172(QColor(0, 0, 0, 255));
- brush172.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Shadow, brush172);
- QBrush brush173(QColor(103, 141, 178, 255));
- brush173.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Highlight, brush173);
- QBrush brush174(QColor(255, 255, 255, 255));
- brush174.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::HighlightedText, brush174);
- QBrush brush175(QColor(0, 0, 238, 255));
- brush175.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::Link, brush175);
- QBrush brush176(QColor(82, 24, 139, 255));
- brush176.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::LinkVisited, brush176);
- QBrush brush177(QColor(232, 232, 232, 255));
- brush177.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Inactive, QPalette::AlternateBase, brush177);
- QBrush brush178(QColor(128, 128, 128, 255));
- brush178.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::WindowText, brush178);
- QBrush brush179(QColor(221, 223, 228, 255));
- brush179.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Button, brush179);
- QBrush brush180(QColor(255, 255, 255, 255));
- brush180.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Light, brush180);
- QBrush brush181(QColor(255, 255, 255, 255));
- brush181.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Midlight, brush181);
- QBrush brush182(QColor(85, 85, 85, 255));
- brush182.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Dark, brush182);
- QBrush brush183(QColor(199, 199, 199, 255));
- brush183.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Mid, brush183);
- QBrush brush184(QColor(199, 199, 199, 255));
- brush184.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Text, brush184);
- QBrush brush185(QColor(255, 255, 255, 255));
- brush185.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::BrightText, brush185);
- QBrush brush186(QColor(128, 128, 128, 255));
- brush186.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::ButtonText, brush186);
- QBrush brush187(QColor(74, 131, 83, 255));
- brush187.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Base, brush187);
- QBrush brush188(QColor(74, 131, 83, 255));
- brush188.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Window, brush188);
- QBrush brush189(QColor(0, 0, 0, 255));
- brush189.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Shadow, brush189);
- QBrush brush190(QColor(86, 117, 148, 255));
- brush190.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Highlight, brush190);
- QBrush brush191(QColor(255, 255, 255, 255));
- brush191.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::HighlightedText, brush191);
- QBrush brush192(QColor(0, 0, 238, 255));
- brush192.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::Link, brush192);
- QBrush brush193(QColor(82, 24, 139, 255));
- brush193.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::LinkVisited, brush193);
- QBrush brush194(QColor(232, 232, 232, 255));
- brush194.setStyle(Qt::SolidPattern);
- palette9.setBrush(QPalette::Disabled, QPalette::AlternateBase, brush194);
- groupBox_board->setPalette(palette9);
- groupBox_board->setAutoFillBackground(true);
- gridLayout36 = new QGridLayout(groupBox_board);
- gridLayout36->setSpacing(6);
- gridLayout36->setMargin(9);
- gridLayout36->setObjectName(QString::fromUtf8("gridLayout36"));
- frame_5 = new QFrame(groupBox_board);
- frame_5->setObjectName(QString::fromUtf8("frame_5"));
- QSizePolicy sizePolicy1(static_cast(0), static_cast(0));
- sizePolicy1.setHorizontalStretch(0);
- sizePolicy1.setVerticalStretch(0);
- sizePolicy1.setHeightForWidth(frame_5->sizePolicy().hasHeightForWidth());
- frame_5->setSizePolicy(sizePolicy1);
- frame_5->setMinimumSize(QSize(331, 102));
- frame_5->setMaximumSize(QSize(331, 102));
- frame_5->setFrameShape(QFrame::StyledPanel);
- frame_5->setFrameShadow(QFrame::Raised);
- gridLayout37 = new QGridLayout(frame_5);
- gridLayout37->setSpacing(6);
- gridLayout37->setMargin(9);
- gridLayout37->setObjectName(QString::fromUtf8("gridLayout37"));
- label_bc3 = new QLabel(frame_5);
- label_bc3->setObjectName(QString::fromUtf8("label_bc3"));
-
- gridLayout37->addWidget(label_bc3, 0, 2, 1, 1);
-
- label_bc2 = new QLabel(frame_5);
- label_bc2->setObjectName(QString::fromUtf8("label_bc2"));
-
- gridLayout37->addWidget(label_bc2, 0, 1, 1, 1);
-
- label_bc4 = new QLabel(frame_5);
- label_bc4->setObjectName(QString::fromUtf8("label_bc4"));
-
- gridLayout37->addWidget(label_bc4, 0, 3, 1, 1);
-
- label_bc1 = new QLabel(frame_5);
- label_bc1->setObjectName(QString::fromUtf8("label_bc1"));
-
- gridLayout37->addWidget(label_bc1, 0, 0, 1, 1);
-
- label_bc5 = new QLabel(frame_5);
- label_bc5->setObjectName(QString::fromUtf8("label_bc5"));
-
- gridLayout37->addWidget(label_bc5, 0, 4, 1, 1);
-
-
- gridLayout36->addWidget(frame_5, 0, 1, 1, 1);
-
- frame_4 = new QFrame(groupBox_board);
- frame_4->setObjectName(QString::fromUtf8("frame_4"));
- QSizePolicy sizePolicy2(static_cast(0), static_cast(0));
- sizePolicy2.setHorizontalStretch(0);
- sizePolicy2.setVerticalStretch(0);
- sizePolicy2.setHeightForWidth(frame_4->sizePolicy().hasHeightForWidth());
- frame_4->setSizePolicy(sizePolicy2);
- frame_4->setMinimumSize(QSize(104, 114));
- frame_4->setAutoFillBackground(true);
- frame_4->setFrameShape(QFrame::StyledPanel);
- frame_4->setFrameShadow(QFrame::Raised);
- gridLayout38 = new QGridLayout(frame_4);
- gridLayout38->setSpacing(4);
- gridLayout38->setMargin(4);
- gridLayout38->setObjectName(QString::fromUtf8("gridLayout38"));
- frame_Pot = new QFrame(frame_4);
- frame_Pot->setObjectName(QString::fromUtf8("frame_Pot"));
- frame_Pot->setAutoFillBackground(true);
- frame_Pot->setFrameShape(QFrame::StyledPanel);
- frame_Pot->setFrameShadow(QFrame::Raised);
- gridLayout39 = new QGridLayout(frame_Pot);
- gridLayout39->setSpacing(0);
- gridLayout39->setMargin(4);
- gridLayout39->setObjectName(QString::fromUtf8("gridLayout39"));
- label_Pot = new QLabel(frame_Pot);
- label_Pot->setObjectName(QString::fromUtf8("label_Pot"));
- label_Pot->setMinimumSize(QSize(0, 30));
- label_Pot->setMaximumSize(QSize(16777215, 30));
- label_Pot->setAutoFillBackground(true);
-
- gridLayout39->addWidget(label_Pot, 0, 0, 1, 1);
-
- textLabel_Pot = new QLabel(frame_Pot);
- textLabel_Pot->setObjectName(QString::fromUtf8("textLabel_Pot"));
- textLabel_Pot->setMinimumSize(QSize(0, 25));
- textLabel_Pot->setMaximumSize(QSize(16777215, 25));
- textLabel_Pot->setAutoFillBackground(true);
-
- gridLayout39->addWidget(textLabel_Pot, 1, 0, 1, 1);
-
-
- gridLayout38->addWidget(frame_Pot, 0, 0, 1, 1);
-
- hboxLayout10 = new QHBoxLayout();
- hboxLayout10->setSpacing(4);
- hboxLayout10->setMargin(0);
- hboxLayout10->setObjectName(QString::fromUtf8("hboxLayout10"));
- label_Sets = new QLabel(frame_4);
- label_Sets->setObjectName(QString::fromUtf8("label_Sets"));
- label_Sets->setMinimumSize(QSize(0, 26));
- label_Sets->setMaximumSize(QSize(16777215, 26));
- label_Sets->setAlignment(Qt::AlignCenter);
-
- hboxLayout10->addWidget(label_Sets);
-
- textLabel_Sets = new QLabel(frame_4);
- textLabel_Sets->setObjectName(QString::fromUtf8("textLabel_Sets"));
- textLabel_Sets->setMinimumSize(QSize(0, 26));
- textLabel_Sets->setMaximumSize(QSize(16777215, 26));
- textLabel_Sets->setAlignment(Qt::AlignCenter);
-
- hboxLayout10->addWidget(textLabel_Sets);
-
-
- gridLayout38->addLayout(hboxLayout10, 1, 0, 1, 1);
-
-
- gridLayout36->addWidget(frame_4, 0, 2, 1, 1);
-
- gridLayout40 = new QGridLayout();
- gridLayout40->setSpacing(6);
- gridLayout40->setMargin(0);
- gridLayout40->setObjectName(QString::fromUtf8("gridLayout40"));
- frame_11 = new QFrame(groupBox_board);
- frame_11->setObjectName(QString::fromUtf8("frame_11"));
- frame_11->setMinimumSize(QSize(95, 16));
- frame_11->setFrameShape(QFrame::StyledPanel);
- frame_11->setFrameShadow(QFrame::Raised);
- gridLayout41 = new QGridLayout(frame_11);
- gridLayout41->setSpacing(0);
- gridLayout41->setMargin(3);
- gridLayout41->setObjectName(QString::fromUtf8("gridLayout41"));
- textLabel_handNumber = new QLabel(frame_11);
- textLabel_handNumber->setObjectName(QString::fromUtf8("textLabel_handNumber"));
- textLabel_handNumber->setMinimumSize(QSize(0, 22));
- textLabel_handNumber->setMaximumSize(QSize(16777215, 22));
- textLabel_handNumber->setAlignment(Qt::AlignCenter);
-
- gridLayout41->addWidget(textLabel_handNumber, 1, 0, 2, 1);
-
- textLabel_gameNumber = new QLabel(frame_11);
- textLabel_gameNumber->setObjectName(QString::fromUtf8("textLabel_gameNumber"));
- textLabel_gameNumber->setMinimumSize(QSize(0, 22));
- textLabel_gameNumber->setMaximumSize(QSize(16777215, 22));
- textLabel_gameNumber->setAlignment(Qt::AlignCenter);
-
- gridLayout41->addWidget(textLabel_gameNumber, 0, 0, 1, 1);
-
-
- gridLayout40->addWidget(frame_11, 1, 0, 1, 1);
-
- frame_handLabel = new QFrame(groupBox_board);
- frame_handLabel->setObjectName(QString::fromUtf8("frame_handLabel"));
- frame_handLabel->setMinimumSize(QSize(95, 36));
- frame_handLabel->setAutoFillBackground(true);
- frame_handLabel->setFrameShape(QFrame::StyledPanel);
- frame_handLabel->setFrameShadow(QFrame::Raised);
- gridLayout42 = new QGridLayout(frame_handLabel);
- gridLayout42->setSpacing(0);
- gridLayout42->setMargin(3);
- gridLayout42->setObjectName(QString::fromUtf8("gridLayout42"));
- textLabel_handLabel = new QLabel(frame_handLabel);
- textLabel_handLabel->setObjectName(QString::fromUtf8("textLabel_handLabel"));
- textLabel_handLabel->setAlignment(Qt::AlignCenter);
-
- gridLayout42->addWidget(textLabel_handLabel, 0, 0, 1, 1);
-
-
- gridLayout40->addWidget(frame_handLabel, 0, 0, 1, 1);
-
-
- gridLayout36->addLayout(gridLayout40, 0, 0, 1, 1);
-
-
- hboxLayout9->addWidget(groupBox_board);
-
- spacerItem12 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
-
- hboxLayout9->addItem(spacerItem12);
-
-
- gridLayout->addLayout(hboxLayout9, 2, 0, 1, 1);
-
- spacerItem13 = new QSpacerItem(861, 20, QSizePolicy::Minimum, QSizePolicy::Expanding);
-
- gridLayout->addItem(spacerItem13, 3, 0, 1, 1);
-
- mainWindow->setCentralWidget(centralwidget);
- menubar = new QMenuBar(mainWindow);
- menubar->setObjectName(QString::fromUtf8("menubar"));
- menubar->setGeometry(QRect(0, 0, 874, 30));
- menuView = new QMenu(menubar);
- menuView->setObjectName(QString::fromUtf8("menuView"));
- menuSpiel = new QMenu(menubar);
- menuSpiel->setObjectName(QString::fromUtf8("menuSpiel"));
- mainWindow->setMenuBar(menubar);
- statusbar = new QStatusBar(mainWindow);
- statusbar->setObjectName(QString::fromUtf8("statusbar"));
- mainWindow->setStatusBar(statusbar);
- QWidget::setTabOrder(pushButton_raise, pushButton_bet);
- QWidget::setTabOrder(pushButton_bet, pushButton_call);
- QWidget::setTabOrder(pushButton_call, pushButton_check);
- QWidget::setTabOrder(pushButton_check, pushButton_fold);
- QWidget::setTabOrder(pushButton_fold, pushButton_set);
- QWidget::setTabOrder(pushButton_set, spinBox_set);
- QWidget::setTabOrder(spinBox_set, pushButton_allin);
-
- menubar->addAction(menuSpiel->menuAction());
- menubar->addAction(menuView->menuAction());
- menuView->addAction(actionFullScreen);
- menuSpiel->addAction(actionNewGame);
- menuSpiel->addAction(actionCreate_network_Game);
- menuSpiel->addAction(actionJoin_network_Game);
- menuSpiel->addAction(actionSettings);
- menuSpiel->addAction(actionAboutPokerth);
- menuSpiel->addAction(actionQuit);
-
- retranslateUi(mainWindow);
-
- QSize size(874, 670);
- size = size.expandedTo(mainWindow->minimumSizeHint());
- mainWindow->resize(size);
-
- QObject::connect(horizontalSlider_speed, SIGNAL(valueChanged(int)), label_2, SLOT(setNum(int)));
-
- tabWidget_2->setCurrentIndex(0);
- tabWidget->setCurrentIndex(0);*/
-
-
- QMetaObject::connectSlotsByName(mainWindow);
- } // setupUi
-
- void retranslateUi(QMainWindow *mainWindow)
- {
- mainWindow->setWindowTitle(QApplication::translate("mainWindow", "PokerTH - The Open-Source Texas Holdem Engine", 0, QApplication::UnicodeUTF8));
- actionNewGame->setText(QApplication::translate("mainWindow", "Start local Game ...", 0, QApplication::UnicodeUTF8));
- actionNewGame->setShortcut(QApplication::translate("mainWindow", "Ctrl+N", 0, QApplication::UnicodeUTF8));
- actionQuit->setText(QApplication::translate("mainWindow", "Quit", 0, QApplication::UnicodeUTF8));
- actionAboutPokerth->setText(QApplication::translate("mainWindow", "About PokerTH ...", 0, QApplication::UnicodeUTF8));
- actionSettings->setText(QApplication::translate("mainWindow", "Settings ...", 0, QApplication::UnicodeUTF8));
- actionCreate_network_Game->setText(QApplication::translate("mainWindow", "Create Network Game ...", 0, QApplication::UnicodeUTF8));
- actionJoin_network_Game->setText(QApplication::translate("mainWindow", "Join Network Game ...", 0, QApplication::UnicodeUTF8));
- actionFullScreen->setText(QApplication::translate("mainWindow", "Fullscreen", 0, QApplication::UnicodeUTF8));
- actionFullScreen->setShortcut(QApplication::translate("mainWindow", "F", 0, QApplication::UnicodeUTF8));
- tabWidget_2->setTabText(tabWidget_2->indexOf(tab_log_2), QApplication::translate("mainWindow", "Hands", 0, QApplication::UnicodeUTF8));
- groupBox0->setTitle(QString());
- pushButton_raise->setText(QApplication::translate("mainWindow", "&Raise", 0, QApplication::UnicodeUTF8));
- pushButton_raise->setShortcut(QApplication::translate("mainWindow", "Alt+R", 0, QApplication::UnicodeUTF8));
- pushButton_bet->setText(QApplication::translate("mainWindow", "&Bet", 0, QApplication::UnicodeUTF8));
- pushButton_bet->setShortcut(QApplication::translate("mainWindow", "Alt+B", 0, QApplication::UnicodeUTF8));
- pushButton_call->setText(QApplication::translate("mainWindow", "&Call", 0, QApplication::UnicodeUTF8));
- pushButton_call->setShortcut(QApplication::translate("mainWindow", "Alt+C", 0, QApplication::UnicodeUTF8));
- pushButton_check->setText(QApplication::translate("mainWindow", "C&heck", 0, QApplication::UnicodeUTF8));
- pushButton_check->setShortcut(QApplication::translate("mainWindow", "Alt+H", 0, QApplication::UnicodeUTF8));
- pushButton_fold->setText(QApplication::translate("mainWindow", "&Fold", 0, QApplication::UnicodeUTF8));
- pushButton_fold->setShortcut(QApplication::translate("mainWindow", "Alt+F", 0, QApplication::UnicodeUTF8));
- pushButton_set->setText(QApplication::translate("mainWindow", "&Set", 0, QApplication::UnicodeUTF8));
- pushButton_set->setShortcut(QApplication::translate("mainWindow", "Alt+S", 0, QApplication::UnicodeUTF8));
- pushButton_allin->setText(QApplication::translate("mainWindow", "&All in", 0, QApplication::UnicodeUTF8));
- pushButton_allin->setShortcut(QApplication::translate("mainWindow", "Alt+A", 0, QApplication::UnicodeUTF8));
- textLabel_Status0->setText(QString());
- tabWidget->setTabText(tabWidget->indexOf(tab_log), QApplication::translate("mainWindow", "Log", 0, QApplication::UnicodeUTF8));
- pushButton_break->setText(QApplication::translate("mainWindow", "Stop", 0, QApplication::UnicodeUTF8));
- label->setText(QApplication::translate("mainWindow", "Speed:", 0, QApplication::UnicodeUTF8));
- label_2->setText(QString());
- groupBox1->setTitle(QString());
- textLabel_Button1->setText(QString());
- textLabel_Status1->setText(QString());
- textLabel_Set1->setText(QString());
- groupBox2->setTitle(QString());
- textLabel_Button2->setText(QString());
- textLabel_Status2->setText(QString());
- textLabel_Set2->setText(QString());
- groupBox3->setTitle(QString());
- textLabel_Button3->setText(QString());
- textLabel_Status3->setText(QString());
- textLabel_Set3->setText(QString());
- groupBox4->setTitle(QString());
- textLabel_Button4->setText(QString());
- textLabel_Status4->setText(QString());
- textLabel_Set4->setText(QString());
- groupBox_board->setTitle(QString());
- label_Pot->setText(QString());
- menuView->setTitle(QApplication::translate("mainWindow", "View", 0, QApplication::UnicodeUTF8));
- menuSpiel->setTitle(QApplication::translate("mainWindow", "Game", 0, QApplication::UnicodeUTF8));
- } // retranslateUi
-
-};
-
-namespace Ui {
- class mainWindow: public Ui_mainWindow {};
-} // namespace Ui
-
-#endif // UI_MAINWINDOW_H