Adding code for private chat messages (server side). These messages are not allowed within a game. Adding config option to disable brute force protection.

This commit is contained in:
lotodore
2010-11-07 08:24:31 +00:00
parent 6b179cd8ca
commit 0cb1d75ce3
7 changed files with 106 additions and 41 deletions
+1
View File
@@ -72,6 +72,7 @@ public:
void SendPlayerAction();
void SendGameChatMessage(const std::string &msg);
void SendLobbyChatMessage(const std::string &msg);
void SendPrivateChatMessage(unsigned targetPlayerId, const std::string &msg);
void SendJoinFirstGame(const std::string &password);
void SendJoinGame(unsigned gameId, const std::string &password);
void SendCreateGame(const GameData &gameData, const std::string &name, const std::string &password);