Adding code for private chat messages (server side). These messages are not allowed within a game. Adding config option to disable brute force protection.
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@@ -72,6 +72,7 @@ public:
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void SendPlayerAction();
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void SendGameChatMessage(const std::string &msg);
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void SendLobbyChatMessage(const std::string &msg);
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void SendPrivateChatMessage(unsigned targetPlayerId, const std::string &msg);
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void SendJoinFirstGame(const std::string &password);
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void SendJoinGame(unsigned gameId, const std::string &password);
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void SendCreateGame(const GameData &gameData, const std::string &name, const std::string &password);
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