Adding code for private chat messages (server side). These messages are not allowed within a game. Adding config option to disable brute force protection.
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@@ -80,6 +80,7 @@ public:
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void sendGameChatMessage(const std::string &message);
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void sendLobbyChatMessage(const std::string &message);
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void sendPrivateChatMessage(unsigned targetPlayerId, const std::string &message);
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void kickPlayer(unsigned playerId);
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void kickPlayer(const std::string &playerName);
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void startVoteKickPlayer(unsigned playerId);
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