Console client: Now able to join game, and (passively) start game. Cannot play yet, though ;-).

This commit is contained in:
lotodore
2008-12-21 17:38:59 +00:00
parent 73778494b7
commit 0ce85c0077
16 changed files with 340 additions and 29 deletions
+73
View File
@@ -0,0 +1,73 @@
/***************************************************************************
* Copyright (C) 2008 by Lothar May *
* *
* This file is part of pokerth_console. *
* pokerth_console is free software: you can redistribute it and/or *
* modify it under the terms of the GNU Affero General Public License *
* as published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version. *
* *
* pokerth_console is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the *
* GNU Affero General Public License along with pokerth_console. *
* If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.IO;
/*
struct GCC_PACKED NetPacketStartEventData
{
NetPacketHeader head;
u_int16_t startFlags;
u_int16_t reserved;
};
*/
namespace pokerth_console
{
class NetPacketStartEvent : NetPacket
{
public NetPacketStartEvent()
: base(NetPacket.NetTypeStartEvent)
{
}
public NetPacketStartEvent(int size, BinaryReader r)
: base(NetPacket.NetTypeStartEvent)
{
if (size != 8)
throw new NetPacketException("NetTypeStartEvent invalid size.");
Properties.Add(PropertyType.PropStartFlags,
Convert.ToString(IPAddress.NetworkToHostOrder((short)r.ReadUInt16())));
}
public override void Accept(INetPacketVisitor visitor)
{
visitor.VisitStartEvent(this);
}
public override byte[] ToByteArray()
{
MemoryStream memStream = new MemoryStream();
BinaryWriter w = new BinaryWriter(memStream);
w.Write(IPAddress.HostToNetworkOrder((short)Type));
w.Write(IPAddress.HostToNetworkOrder((short)8));
w.Write(IPAddress.HostToNetworkOrder((short)
Convert.ToUInt16(Properties[PropertyType.PropStartFlags])));
w.Write(IPAddress.HostToNetworkOrder((short)0)); // reserved
return memStream.ToArray();
}
}
}