settings updated (+sound categories, -engine versions)

This commit is contained in:
doitux
2007-09-30 20:22:38 +00:00
parent 24f8c6bf31
commit 0d06041857
5 changed files with 137 additions and 159 deletions
+2 -1
View File
@@ -1419,7 +1419,8 @@ void mainWindowImpl::refreshAction(int playerID, int playerAction) {
actionLabelArray[playerID]->setPixmap(QPixmap(myAppDataPath +"gfx/gui/table/default/action_"+actionArray[playerAction]+".png"));
//play sounds if exist
mySDLPlayer->playSound(actionArray[playerAction].toStdString(), playerID);
if(myConfig->readConfigInt("PlayGameActions"))
mySDLPlayer->playSound(actionArray[playerAction].toStdString(), playerID);
}
if (playerAction == 1) { // FOLD