Synchronize on network game start, so that everyone has received all avatars and player names before the game starts. Store all computer players in a separate list on the server for name retrieval.
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@@ -61,6 +61,7 @@
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#define ERR_NET_BUF_INVALID_SIZE 117
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#define ERR_NET_INVALID_REQUEST_ID 118
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#define ERR_NET_WRONG_AVATAR_SIZE 119
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#define ERR_NET_START_TIMEOUT 120
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#define ERR_IRC_INTERNAL 151
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#define ERR_IRC_CONNECT_FAILED 152
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