It is now possible to start the network game with a player number below the maximum player count.

This commit is contained in:
lotodore
2007-06-11 19:46:18 +00:00
parent 07dc39d107
commit 0d4e38705d
11 changed files with 40 additions and 23 deletions
+4 -3
View File
@@ -25,9 +25,9 @@
struct GameData
{
GameData() : numberOfPlayers(0), startMoney(0), smallBlind(0),
GameData() : maxNumberOfPlayers(0), startMoney(0), smallBlind(0),
handsBeforeRaise(1), guiSpeed(4), playerActionTimeoutSec(20) {}
int numberOfPlayers;
int maxNumberOfPlayers;
int startMoney;
int smallBlind;
int handsBeforeRaise;
@@ -37,8 +37,9 @@ struct GameData
struct StartData
{
StartData() : startDealerPlayerId(0) {}
StartData() : startDealerPlayerId(0), numberOfPlayers(0) {}
unsigned startDealerPlayerId;
int numberOfPlayers;
};
#endif