It is now possible to start the network game with a player number below the maximum player count.
This commit is contained in:
+4
-3
@@ -25,9 +25,9 @@
|
||||
|
||||
struct GameData
|
||||
{
|
||||
GameData() : numberOfPlayers(0), startMoney(0), smallBlind(0),
|
||||
GameData() : maxNumberOfPlayers(0), startMoney(0), smallBlind(0),
|
||||
handsBeforeRaise(1), guiSpeed(4), playerActionTimeoutSec(20) {}
|
||||
int numberOfPlayers;
|
||||
int maxNumberOfPlayers;
|
||||
int startMoney;
|
||||
int smallBlind;
|
||||
int handsBeforeRaise;
|
||||
@@ -37,8 +37,9 @@ struct GameData
|
||||
|
||||
struct StartData
|
||||
{
|
||||
StartData() : startDealerPlayerId(0) {}
|
||||
StartData() : startDealerPlayerId(0), numberOfPlayers(0) {}
|
||||
unsigned startDealerPlayerId;
|
||||
int numberOfPlayers;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user