It is now possible to start the network game with a player number below the maximum player count.

This commit is contained in:
lotodore
2007-06-11 19:46:18 +00:00
parent 07dc39d107
commit 0d4e38705d
11 changed files with 40 additions and 23 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ void Session::startLocalGame(const GameData &gameData, const StartData &startDat
myGui->initGui(gameData.guiSpeed);
PlayerDataList playerDataList;
for(int i=0; i<gameData.numberOfPlayers; i++) {
for(int i = 0; i < startData.numberOfPlayers; i++) {
//Namen und Avatarpfad abfragen
ostringstream myName;