Update server ping with each game action (#239).

This commit is contained in:
lotodore committed 2013-12-08 12:20:51 +01:00
1 parent e58545b001
commit 0d60360fca
11 files changed
+76 -14

No files matched your search

+1
View File
@@ -138,6 +138,7 @@ public:
void SignalNetClientError(int errorID, int osErrorID);
void SignalNetClientNotification(int notificationId);
void SignalNetClientStatsUpdate(const ServerStats &stats);
void SignalNetClientPingUpdate(unsigned minPing, unsigned avgPing, unsigned maxPing);
void SignalNetClientShowTimeoutDialog(NetTimeoutReason reason, unsigned remainingSec);
void SignalNetClientRemovedFromGame(int notificationId);
void SignalNetClientSelfJoined(unsigned playerId, const std::string &playerName, bool isGameAdmin);