Fixing compiler warnings.
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@@ -165,6 +165,6 @@ void ServerGuiWrapper::SignalLobbyPlayerJoined(unsigned playerId, const std::str
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void ServerGuiWrapper::SignalLobbyPlayerKicked(const std::string &nickName, const std::string &byWhom, const std::string &reason) { if (myClientcb) myClientcb->SignalLobbyPlayerKicked(nickName, byWhom, reason); }
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void ServerGuiWrapper::SignalLobbyPlayerLeft(unsigned playerId) { if (myClientcb) myClientcb->SignalLobbyPlayerLeft(playerId); }
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void ServerGuiWrapper::SignalSelfGameInvitation(unsigned gameId, unsigned playerIdFrom) {}
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void ServerGuiWrapper::SignalPlayerGameInvitation(unsigned gameId, unsigned playerIdWho, unsigned playerIdFrom) {}
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void ServerGuiWrapper::SignalRejectedGameInvitation(unsigned gameId, unsigned playerIdWho, DenyGameInvitationReason) {}
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void ServerGuiWrapper::SignalSelfGameInvitation(unsigned gameId, unsigned playerIdFrom) { if (myClientcb) myClientcb->SignalSelfGameInvitation(gameId, playerIdFrom); }
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void ServerGuiWrapper::SignalPlayerGameInvitation(unsigned gameId, unsigned playerIdWho, unsigned playerIdFrom) { if (myClientcb) myClientcb->SignalPlayerGameInvitation(gameId, playerIdWho, playerIdFrom); }
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void ServerGuiWrapper::SignalRejectedGameInvitation(unsigned gameId, unsigned playerIdWho, DenyGameInvitationReason reason) { if (myClientcb) myClientcb->SignalRejectedGameInvitation(gameId, playerIdWho, reason); }
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