diff --git a/src/game.cpp b/src/game.cpp index 41726e0d..3671c9ac 100755 --- a/src/game.cpp +++ b/src/game.cpp @@ -32,7 +32,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr factory, const StartData &startData, int gameId) : myFactory(factory), myGui(gui), actualHand(0), actualBoard(0), startQuantityPlayers(startData.numberOfPlayers), - startCash(gameData.startMoney), startSmallBlind(gameData.smallBlind), + startCash(gameData.startMoney), startSmallBlind(gameData.firstSmallBlind), startHandsBeforeRaiseSmallBlind(gameData.handsBeforeRaise), myGameID(gameId), actualSmallBlind(gameData.firstSmallBlind), actualHandID(0), dealerPosition(0), lastHandBlindsRaised(1), lastTimeBlindsRaised(0), myGameData(gameData) { diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index 6bf8080e..830f28a7 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -123,7 +123,7 @@ void gameLobbyDialogImpl::createGame() hideShowGameDescription(TRUE); - label_SmallBlind->setText(QString::number(gameData.smallBlind)); + label_SmallBlind->setText(QString::number(gameData.firstSmallBlind)); label_StartCash->setText(QString::number(gameData.startMoney)); label_MaximumNumberOfPlayers->setText(QString::number(gameData.maxNumberOfPlayers));