network allintimer changes

This commit is contained in:
doitux
2007-06-10 21:45:31 +00:00
parent 7340be6ba2
commit 0eb3e7e706
2 changed files with 4 additions and 4 deletions
+3 -3
View File
@@ -37,7 +37,7 @@ using namespace std;
#define SERVER_DEAL_FLOP_CARDS_DELAY_SEC 5
#define SERVER_DEAL_TURN_CARD_DELAY_SEC 2
#define SERVER_DEAL_RIVER_CARD_DELAY_SEC 2
#define SERVER_DEAL_ADD_ALL_IN_DELAY_SEC 1
#define SERVER_DEAL_ADD_ALL_IN_DELAY_SEC 2
#define SERVER_SHOW_CARDS_DELAY_SEC 2
#define SERVER_PLAYER_TIMEOUT_ADD_DELAY_SEC 2
@@ -879,10 +879,10 @@ ServerRecvStateDealCardsDelay::Process(ServerRecvThread &server)
switch(curGame.getCurrentHand()->getActualRound())
{
case GAME_STATE_FLOP:
delay = SERVER_DEAL_FLOP_CARDS_DELAY_SEC + allInDelay;
delay = SERVER_DEAL_FLOP_CARDS_DELAY_SEC;
break;
case GAME_STATE_TURN:
delay = SERVER_DEAL_TURN_CARD_DELAY_SEC;
delay = SERVER_DEAL_TURN_CARD_DELAY_SEC + allInDelay;
break;
case GAME_STATE_RIVER:
delay = SERVER_DEAL_RIVER_CARD_DELAY_SEC;