From 0f93d0d9b0d8c79d12203179e9b2ad7f95d743a4 Mon Sep 17 00:00:00 2001 From: lotodore Date: Sun, 18 Dec 2011 21:23:25 +0000 Subject: [PATCH] Properly reset activity timer. --- src/net/common/servergamestate.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/net/common/servergamestate.cpp b/src/net/common/servergamestate.cpp index 93777fe2..6b5dbc03 100644 --- a/src/net/common/servergamestate.cpp +++ b/src/net/common/servergamestate.cpp @@ -359,6 +359,7 @@ AbstractServerGameStateReceiving::ProcessPacket(boost::shared_ptr se if (server->IsRunning()) { boost::shared_ptr tmpPlayer = server->GetGame().getPlayerByUniqueId(session->GetPlayerData()->GetUniqueId()); if (tmpPlayer) { + tmpPlayer->markRemoteAction(); tmpPlayer->setIsSessionActive(true); } }