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@@ -698,12 +698,12 @@ void startWindowImpl::networkError(int errorID, int /*osErrorID*/) {
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QMessageBox::Close); }
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break;
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case ERR_NET_PLAYER_NAME_IN_USE:
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{ /*myChangeHumanPlayerNameDialog->label_Message->setText(tr("Your player name is already used by another player.\nPlease choose a different name."));
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myChangeHumanPlayerNameDialog->exec();*/ }
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{ myChangeHumanPlayerNameDialog->label_Message->setText(tr("Your player name is already used by another player.\nPlease choose a different name."));
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myChangeHumanPlayerNameDialog->exec(); }
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break;
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case ERR_NET_INVALID_PLAYER_NAME:
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{ /*myChangeHumanPlayerNameDialog->label_Message->setText(tr("The player name is too short, too long or invalid. Please choose another one."));
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myChangeHumanPlayerNameDialog->exec();*/ }
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{ myChangeHumanPlayerNameDialog->label_Message->setText(tr("The player name is too short, too long or invalid. Please choose another one."));
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myChangeHumanPlayerNameDialog->exec(); }
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break;
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case ERR_NET_INVALID_GAME_NAME:
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{ QMessageBox::warning(this, tr("Network Error"),
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