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@@ -168,8 +168,7 @@ mainWindowImpl::mainWindowImpl(QMainWindow *parent, const char *name)
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connect( pushButton_allin, SIGNAL( clicked() ), this, SLOT( myAllIn() ) );
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connect ( horizontalSlider_speed, SIGNAL( valueChanged(int)), this, SLOT ( setGameSpeed(int) ) );
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connect ( pushButton_break, SIGNAL( clicked()), this, SLOT ( breakAfterThisHand() ) );
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connect ( pushButton_break, SIGNAL( clicked()), this, SLOT ( breakAfterThisHand() ) ); // auch wieder starten!!!!
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}
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@@ -1183,6 +1182,7 @@ if( !newRoundTimerBlock && !breakAfterActualHand){
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else {
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newRoundTimerBlock=FALSE;
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pushButton_break->setDisabled(FALSE);
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pushButton_break->setText("Start");
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breakAfterActualHand=FALSE;
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}
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