sqlite-logging: include log in pokerth_lib; new function for game-logging
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-1
@@ -21,6 +21,7 @@
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#include <enginefactory.h>
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#include <guiinterface.h>
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#include "log.h"
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#include "localexception.h"
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#include "engine_msg.h"
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@@ -109,7 +110,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
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currentBoard->setPlayerLists(seatsList, activePlayerList, runningPlayerList);
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// log game data
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// myLog->logNewGameMsg(myGameID, startCash, startSmallBlind, dealerPosition, seatsList);
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myLog->logNewGameMsg(myGameID, startCash, startSmallBlind, dealerPosition, seatsList);
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//start timer
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blindsTimer.reset();
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