remove hardcoded internetgame settings
This commit is contained in:
@@ -686,7 +686,7 @@ void gameTableImpl::refreshSet() {
|
||||
if( (*it_c)->getMySet() == 0 )
|
||||
setLabelArray[(*it_c)->getMyID()]->setText("");
|
||||
else
|
||||
setLabelArray[(*it_c)->getMyID()]->setText(BetString+": $"+QString::number((*it_c)->getMySet(),10));
|
||||
setLabelArray[(*it_c)->getMyID()]->setText("$"+QString::number((*it_c)->getMySet(),10));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1320,7 +1320,7 @@ void gameTableImpl::provideMyActions(int mode) {
|
||||
else { // flop,turn,river
|
||||
|
||||
if (currentHand->getCurrentBeRo()->getHighestSet() == 0 && pushButton_Fold->isCheckable() ) {
|
||||
pushButtonFoldString = CheckString+" / "+FoldString;
|
||||
pushButtonFoldString = CheckString+" /\n"+FoldString;
|
||||
}
|
||||
else { pushButtonFoldString = FoldString; }
|
||||
if (currentHand->getCurrentBeRo()->getHighestSet() == 0) {
|
||||
@@ -1342,7 +1342,7 @@ void gameTableImpl::provideMyActions(int mode) {
|
||||
pushButtonBetRaiseString = BetString+"\n$"+QString::number(getMyBetAmount());
|
||||
pushButtonCallCheckString = CheckString;
|
||||
if( (currentGame->getActivePlayerList()->size() > 2 && currentGame->getSeatsList()->front()->getMyButton() == BUTTON_SMALL_BLIND ) || ( currentGame->getActivePlayerList()->size() <= 2 && currentGame->getSeatsList()->front()->getMyButton() == BUTTON_BIG_BLIND)) { pushButtonFoldString = FoldString; }
|
||||
else { pushButtonFoldString = CheckString+" / "+FoldString; }
|
||||
else { pushButtonFoldString = CheckString+" /\n"+FoldString; }
|
||||
|
||||
pushButtonAllInString = AllInString;
|
||||
}
|
||||
@@ -1458,7 +1458,7 @@ void gameTableImpl::meInAction() {
|
||||
if( pushButtonBetRaiseIsChecked ) { pushButton_BetRaise->click(); pushButtonBetRaiseIsChecked = FALSE;}
|
||||
if( pushButtonCallCheckIsChecked ) { pushButton_CallCheck->click(); pushButtonCallCheckIsChecked = FALSE;}
|
||||
if( pushButtonFoldIsChecked ) {
|
||||
if(lastPushButtonFoldString == "Check / Fold" && pushButton_CallCheck->text() == "Check") {
|
||||
if(lastPushButtonFoldString == CheckString+" /\n"+FoldString && pushButton_CallCheck->text() == CheckString) {
|
||||
pushButton_CallCheck->click();
|
||||
}
|
||||
else {
|
||||
@@ -2883,7 +2883,7 @@ void gameTableImpl::myButtonsCheckable(bool state) {
|
||||
pushButton_AllIn->setCheckable(FALSE);
|
||||
|
||||
QString hover;
|
||||
if(pushButton_AllIn->text()=="All-In") {
|
||||
if(pushButton_AllIn->text()==AllInString) {
|
||||
myGameTableStyle->setButtonsStyle(pushButton_BetRaise, pushButton_CallCheck, pushButton_Fold, pushButton_AllIn, 0);
|
||||
}
|
||||
else {
|
||||
|
||||
@@ -39,6 +39,6 @@ void MyActionButton::paintEvent(QPaintEvent * event) {
|
||||
painter.drawText(6,6,15,15,Qt::AlignLeft,fKeyText);
|
||||
}
|
||||
else {
|
||||
painter.drawText(8,11,15,15,Qt::AlignLeft,fKeyText);
|
||||
painter.drawText(8,15,15,15,Qt::AlignLeft,fKeyText);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user