diff --git a/pokerth_game.pro b/pokerth_game.pro index 2a009f74..2568efdc 100644 --- a/pokerth_game.pro +++ b/pokerth_game.pro @@ -2,7 +2,6 @@ isEmpty( PREFIX ):PREFIX = /usr TEMPLATE = app CODECFORSRC = UTF-8 -CODECFORTR = UTF-8 CONFIG += qt \ thread \ embed_manifest_exe \ diff --git a/src/gui/qt/gametable/gametableimpl.cpp b/src/gui/qt/gametable/gametableimpl.cpp index 8ed80798..29cf1e79 100755 --- a/src/gui/qt/gametable/gametableimpl.cpp +++ b/src/gui/qt/gametable/gametableimpl.cpp @@ -2259,7 +2259,12 @@ void gameTableImpl::postRiverRunAnimation5() { void gameTableImpl::postRiverRunAnimation6() { - // int i; + //GUI HACK show every nick label + int i; + for (i=0; ishow(); + } + HandInterface *currentHand = myStartWindow->getSession()->getCurrentGame()->getCurrentHand(); refreshCash(); diff --git a/src/gui/qt/styles/gametablestylereader.cpp b/src/gui/qt/styles/gametablestylereader.cpp index ff12a334..8b00ac82 100644 --- a/src/gui/qt/styles/gametablestylereader.cpp +++ b/src/gui/qt/styles/gametablestylereader.cpp @@ -982,7 +982,11 @@ void GameTableStyleReader::setWindowsGeometry(gameTableImpl *gt) void GameTableStyleReader::setSliderStyle(QSlider *s) { +#if QT_VERSION >= 0x040700 + s->setStyleSheet("QSlider::groove:horizontal { border: 1px solid #"+BetSpeedSliderGrooveBorderColor+"; height: 3px; background: #"+BetSpeedSliderGrooveBgColor+"; margin: 4px 0; border-radius: 2px; } QSlider::handle:horizontal { background: #"+BetSpeedSliderHandleBgColor+"; border: 1px solid #"+BetSpeedSliderHandleBorderColor+"; width: 12px; margin: -7px 0; border-radius: 4px;}"); +#else s->setStyleSheet("QSlider::groove:horizontal { border: 1px solid #"+BetSpeedSliderGrooveBorderColor+"; height: 3px; background: #"+BetSpeedSliderGrooveBgColor+"; margin: 4px 0; border-radius: 2px; } QSlider::handle:horizontal { background: #"+BetSpeedSliderHandleBgColor+"; border: 1px solid #"+BetSpeedSliderHandleBorderColor+"; width: 12px; margin: -2px 0; border-radius: 4px;}"); +#endif }