More work on lobby chat. Still not functional.

This commit is contained in:
lotodore
2009-08-15 13:43:00 +00:00
parent 4c340d5bdc
commit 150d8930dc
78 changed files with 664 additions and 343 deletions
+10 -10
View File
@@ -47,10 +47,10 @@ static asn_TYPE_member_t asn_MBR_gamePlayerNotification_3[] = {
},
};
static asn_TYPE_tag2member_t asn_MAP_gamePlayerNotification_tag2el_3[] = {
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* gamePlayerJoined at 279 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 280 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 2, 0, 0 }, /* gameAdminChanged at 281 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 3, 0, 0 } /* removedFromGame at 283 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* gamePlayerJoined at 288 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 289 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 2, 0, 0 }, /* gameAdminChanged at 290 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 3, 0, 0 } /* removedFromGame at 292 */
};
static asn_CHOICE_specifics_t asn_SPC_gamePlayerNotification_specs_3 = {
sizeof(struct gamePlayerNotification),
@@ -106,15 +106,15 @@ static asn_TYPE_member_t asn_MBR_GamePlayerMessage_1[] = {
},
};
static ber_tlv_tag_t asn_DEF_GamePlayerMessage_tags_1[] = {
(ASN_TAG_CLASS_APPLICATION | (10 << 2)),
(ASN_TAG_CLASS_APPLICATION | (11 << 2)),
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GamePlayerMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 277 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* gamePlayerJoined at 279 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 280 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 1, 0, 0 }, /* gameAdminChanged at 281 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 1, 0, 0 } /* removedFromGame at 283 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 286 */
{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* gamePlayerJoined at 288 */
{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 289 */
{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 1, 0, 0 }, /* gameAdminChanged at 290 */
{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 1, 0, 0 } /* removedFromGame at 292 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GamePlayerMessage_specs_1 = {
sizeof(struct GamePlayerMessage),