More work on lobby chat. Still not functional.

This commit is contained in:
lotodore
2009-08-15 13:43:00 +00:00
parent 4c340d5bdc
commit 150d8930dc
78 changed files with 664 additions and 343 deletions
+4 -4
View File
@@ -108,13 +108,13 @@ static asn_TYPE_member_t asn_MBR_GameStartMessage_1[] = {
},
};
static ber_tlv_tag_t asn_DEF_GameStartMessage_tags_1[] = {
(ASN_TAG_CLASS_APPLICATION | (15 << 2)),
(ASN_TAG_CLASS_APPLICATION | (16 << 2)),
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GameStartMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 334 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* startDealerPlayerId at 335 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, 0, 0 } /* playerSeats at 337 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 343 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* startDealerPlayerId at 344 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, 0, 0 } /* playerSeats at 346 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GameStartMessage_specs_1 = {
sizeof(struct GameStartMessage),