Testing two test cases in parallel.

This commit is contained in:
lotodore
2007-11-08 21:42:22 +00:00
parent 1ca9b5e18a
commit 172a566c79
3 changed files with 19 additions and 20 deletions
+13 -15
View File
@@ -113,11 +113,11 @@
(define (pkth-test-start-leave-game)
(let ((sock (pkth-connect)))
(pkth-send-message sock (pkth-create-init '() "" "client1"))
(pkth-send-message sock (pkth-create-init '() "" (pkth-create-random-name)))
(display "Waiting for Init-Ack...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-init-ack?) '() 5000)
(wait-for-message sock pkth-recv-message (list pkth-is-type-init-ack?) '() 20000)
(display "Starting and leaving loads of games...\n")
(dotimes (n 256)
(dotimes (n 1024)
(pkth-send-message sock
(pkth-create-create-game
(pkth-create-game-info
@@ -136,27 +136,25 @@
"test game"
"test password"
))
(display "Waiting for Game List New / Join Game Ack / Game List Player Joined...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-game-list-new? pkth-is-type-join-game-ack? pkth-is-type-game-list-player-joined?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-update? pkth-is-type-game-list-player-left?) 5000)
(wait-for-message sock pkth-recv-message (list pkth-is-type-game-list-new? pkth-is-type-join-game-ack? pkth-is-type-game-list-player-joined?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-update? pkth-is-type-game-list-player-left?) 5000)
(wait-for-message sock pkth-recv-message (list pkth-is-type-game-list-new? pkth-is-type-join-game-ack? pkth-is-type-game-list-player-joined?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-update? pkth-is-type-game-list-player-left?) 5000)
(display "Waiting for Join Game Ack...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-join-game-ack?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-all?) 20000)
(pkth-send-message sock (pkth-create-start-event pkth-start-flag-fill-with-cpu-players))
(display "Waiting for Start Event...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-start-event?) (list pkth-is-type-statistics-changed? pkth-is-type-player-joined? pkth-is-type-game-list-player-joined? pkth-is-type-game-list-update?) 5000)
(wait-for-message sock pkth-recv-message (list pkth-is-type-start-event?) (list pkth-is-type-statistics-changed? pkth-is-type-player-joined? pkth-is-type-game-list-all?) 20000)
(pkth-send-message sock (pkth-create-start-event-ack))
(display "Waiting for Game Start...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-game-start?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-player-joined? pkth-is-type-game-list-update?) 5000)
(wait-for-message sock pkth-recv-message (list pkth-is-type-game-start?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-all?) 20000)
(display "Waiting for Hand Start...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-hand-start?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-player-joined? pkth-is-type-game-list-update?) 5000)
(wait-for-message sock pkth-recv-message (list pkth-is-type-hand-start?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-all?) 20000)
(display "Waiting for Players Turn...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-players-turn?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-player-joined? pkth-is-type-players-action-done? pkth-is-type-game-list-update?) 5000)
(wait-for-message sock pkth-recv-message (list pkth-is-type-players-turn?) (list pkth-is-type-statistics-changed? pkth-is-type-players-action-done? pkth-is-type-game-list-all?) 20000)
(pkth-send-message sock (pkth-create-leave-current-game))
(display "Waiting for Removed From Game...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-removed-from-game?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-player-joined? pkth-is-type-game-list-update? pkth-is-type-game-list-player-left?) 5000)
(wait-for-message sock pkth-recv-message (list pkth-is-type-removed-from-game?) (list pkth-is-type-statistics-changed? pkth-is-type-players-action-done? pkth-is-type-players-turn? pkth-is-type-player-left? pkth-is-type-deal-flop-cards? pkth-is-type-end-of-hand-hide-cards? pkth-is-type-game-list-all?) 20000)
)
(sock-close sock)
))
;(set! pkth-test-list (test-register pkth-test-list "PKTH Test 3: Starting and leaving games" pkth-test-start-leave-game))
(set! pkth-test-list (test-register pkth-test-list "PKTH Test 3: Starting and leaving games" pkth-test-start-leave-game))
(define (pkth-test-run-game)
(let ((sock (pkth-connect)))
@@ -183,7 +181,7 @@
(pkth-create-random-name)
"test password"
))
(display "Join Game Ack...\n")
(display "Waiting for Join Game Ack...\n")
(wait-for-message sock pkth-recv-message (list pkth-is-type-join-game-ack?) (list pkth-is-type-statistics-changed? pkth-is-type-game-list-all?) 20000)
(pkth-send-message sock (pkth-create-start-event pkth-start-flag-fill-with-cpu-players))
(display "Waiting for Start Event...\n")
@@ -199,7 +197,7 @@
)
(sock-close sock)
))
(set! pkth-test-list (test-register pkth-test-list "PKTH Test 4: Running games" pkth-test-run-game))
;(set! pkth-test-list (test-register pkth-test-list "PKTH Test 4: Running games" pkth-test-run-game))
(test-run-all pkth-test-list)