Adding callback if user is blocked by the server.

This commit is contained in:
lotodore
2010-07-14 14:30:16 +00:00
parent c25c52250d
commit 18613a2cb5
4 changed files with 16 additions and 1 deletions
+1
View File
@@ -38,6 +38,7 @@ public:
virtual void PlayerLoginSuccess(unsigned requestId, const DBPlayerData &dbPlayerData) = 0;
virtual void PlayerLoginFailed(unsigned requestId) = 0;
virtual void PlayerLoginBlocked(unsigned requestId) = 0;
virtual void CreateGameSuccess(unsigned requestId, DB_id gameId) = 0;
virtual void CreateGameFailed(unsigned requestId) = 0;