start implementing chancelabel
This commit is contained in:
+6
-6
@@ -184,7 +184,8 @@ HEADERS += \
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src/gui/qttoolsinterface.h \
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src/gui/qt/qttools/qttoolswrapper.h \
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src/gui/qt/qttools/qthelper/qthelper.h \
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src/gui/generic/serverguiwrapper.h
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src/gui/generic/serverguiwrapper.h \
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src/gui/qt/gametable/mychancelabel.h
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FORMS += \
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src/gui/qt/gametable.ui \
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@@ -243,7 +244,8 @@ SOURCES += \
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src/gui/qt/gamelobbydialog/lobbychat/lobbychat.cpp \
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src/gui/qt/timeoutmsgbox/timeoutmsgboximpl.cpp \
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src/net/common/net_helper_client.cpp \
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src/core/common/loghelper_client.cpp
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src/core/common/loghelper_client.cpp \
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src/gui/qt/gametable/mychancelabel.cpp
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TRANSLATIONS = \
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ts/pokerth_bg.ts \
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@@ -346,13 +348,11 @@ unix: !mac{
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}
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BOOST_LIBS = $$BOOST_THREAD $$BOOST_FS $$BOOST_IOSTREAMS
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!count(BOOST_LIBS, 3){
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error("could not locate required library: \
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libboost (version >= 1.34.1) --> http://www.boost.org/")
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error( libboost (version >= 1.34.1) --> http://www.boost.org/")
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}
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if($$system(sdl-config --version)){
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error("Could not determine if required library is installed: \
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libSDL_mixer, libSDL --> http://www.libsdl.org/")
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error( libSDL_mixer, libSDL --> http://www.libsdl.org/")
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}
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UNAME = $$system(uname -s)
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+33
-1
@@ -1836,7 +1836,7 @@
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</item>
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</layout>
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</item>
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<item row="3" column="0" >
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<item row="4" column="0" >
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<spacer name="verticalSpacer" >
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<property name="orientation" >
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<enum>Qt::Vertical</enum>
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@@ -1849,6 +1849,13 @@
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</property>
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</spacer>
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</item>
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<item row="3" column="0" >
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<widget class="QLabel" name="label_votesMonitor" >
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<property name="text" >
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<string/>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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@@ -2645,6 +2652,26 @@
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="tab_Chance" >
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<attribute name="title" >
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<string>Chance</string>
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</attribute>
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<layout class="QGridLayout" name="gridLayout_2" >
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<property name="margin" >
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<number>2</number>
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</property>
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<property name="spacing" >
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<number>0</number>
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</property>
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<item row="0" column="0" >
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<widget class="MyChanceLable" name="label" >
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<property name="text" >
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<string/>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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</item>
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<item row="1" column="0" >
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@@ -3116,6 +3143,11 @@
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<extends>QLabel</extends>
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<header>myavatarlabel.h</header>
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</customwidget>
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<customwidget>
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<class>MyChanceLable</class>
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<extends>QLabel</extends>
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<header>mychancelable.h</header>
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</customwidget>
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</customwidgets>
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<resources/>
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<connections>
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@@ -27,6 +27,7 @@
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#include "mycardspixmaplabel.h"
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#include "mysetlabel.h"
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#include "myavatarlabel.h"
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#include "mychancelabel.h"
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#include "log.h"
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#include "chat.h"
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@@ -398,6 +399,7 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
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label_timeout->setStyleSheet("QLabel { color: #99D500;}");
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label_kickVoteTimeout->setStyleSheet("QLabel { color: #99D500;}");
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label_kickUser->setStyleSheet("QLabel { color: #99D500;}");
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label_votesMonitor->setStyleSheet("QLabel { color: #99D500;}");
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statusbar->setStyleSheet(" QStatusBar { "+ font1String +" font-size: 12px; color: #B7FF00; }");
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@@ -2651,7 +2653,9 @@ void gameTableImpl::keyPressEvent ( QKeyEvent * event ) {
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}
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else { keyUpDownChatCounter = 0; }
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//TESTING UNIT
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// if (event->key() == Qt::Key_M) { startVoteOnKick(3,60); }
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// if (event->key() == Qt::Key_N) { endVoteOnKick(); }
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}
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void gameTableImpl::changePlayingMode() {
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@@ -2686,14 +2690,6 @@ bool gameTableImpl::eventFilter(QObject *obj, QEvent *event)
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myChat->nickAutoCompletition();
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return true;
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}
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else if (event->type() == QEvent::KeyPress && keyEvent->key() == Qt::Key_M) { //TESTING UNIT
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startVoteOnKick(3,60);
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return true;
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}
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else if (event->type() == QEvent::KeyPress && keyEvent->key() == Qt::Key_N) { //TESTING UNIT
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stopVoteOnKickTimeout();
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return true;
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}
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else if (event->type() == QEvent::Close) {
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event->ignore();
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closeGameTable();
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@@ -3082,9 +3078,10 @@ void gameTableImpl::startVoteOnKick(int playerId, int timeoutSec)
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tabWidget_Left->setCurrentIndex(2);
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PlayerInfo info(myStartWindow->getSession()->getClientPlayerInfo(playerId));
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label_kickUser->setText(tr("Do you want to kick %1 \nfrom this game?").arg(QString::fromUtf8(info.playerName.c_str())));
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label_kickUser->setText(tr("Do you want to kick <b>%1</b> \nfrom this game?").arg(QString::fromUtf8(info.playerName.c_str())));
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voteOnKickTimeoutSecs = timeoutSec;
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playerAboutToKickId = playerId;
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startVoteOnKickTimeout();
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}
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@@ -3092,8 +3089,7 @@ void gameTableImpl::endVoteOnKick()
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{
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stopVoteOnKickTimeout();
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tabWidget_Left->removeTab(2);
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tabWidget_Left->setCurrentIndex(1);
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// tabWidget_Left->setCurrentIndex(1);
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}
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void gameTableImpl::voteOnKickYes()
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@@ -3119,7 +3115,12 @@ void gameTableImpl::stopVoteOnKickTimeout()
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void gameTableImpl::nextVoteOnKickTimeoutAnimationFrame()
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{
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qDebug() << voteOnKickTimeoutSecs-voteOnKickRealTimer.elapsed().total_seconds();
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label_kickVoteTimeout->setText(tr("%1 secs left").arg(voteOnKickTimeoutSecs-voteOnKickRealTimer.elapsed().total_seconds()));
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}
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void gameTableImpl::refreshVotesMonitor()
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{
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PlayerInfo info(myStartWindow->getSession()->getClientPlayerInfo(playerAboutToKickId));
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label_votesMonitor->setText(tr("Player <b>%1</b> has %2 votes against him.").arg(QString::fromUtf8(info.playerName.c_str())));
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}
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@@ -286,6 +286,7 @@ public slots:
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void startVoteOnKickTimeout();
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void stopVoteOnKickTimeout();
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void nextVoteOnKickTimeoutAnimationFrame();
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void refreshVotesMonitor();
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private:
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@@ -402,7 +403,9 @@ private:
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int keyUpDownChatCounter;
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int myLastPreActionBetValue;
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int voteOnKickTimeoutSecs;
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int playerAboutToKickId;
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// StyleSheetReader *myStyleSheetReader;
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friend class GuiWrapper;
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@@ -0,0 +1,24 @@
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//
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// C++ Implementation: mycardspixmaplabel
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//
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// Description:
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//
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//
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// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#include "mychancelabel.h"
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#include "gametableimpl.h"
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using namespace std;
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MyChanceLabel::MyChanceLabel(QWidget* parent)
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: QLabel(parent) {
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}
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MyChanceLabel::~MyChanceLabel()
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{
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}
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@@ -0,0 +1,39 @@
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//
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// C++ Interface: mycardspixmaplabel
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//
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// Description:
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//
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//
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// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#ifndef MYCHANCELABEL_H
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#define MYCHANCELABEL_H
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#include <iostream>
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#include <QtGui>
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#include <QtCore>
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class gameTableImpl;
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class MyChanceLabel : public QLabel
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{
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Q_OBJECT
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public:
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MyChanceLabel(QWidget*);
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~MyChanceLabel();
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void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
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private:
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gameTableImpl *myW;
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};
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#endif
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