lastMoneyWon
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@@ -306,6 +306,18 @@ ClientPlayer::getMyRoundStartCash() const
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return myRoundStartCash;
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}
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void
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ClientPlayer::setLastMoneyWon ( int theValue )
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{
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lastMoneyWon = theValue;
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}
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int
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ClientPlayer::getLastMoneyWon() const
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{
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return lastMoneyWon;
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}
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void
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ClientPlayer::setMyAverageSets(int theValue)
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{
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@@ -89,6 +89,9 @@ public:
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void setMyRoundStartCash(int theValue);
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int getMyRoundStartCash() const;
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void setLastMoneyWon ( int theValue );
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int getLastMoneyWon() const;
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void setMyAverageSets(int theValue);
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int getMyAverageSets() const;
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@@ -163,6 +166,7 @@ private:
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bool myTurn; // 0 = no, 1 = yes
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bool myCardsFlip; // 0 = cards are not fliped, 1 = cards are already flipped,
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int myRoundStartCash;
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int lastMoneyWon;
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int myAverageSets[4];
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bool myAggressive[7];
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