Changes for MacOS. Can be compiled, but there are still some issues.
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+27
-2
@@ -3,8 +3,8 @@
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TEMPLATE = app
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CODECFORSRC = UTF-8
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#CONFIG += thread console embed_manifest_exe warn_on release
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CONFIG += thread console embed_manifest_exe warn_on debug
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#CONFIG += thread console embed_manifest_exe exceptions rtti stl warn_on release
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CONFIG += thread console embed_manifest_exe exceptions rtti stl warn_on debug
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UI_DIR = uics
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TARGET = bin/pokerth_server
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@@ -194,3 +194,28 @@ unix : !mac {
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## My release static libs
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#LIBS += -lcrypto
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}
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mac{
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# make it universal
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CONFIG += x86
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CONFIG += ppc
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QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.3
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# for universal-compilation on PPC-Mac uncomment the following line
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# on Intel-Mac you have to comment this line out or build will fail.
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# QMAKE_MAC_SDK=/Developer/SDKs/MacOSX10.4u.sdk/
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LIBPATH += lib
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LIBS += -lpokerth_lib
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# standard path for darwinports
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# make sure you have a universal version of boost
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LIBS += /opt/local/lib/libboost_thread-gcc40-mt-1_34.a
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LIBS += /opt/local/lib/libboost_filesystem-gcc40-mt-1_34.a
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# libraries installed on every mac
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LIBS += -lcrypto -liconv
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# set the application icon
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RC_FILE = pokerth.icns
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LIBPATH += /Developer/SDKs/MacOSX10.5.sdk/usr/lib
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INCLUDEPATH += /Developer/SDKs/MacOSX10.5.sdk/usr/include/
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INCLUDEPATH += /opt/local/include
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}
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