Remove players from game (without possibility to rejoin) if they did not act within a certain time. Feature is still broken, because the timer is canceled on disconnect.

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lotodore committed 2011-12-11 19:37:51 +00:00
1 parent 7bb9841f83
commit 1bf12328ee
10 files changed
+72 -44

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+3 -3
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@@ -280,8 +280,8 @@ public:
void evaluation(int, int);
void setIsConnected(bool connected);
bool isConnected() const;
void setIsSessionActive(bool active);
bool isSessionActive() const;
void setIsKicked(bool kicked);
bool isKicked() const;
@@ -334,7 +334,7 @@ private:
bool sBluffStatus;
unsigned m_actionTimeoutCounter;
bool m_isConnected;
bool m_isSessionActive;
bool m_isKicked;
};