Remove players from game (without possibility to rejoin) if they did not act within a certain time. Feature is still broken, because the timer is canceled on disconnect.

This commit is contained in:
lotodore
2011-12-11 19:37:51 +00:00
parent 7bb9841f83
commit 1bf12328ee
10 changed files with 72 additions and 44 deletions
+3 -3
View File
@@ -133,8 +133,8 @@ public:
void evaluation(int, int);
void setIsConnected(bool connected);
bool isConnected() const;
void setIsSessionActive(bool active);
bool isSessionActive() const;
void setIsKicked(bool kicked);
bool isKicked() const;
@@ -183,7 +183,7 @@ private:
int sBluff;
bool sBluffStatus;
bool m_isConnected;
bool m_isSessionActive;
bool m_isKicked;
};