Signals/callbacks when spectators join or leave.
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@@ -166,6 +166,7 @@ signals:
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void signalChangeVoteOnKickButtonsState(bool showHide);
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void signalEndVoteOnKick();
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void signalNetClientPlayerLeft(unsigned playerId);
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void signalNetClientSpectatorLeft(unsigned playerId);
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public slots:
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@@ -347,6 +348,7 @@ public slots:
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void restoreGameTableGeometry();
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void netClientPlayerLeft(unsigned playerId);
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void netClientSpectatorLeft(unsigned playerId);
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void registeredUserMode();
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void guestUserMode();
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