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@@ -14,6 +14,7 @@
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#include <iostream>
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#include "game_defs.h"
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#include "berointerface.h"
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#include "handinterface.h"
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@@ -35,6 +35,8 @@ gameLobbyDialogImpl::gameLobbyDialogImpl(QWidget *parent, ConfigFile *c)
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treeWidget_GameList->setColumnWidth(1,75);
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treeWidget_GameList->setColumnWidth(2,70);
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lineEdit_ChatInput->setFocus();
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}
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void gameLobbyDialogImpl::exec()
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@@ -70,15 +70,16 @@ mainWindowImpl::mainWindowImpl(ConfigFile *c, QMainWindow *parent)
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}
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////////////////////////////
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myQtHelper = new QtHelper;
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// Resourcen abladen
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QFile preflopValuesFile(":data/resources/data/preflopValues");
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QFile preflopValuesFile(myQtHelper->getDataPath() +"misc/preflopValues");
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QFile preflopValuesFileDest(QString::fromUtf8(myConfig->readConfigString("DataDir").c_str())+QString("preflopValues"));
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// if(!preflopValuesFileDest.exists()) {
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preflopValuesFile.copy(QString::fromUtf8(myConfig->readConfigString("DataDir").c_str())+QString("preflopValues"));
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// }
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QFile flopValuesFile(":data/resources/data/flopValues");
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QFile flopValuesFile(myQtHelper->getDataPath() +"misc/flopValues");
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QFile flopValuesFileDest(QString::fromUtf8(myConfig->readConfigString("DataDir").c_str())+QString("flopValues"));
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// if(!flopValuesFileDest.exists()) {
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flopValuesFile.copy(QString::fromUtf8(myConfig->readConfigString("DataDir").c_str())+QString("flopValues"));
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@@ -93,8 +94,8 @@ mainWindowImpl::mainWindowImpl(ConfigFile *c, QMainWindow *parent)
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// else { QFont tmpFont("Arial",9); }
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#else
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QFontDatabase::addApplicationFont (":fonts/resources/fonts/n019003l.pfb");
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QFontDatabase::addApplicationFont (":fonts/resources/fonts/VeraBd.ttf");
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QFontDatabase::addApplicationFont (myQtHelper->getDataPath() +"fonts/n019003l.pfb");
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QFontDatabase::addApplicationFont (myQtHelper->getDataPath() +"fonts/VeraBd.ttf");
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// QFont tmpFont("Nimbus Sans L",9);
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QFont tmpFont1;
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tmpFont1.setFamily("Nimbus Sans L");
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@@ -207,13 +208,13 @@ mainWindowImpl::mainWindowImpl(ConfigFile *c, QMainWindow *parent)
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//Flipside festlegen;
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flipside = new QPixmap(":/cards/resources/graphics/cards/flipside.png");
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flipside = new QPixmap(myQtHelper->getDataPath() +"gfx/cards/default/flipside.png");
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if (myConfig->readConfigInt("FlipsideOwn") && myConfig->readConfigString("FlipsideOwnFile") != "") {
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QPixmap tmpFlipside(QString::fromUtf8(myConfig->readConfigString("FlipsideOwnFile").c_str()));
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flipside = new QPixmap(tmpFlipside.scaled(QSize(80, 111),Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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}
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else { flipside->load(":/cards/resources/graphics/cards/flipside.png"); }
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else { flipside->load(myQtHelper->getDataPath() +"gfx/cards/default/flipside.png"); }
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//Flipside Animation noch nicht erledigt
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flipHolecardsAllInAlreadyDone = FALSE;
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@@ -895,7 +896,7 @@ void mainWindowImpl::callSettingsDialog() {
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QPixmap tmpFlipside(QString::fromUtf8(myConfig->readConfigString("FlipsideOwnFile").c_str()));
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flipside = new QPixmap(tmpFlipside.scaled(QSize(57, 80)));
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}
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else { flipside->load(":/cards/resources/graphics/cards/flipside.png"); }
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else { flipside->load(myQtHelper->getDataPath() +"gfx/cards/default/flipside.png"); }
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if(mySession->getCurrentGame()) {
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//blind buttons refresh
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@@ -1356,11 +1357,11 @@ void mainWindowImpl::dealHoleCards() {
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if ((i == 0) || DEBUG_MODE) {
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if(myConfig->readConfigInt("AntiPeekMode")) {
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holeCardsArray[i][j]->setPixmap(*flipside, TRUE);
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tempCardsPixmapArray[j].load(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png");
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tempCardsPixmapArray[j].load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png");
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holeCardsArray[i][j]->setFrontPixmap(tempCardsPixmapArray[j]);
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}
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else {
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tempCardsPixmapArray[j].load(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png");
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tempCardsPixmapArray[j].load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png");
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holeCardsArray[i][j]->setPixmap(tempCardsPixmapArray[j],FALSE);
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}
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}
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@@ -1420,7 +1421,7 @@ void mainWindowImpl::dealFlopCards4() {
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[0], 10)+".png");
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tempCardsPixmap.load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempBoardCardsArray[0], 10)+".png");
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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@@ -1440,7 +1441,7 @@ void mainWindowImpl::dealFlopCards5() {
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[1], 10)+".png");
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tempCardsPixmap.load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempBoardCardsArray[1], 10)+".png");
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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@@ -1460,7 +1461,7 @@ void mainWindowImpl::dealFlopCards6() {
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[2], 10)+".png");
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tempCardsPixmap.load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempBoardCardsArray[2], 10)+".png");
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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@@ -1493,7 +1494,7 @@ void mainWindowImpl::dealTurnCards2() {
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[3], 10)+".png");
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tempCardsPixmap.load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempBoardCardsArray[3], 10)+".png");
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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@@ -1528,7 +1529,7 @@ void mainWindowImpl::dealRiverCards2() {
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int tempBoardCardsArray[5];
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QPixmap tempCardsPixmap;
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mySession->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(tempBoardCardsArray);
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tempCardsPixmap.load(":/cards/resources/graphics/cards/"+QString::number(tempBoardCardsArray[4], 10)+".png");
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tempCardsPixmap.load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempBoardCardsArray[4], 10)+".png");
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QPixmap card(tempCardsPixmap);
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//Config? mit oder ohne Eye-Candy?
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@@ -1949,7 +1950,7 @@ void mainWindowImpl::postRiverRunAnimation2() {
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if(i || (i==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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for(j=0; j<2; j++) {
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holeCardsArray[i][j]->startFlipCards(guiGameSpeed, QPixmap(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png"), flipside);
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holeCardsArray[i][j]->startFlipCards(guiGameSpeed, QPixmap(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png"), flipside);
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}
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}
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//set Player value (logging)
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@@ -1973,7 +1974,7 @@ void mainWindowImpl::postRiverRunAnimation2() {
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if(currentHand->getPlayerArray()[i]->getMyActiveStatus() && currentHand->getPlayerArray()[i]->getMyAction() != 1) {
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if(i || (i==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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for(j=0; j<2; j++) {
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tempCardsPixmapArray[j].load(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png");
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tempCardsPixmapArray[j].load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png");
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holeCardsArray[i][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
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}
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@@ -2234,7 +2235,7 @@ void mainWindowImpl::flipHolecardsAllIn() {
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if(currentHand->getPlayerArray()[i]->getMyActiveStatus() && currentHand->getPlayerArray()[i]->getMyAction() != 1) {
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if(i || (i==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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for(j=0; j<2; j++) {
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holeCardsArray[i][j]->startFlipCards(guiGameSpeed, QPixmap(":/cards/resources/graphics/cards/"+QString::number(tempCardsIntArray[j], 10)+".png"), flipside);
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holeCardsArray[i][j]->startFlipCards(guiGameSpeed, QPixmap(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png"), flipside);
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}
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}
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//set Player value (logging)
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@@ -2260,7 +2261,7 @@ void mainWindowImpl::flipHolecardsAllIn() {
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if(i || (i==0 && myConfig->readConfigInt("AntiPeekMode")) ) {
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for(j=0; j<2; j++) {
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tempCardsPixmapArray[j].load(":/cards/resources/graphics/cards/"+QString::number(temp2CardsIntArray[j], 10)+".png");
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tempCardsPixmapArray[j].load(myQtHelper->getDataPath() +"gfx/cards/default/"+QString::number(temp2CardsIntArray[j], 10)+".png");
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holeCardsArray[i][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
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}
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}
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@@ -390,6 +390,9 @@ private:
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//Sound
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SDLPlayer *mySDLPlayer;
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QtHelper *myQtHelper;
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int distributePotAnimCounter;
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//Speed
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@@ -22,8 +22,11 @@
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StartSplash::StartSplash(mainWindowImpl *parent)
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: QSplashScreen(parent), myW(parent)
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{
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QFontDatabase::addApplicationFont (":fonts/resources/fonts/c059013l.pfb");
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QFontDatabase::addApplicationFont (":fonts/resources/fonts/andybold.ttf");
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myQtHelper = new QtHelper;
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QFontDatabase::addApplicationFont (myQtHelper->getDataPath() +"fonts/c059013l.pfb");
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QFontDatabase::addApplicationFont (myQtHelper->getDataPath() +"fonts/andybold.ttf");
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frameNo = 52;
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opacityCounter = 13;
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@@ -9,98 +9,6 @@
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<file>resources/graphics/actions/action_set.png</file>
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<file>resources/graphics/actions/action_winner.png</file>
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</qresource>
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<qresource prefix="/avatar" >
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<file>resources/avatar/Catherine_russia.png</file>
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<file>resources/avatar/Columbus.png</file>
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<file>resources/avatar/Elisabeth1.png</file>
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<file>resources/avatar/George_Washington.png</file>
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<file>resources/avatar/James_Watt.png</file>
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<file>resources/avatar/Louis_XIV.png</file>
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<file>resources/avatar/Martin_Luther_King.png</file>
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<file>resources/avatar/Mona_Lisa.png</file>
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<file>resources/avatar/Napoleon.png</file>
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<file>resources/avatar/PopeInnocentX.png</file>
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<file>resources/avatar/Pope_Clement_VII.png</file>
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<file>resources/avatar/Sissi.png</file>
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<file>resources/avatar/albert_einstein.png</file>
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<file>resources/avatar/bach.png</file>
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<file>resources/avatar/mozart.png</file>
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<file>resources/avatar/clipart1.png</file>
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<file>resources/avatar/goethe.png</file>
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<file>resources/avatar/linus.png</file>
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<file>resources/avatar/marc.png</file>
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<file>resources/avatar/Kapitan.png</file>
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<file>resources/avatar/benedikt.png</file>
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<file>resources/avatar/lotodore.png</file>
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<file>resources/avatar/viktoria.png</file>
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<file>resources/avatar/felix.png</file>
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<file>resources/avatar/florian.png</file>
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</qresource>
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<qresource prefix="/cards" >
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<file>resources/graphics/cards/0.png</file>
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<file>resources/graphics/cards/1.png</file>
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<file>resources/graphics/cards/10.png</file>
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<file>resources/graphics/cards/11.png</file>
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<file>resources/graphics/cards/12.png</file>
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<file>resources/graphics/cards/13.png</file>
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<file>resources/graphics/cards/14.png</file>
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<file>resources/graphics/cards/15.png</file>
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<file>resources/graphics/cards/16.png</file>
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<file>resources/graphics/cards/17.png</file>
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<file>resources/graphics/cards/18.png</file>
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<file>resources/graphics/cards/19.png</file>
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<file>resources/graphics/cards/2.png</file>
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<file>resources/graphics/cards/20.png</file>
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<file>resources/graphics/cards/21.png</file>
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<file>resources/graphics/cards/22.png</file>
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<file>resources/graphics/cards/23.png</file>
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<file>resources/graphics/cards/24.png</file>
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<file>resources/graphics/cards/25.png</file>
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<file>resources/graphics/cards/26.png</file>
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<file>resources/graphics/cards/27.png</file>
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<file>resources/graphics/cards/28.png</file>
|
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<file>resources/graphics/cards/29.png</file>
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<file>resources/graphics/cards/3.png</file>
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<file>resources/graphics/cards/30.png</file>
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<file>resources/graphics/cards/31.png</file>
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<file>resources/graphics/cards/32.png</file>
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||||
<file>resources/graphics/cards/33.png</file>
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<file>resources/graphics/cards/34.png</file>
|
||||
<file>resources/graphics/cards/35.png</file>
|
||||
<file>resources/graphics/cards/36.png</file>
|
||||
<file>resources/graphics/cards/37.png</file>
|
||||
<file>resources/graphics/cards/38.png</file>
|
||||
<file>resources/graphics/cards/39.png</file>
|
||||
<file>resources/graphics/cards/4.png</file>
|
||||
<file>resources/graphics/cards/40.png</file>
|
||||
<file>resources/graphics/cards/41.png</file>
|
||||
<file>resources/graphics/cards/42.png</file>
|
||||
<file>resources/graphics/cards/43.png</file>
|
||||
<file>resources/graphics/cards/44.png</file>
|
||||
<file>resources/graphics/cards/45.png</file>
|
||||
<file>resources/graphics/cards/46.png</file>
|
||||
<file>resources/graphics/cards/47.png</file>
|
||||
<file>resources/graphics/cards/48.png</file>
|
||||
<file>resources/graphics/cards/49.png</file>
|
||||
<file>resources/graphics/cards/5.png</file>
|
||||
<file>resources/graphics/cards/50.png</file>
|
||||
<file>resources/graphics/cards/51.png</file>
|
||||
<file>resources/graphics/cards/6.png</file>
|
||||
<file>resources/graphics/cards/7.png</file>
|
||||
<file>resources/graphics/cards/8.png</file>
|
||||
<file>resources/graphics/cards/9.png</file>
|
||||
<file>resources/graphics/cards/flipside.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="/data" >
|
||||
<file>resources/data/flopValues</file>
|
||||
<file>resources/data/preflopValues</file>
|
||||
</qresource>
|
||||
<qresource prefix="/fonts" >
|
||||
<file>resources/fonts/VeraBd.ttf</file>
|
||||
<file>resources/fonts/andybold.ttf</file>
|
||||
<file>resources/fonts/c059013l.pfb</file>
|
||||
<file>resources/fonts/n019003l.pfb</file>
|
||||
</qresource>
|
||||
<qresource prefix="/graphics" >
|
||||
<file>resources/graphics/1px.png</file>
|
||||
<file>resources/graphics/bigblindPuck.png</file>
|
||||
@@ -126,32 +34,4 @@
|
||||
<file>resources/guiv2/playeraction_07.png</file>
|
||||
<file>resources/guiv2/table.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="/sounds" >
|
||||
<file>resources/sounds/call.wav</file>
|
||||
<file>resources/sounds/dealtwocards.wav</file>
|
||||
<file>resources/sounds/raise.wav</file>
|
||||
<file>resources/sounds/bet.wav</file>
|
||||
<file>resources/sounds/allin.wav</file>
|
||||
<file>resources/sounds/check.wav</file>
|
||||
<file>resources/sounds/fold.wav</file>
|
||||
<file>resources/sounds/yourturn.wav</file>
|
||||
<file>resources/sounds/playerconnected.wav</file>
|
||||
<file>resources/sounds/onlinegameready.wav</file>
|
||||
</qresource>
|
||||
<qresource prefix="/translations" >
|
||||
<file>resources/translations/pokerth_de.qm</file>
|
||||
<file>resources/translations/pokerth_nl.qm</file>
|
||||
<file>resources/translations/pokerth_es.qm</file>
|
||||
<file>resources/translations/pokerth_ru.qm</file>
|
||||
<file>resources/translations/pokerth_no.qm</file>
|
||||
<file>resources/translations/pokerth_fr.qm</file>
|
||||
<file>resources/translations/pokerth_sk.qm</file>
|
||||
<file>resources/translations/pokerth_hu.qm</file>
|
||||
<file>resources/translations/pokerth_ptbr.qm</file>
|
||||
<file>resources/translations/pokerth_it.qm</file>
|
||||
<file>resources/translations/qt_de.qm</file>
|
||||
<file>resources/translations/qt_fr.qm</file>
|
||||
<file>resources/translations/qt_es.qm</file>
|
||||
<file>resources/translations/qt_ru.qm</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
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Reference in new issue
Block a user