Starting gsasl integration to perform challenge response authentication. Note that gsasl 1.3 is required (previous versions are not supported). Authentication is currently broken.
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@@ -55,7 +55,7 @@ ServerDBGeneric::AsyncPlayerLogin(unsigned requestId, const string &/*playerName
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}
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void
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ServerDBGeneric::PlayerLogout(db_id /*playerId*/)
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ServerDBGeneric::PlayerLogout(DB_id /*playerId*/)
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{
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}
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@@ -66,11 +66,11 @@ ServerDBGeneric::AsyncCreateGame(unsigned requestId, const string &/*gameName*/)
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}
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void
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ServerDBGeneric::SetGamePlayerPlace(db_id /*gameId*/, db_id /*playerId*/, unsigned /*place*/)
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ServerDBGeneric::SetGamePlayerPlace(DB_id /*gameId*/, DB_id /*playerId*/, unsigned /*place*/)
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{
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}
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void
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ServerDBGeneric::EndGame(db_id /*gameId*/)
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ServerDBGeneric::EndGame(DB_id /*gameId*/)
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{
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}
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