Starting gsasl integration to perform challenge response authentication. Note that gsasl 1.3 is required (previous versions are not supported). Authentication is currently broken.
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@@ -23,7 +23,7 @@
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#include <string>
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typedef unsigned db_id;
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typedef unsigned DB_id;
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#define DB_ID_INVALID 0
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// Callback operations are posted using the io service,
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@@ -38,10 +38,10 @@ public:
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virtual void QueryError(const std::string &error) = 0;
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virtual void PlayerLoginSuccess(unsigned requestId, db_id playerId) = 0;
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virtual void PlayerLoginSuccess(unsigned requestId, DB_id playerId) = 0;
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virtual void PlayerLoginFailed(unsigned requestId) = 0;
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virtual void CreateGameSuccess(unsigned requestId, db_id gameId) = 0;
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virtual void CreateGameSuccess(unsigned requestId, DB_id gameId) = 0;
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virtual void CreateGameFailed(unsigned requestId) = 0;
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};
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