Starting gsasl integration to perform challenge response authentication. Note that gsasl 1.3 is required (previous versions are not supported). Authentication is currently broken.

This commit is contained in:
lotodore
2009-10-11 09:20:17 +00:00
parent fe627fe6f5
commit 1f7f045d15
18 changed files with 123 additions and 100 deletions
+3 -3
View File
@@ -51,8 +51,8 @@ public:
u_int32_t GetId() const;
const std::string &GetName() const;
db_id GetDBId() const;
void SetDBId(db_id newId);
DB_id GetDBId() const;
void SetDBId(DB_id newId);
void AddSession(SessionWrapper session);
void RemovePlayer(unsigned playerId, unsigned errorCode);
@@ -155,7 +155,7 @@ private:
ServerGameState *m_curState;
const u_int32_t m_id;
db_id m_dbId;
DB_id m_dbId;
const std::string m_name;
const std::string m_password;
ConfigFile *m_playerConfig;