Starting gsasl integration to perform challenge response authentication. Note that gsasl 1.3 is required (previous versions are not supported). Authentication is currently broken.
This commit is contained in:
@@ -48,6 +48,7 @@ class ChatCleanerManager;
|
||||
class ServerDBInterface;
|
||||
struct GameData;
|
||||
class Game;
|
||||
struct Gsasl;
|
||||
|
||||
class ServerLobbyThread : public Thread, public boost::enable_shared_from_this<ServerLobbyThread>
|
||||
{
|
||||
@@ -93,7 +94,7 @@ public:
|
||||
u_int32_t GetNextGameId();
|
||||
ServerCallback &GetCallback();
|
||||
|
||||
void SetGameDBId(u_int32_t gameId, db_id gameDBId);
|
||||
void SetGameDBId(u_int32_t gameId, DB_id gameDBId);
|
||||
|
||||
AvatarManager &GetAvatarManager();
|
||||
|
||||
@@ -120,6 +121,8 @@ protected:
|
||||
virtual void Main();
|
||||
void RegisterTimers();
|
||||
void CancelTimers();
|
||||
void InitAuthContext();
|
||||
void ClearAuthContext();
|
||||
void InitChatCleaner();
|
||||
|
||||
void HandleRead(const boost::system::error_code &ec, SessionId sessionId, size_t bytesRead);
|
||||
@@ -137,7 +140,7 @@ protected:
|
||||
void InitAfterLogin(SessionWrapper session);
|
||||
void EstablishSession(SessionWrapper session);
|
||||
void AuthenticatePlayer(SessionWrapper session, const std::string &password);
|
||||
void AuthenticationSuccess(unsigned playerId, db_id dbPlayerId);
|
||||
void AuthenticationSuccess(unsigned playerId, DB_id dbPlayerId);
|
||||
void AuthenticationFailure(unsigned playerId);
|
||||
void RequestPlayerAvatar(SessionWrapper session);
|
||||
void TimerRemoveGame(const boost::system::error_code &ec);
|
||||
@@ -195,6 +198,8 @@ private:
|
||||
SessionManager m_sessionManager;
|
||||
SessionManager m_gameSessionManager;
|
||||
|
||||
Gsasl *m_authContext;
|
||||
|
||||
TimerClientAddressMap m_timerAvatarClientAddressMap;
|
||||
mutable boost::mutex m_timerAvatarClientAddressMapMutex;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user