Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.

This commit is contained in:
lotodore
2007-06-03 13:36:24 +00:00
parent baad95427f
commit 1fcb0c80fd
13 changed files with 58 additions and 34 deletions
+1 -3
View File
@@ -60,15 +60,13 @@ void ServerGuiWrapper::refreshPot() const {}
void ServerGuiWrapper::refreshGroupbox(int playerID, int status) const {}
void ServerGuiWrapper::refreshPlayerName() const {}
void ServerGuiWrapper::refreshButton() const {}
void ServerGuiWrapper::refreshGameLabels() const {}
void ServerGuiWrapper::dealHoleCards() {}
void ServerGuiWrapper::dealFlopCards() {}
void ServerGuiWrapper::dealTurnCard() {}
void ServerGuiWrapper::dealRiverCard() {}
void ServerGuiWrapper::refreshGameLabels(int round) const {}
void ServerGuiWrapper::nextPlayerAnimation() {}
void ServerGuiWrapper::preflopAnimation1() {}
+1 -1
View File
@@ -44,7 +44,7 @@ public:
void refreshAll() const;
void refreshPlayerName() const;
void refreshButton() const;
void refreshGameLabels(int round) const;
void refreshGameLabels() const;
void dealHoleCards();
void dealFlopCards();