Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.
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@@ -64,8 +64,6 @@ public:
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~mainWindowImpl();
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void initGui(int speed);
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Session &getSession();
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void setSession(boost::shared_ptr<Session> session);
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@@ -75,6 +73,8 @@ public:
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void setSpeeds();
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signals:
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void signalInitGui(int speed);
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void signalRefreshSet();
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void signalRefreshCash();
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void signalRefreshAction(int =-1, int=-1);
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@@ -92,7 +92,7 @@ signals:
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void signalDealTurnCards0();
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void signalDealRiverCards0();
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void signalRefreshGameLabels(int);
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void signalRefreshGameLabels();
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void signalNextPlayerAnimation();
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void signalPreflopAnimation1();
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@@ -122,6 +122,8 @@ signals:
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public slots:
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void initGui(int speed);
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//refresh-Funktionen
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void refreshSet();
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void refreshCash();
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@@ -131,7 +133,7 @@ public slots:
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void refreshGroupbox(int =-1, int =-1);
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void refreshAll();
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void refreshPlayerName();
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void refreshGameLabels(int);
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void refreshGameLabels();
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void refreshButton();
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void refreshPlayerAvatar();
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