Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.

This commit is contained in:
lotodore
2007-06-03 13:36:24 +00:00
parent baad95427f
commit 1fcb0c80fd
13 changed files with 58 additions and 34 deletions
+6 -4
View File
@@ -64,8 +64,6 @@ public:
~mainWindowImpl();
void initGui(int speed);
Session &getSession();
void setSession(boost::shared_ptr<Session> session);
@@ -75,6 +73,8 @@ public:
void setSpeeds();
signals:
void signalInitGui(int speed);
void signalRefreshSet();
void signalRefreshCash();
void signalRefreshAction(int =-1, int=-1);
@@ -92,7 +92,7 @@ signals:
void signalDealTurnCards0();
void signalDealRiverCards0();
void signalRefreshGameLabels(int);
void signalRefreshGameLabels();
void signalNextPlayerAnimation();
void signalPreflopAnimation1();
@@ -122,6 +122,8 @@ signals:
public slots:
void initGui(int speed);
//refresh-Funktionen
void refreshSet();
void refreshCash();
@@ -131,7 +133,7 @@ public slots:
void refreshGroupbox(int =-1, int =-1);
void refreshAll();
void refreshPlayerName();
void refreshGameLabels(int);
void refreshGameLabels();
void refreshButton();
void refreshPlayerAvatar();