Fixed init gui in networking (is now thread safe). Fixed displaying of game/hand number for network games.
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@@ -257,7 +257,7 @@ protected:
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static void SetPlayersTurn(Game &curGame, int playersTurn);
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};
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// State: Final (TODO).
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// State: Final (just for testing, should not be used).
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class ClientStateFinal : public ClientState
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{
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public:
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