new functions in gui-interface for connectToServerDialogImpl
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@@ -95,6 +95,9 @@ public:
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virtual void logPlayerActionMsg(std::string playName, int action, int setValue) =0;
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virtual void logNewGameHandMsg(int gameID, int HandID) =0;
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//connectToServerDialog
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virtual void refreshConnectToServerDialog(int messageID, int percent) =0;
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