From 21003da510f0c750b073645544608ccbdd47ac9a Mon Sep 17 00:00:00 2001 From: Kai Philipp Date: Sun, 17 Jul 2016 17:46:55 +0200 Subject: [PATCH] simplified ResetNumJoinsPerPlayer - e.g. removed the function --- src/net/common/servergame.cpp | 8 +------- src/net/servergame.h | 1 - 2 files changed, 1 insertion(+), 8 deletions(-) diff --git a/src/net/common/servergame.cpp b/src/net/common/servergame.cpp index ff3776c5..d88e876b 100644 --- a/src/net/common/servergame.cpp +++ b/src/net/common/servergame.cpp @@ -457,7 +457,7 @@ ServerGame::InternalEndGame() { StoreAndResetRanking(); m_game.reset(); - ResetNumJoinsPerPlayer(); + m_numJoinsPerPlayer.clear(); } void @@ -1186,9 +1186,3 @@ ServerGame::GetNumJoinsPerPlayer(const std::string &playerName) } return num; } - -void -ServerGame::ResetNumJoinsPerPlayer() -{ - m_numJoinsPerPlayer.clear(); -} diff --git a/src/net/servergame.h b/src/net/servergame.h index 0b2dfbad..bf593748 100644 --- a/src/net/servergame.h +++ b/src/net/servergame.h @@ -127,7 +127,6 @@ public: void AddPlayerToNumJoinsPerPlayer(const std::string &playerName); int GetNumJoinsPerPlayer(const std::string &playerName); - void ResetNumJoinsPerPlayer(); protected: