comment out playerArray
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@@ -26,7 +26,7 @@
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using namespace std;
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LocalBoard::LocalBoard() : BoardInterface(), playerArray(0), currentHand(0), pot(0), sets(0)
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LocalBoard::LocalBoard() : BoardInterface(), /*playerArray(0),*/ currentHand(0), pot(0), sets(0)
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{
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}
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@@ -35,8 +35,8 @@ LocalBoard::~LocalBoard()
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{
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}
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void LocalBoard::setPlayerLists(std::vector<boost::shared_ptr<PlayerInterface> > sl_old, PlayerList sl, PlayerList apl, PlayerList rpl) {
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playerArray = sl_old; // delete
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void LocalBoard::setPlayerLists(/*std::vector<boost::shared_ptr<PlayerInterface> > sl_old, */PlayerList sl, PlayerList apl, PlayerList rpl) {
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// playerArray = sl_old; // delete
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seatsList = sl;
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activePlayerList = apl;
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runningPlayerList = rpl;
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