comment out playerArray
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@@ -35,7 +35,7 @@ public:
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LocalBoard();
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~LocalBoard();
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void setPlayerLists(std::vector<boost::shared_ptr<PlayerInterface> >, PlayerList, PlayerList, PlayerList);
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void setPlayerLists(/*std::vector<boost::shared_ptr<PlayerInterface> >,*/ PlayerList, PlayerList, PlayerList);
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void setHand(HandInterface*);
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void setMyCards(int* theValue) { int i; for(i=0; i<5; i++) myCards[i] = theValue[i]; }
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@@ -55,7 +55,7 @@ public:
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private:
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std::vector<boost::shared_ptr<PlayerInterface> > playerArray; // delete
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// std::vector<boost::shared_ptr<PlayerInterface> > playerArray; // delete
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PlayerList seatsList;
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PlayerList activePlayerList;
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PlayerList runningPlayerList;
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