comment out playerArray
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@@ -42,7 +42,7 @@ LocalEngineFactory::~LocalEngineFactory()
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}
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HandInterface* LocalEngineFactory::createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardInterface *b, std::vector<boost::shared_ptr<PlayerInterface> > sl_old, PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC) { return new LocalHand(f, g, b, sl_old, sl, apl, rpl, id, sP, dP, sB, sC); }
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HandInterface* LocalEngineFactory::createHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardInterface *b, /*std::vector<boost::shared_ptr<PlayerInterface> > sl_old,*/ PlayerList sl, PlayerList apl, PlayerList rpl, int id, int sP, int dP, int sB,int sC) { return new LocalHand(f, g, b, /*sl_old,*/ sl, apl, rpl, id, sP, dP, sB, sC); }
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BoardInterface* LocalEngineFactory::createBoard() { return new LocalBoard; }
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